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[Refactor] #2647 is_hostile() をmonster_type のオブジェクトメソッドとして再定義した
[hengbandforosx/hengbandosx.git] / src / monster-attack / monster-attack-player.cpp
2022-09-18 Hourier[Refactor] #2647 is_hostile() をmonster_type のオブジェクトメソッド...
2022-09-18 Hourier[Refactor] #2647 is_pet() をmonster_type のオブジェクトメソッドとして再定義した
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-27 火炎の飛竜Merge pull request #2313 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2302 from Hourier/Make-Hallucinatio...
2022-02-27 火炎の飛竜Merge pull request #2304 from Slimebreath6078/feature...
2022-02-27 Hourier[Refactor] #2300 PlayerType::hallucinated を削除し、TimedEff...
2022-02-27 HourierMerge pull request #2296 from Hourier/Rename-Monster...
2022-02-26 Hourier[Refactor] #2291 「配列等のテーブル類はファイル名の末尾をtableにする」という命名規則を外...
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2022-02-06 DeskullMerge pull request #2122 from sikabane-works/release... 3.0.0Alpha52
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 DeskullMerge pull request #2050 from daradarach/feature/refact...
2022-02-06 HourierMerge pull request #2089 from Hourier/Unite-Monster...
2022-02-06 Hourier[Refactor] #1389 呼び出し順にメソッドを並べ替えた
2022-02-06 Hourier[Refactor] #1389 Deleted monster-attack-util.*
2022-02-06 Hourier[Refactor] #1389 Moved constructor from monster-attack...
2022-02-06 Hourier[Refactor] #1389 Changed monap_type from struct to...
2022-02-06 Hourier[Refactor] #1389 Changed return type from bool to void...
2022-02-06 HourierMerge pull request #2080 from daradarach/feature/null
2022-02-06 daradarachMerge branch 'hengband:develop' into feature/refactoring
2022-02-05 火炎の飛竜Merge pull request #2081 from Slimebreath6078/feature...
2022-02-05 火炎の飛竜Merge pull request #2049 from Slimebreath6078/feature...
2022-02-05 Slimebreath6078整形
2022-02-05 Slimebreath6078[Refactor]定数を再定義したものに置換
2021-11-29 DeskullMerge pull request #1880 from sikabane-works/feature...
2021-11-28 DeskullMerge pull request #1893 from sikabane-works/release... 3.0.0Alpha47
2021-11-27 DeskullMerge pull request #1889 from sikabane-works/feature...
2021-11-26 Deskull[Refactor] rbm_type を enum class 化しつつ RaceBlowMethodTyp...
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 SamuraiStance -> SamuraiStan...
2021-11-12 dis-[Refactor] enum classの型名変更 DF -> DungeonFeatureType
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
2021-11-10 dis-[Refactor] enum spells-typeをenum class AttributeTypeに置換
2021-11-07 dis-Merge pull request #1853 from dis-/feature/get-mondamag...
2021-11-07 dis-[Feature] モンスターにダメージを与えた際の属性を取得
2021-10-31 DeskullMerge pull request #1847 from sikabane-works/release... 3.0.0Alpha45
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-26 HabuMerge pull request #1834 from habu1010/feature/refactor...
2021-10-26 HabuMerge pull request #1833 from habu1010/feature/player...
2021-10-23 DeskullMerge pull request #1829 from sikabane-works/feature...
2021-10-22 Deskull[Rafactor] RBE_TYPE を RaceBlowEffectType に改名して enum...
2021-10-21 Habu[Refactor] 技能の定義を enum class にする
2021-10-17 DeskullMerge pull request #1803 from sikabane-works/release... 3.0.0Alpha41
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-16 HourierMerge pull request #1780 from Hourier/Remove-Unnecessar...
2021-10-15 HabuMerge pull request #1783 from habu1010/feature/refactor...
2021-10-15 HourierMerge pull request #1786 from Hourier/Remove-MIN-Macro...
2021-10-14 Hourier[Refactor] #1434 Resolved all compilation warnings
2021-10-14 Hourier[Refactor] #1432 MIN() のマクロ関数をstd::min() に差し替えた / Repla...
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-10-02 HabuMerge pull request #1718 from habu1010/feature/monk...
2021-10-02 Habu[Refactor] 侍の型に関するソースコード上の名称を統一
2021-10-02 HourierMerge pull request #1715 from Hourier/Delete-Alloc...
2021-10-02 HabuMerge pull request #1707 from habu1010/feature/samurai...
2021-10-02 Habu[Refactor] 現在の剣術家の型を判定する関数
2021-10-02 Habu[Refactor] 剣術家の型を職業固有データに移動する
2021-10-02 HourierMerge pull request #1699 from Hourier/Fix-Kawarimi
2021-10-02 Hourier[Fix] 忍者以外でも変わり身で攻撃を回避する場合がある不具合を解消した / Resolved the...
2021-10-01 HourierMerge pull request #1686 from Hourier/Remove-Easy-Mode
2021-09-30 HabuMerge pull request #1667 from habu1010/feature/refactor...
2021-09-30 HourierMerge pull request #1682 from Hourier/New-Stun-Spec
2021-09-30 Hourier[Refactor] #553 朦朧蓄積ランクに痛恨等で補正をかけるようにした
2021-09-30 Hourier[Refactor] #553 Renamed calc_player_stun() to process_p...
2021-09-24 HabuMerge pull request #1628 from habu1010/feature/blumage...
2021-09-24 HourierMerge pull request #1626 from Hourier/Increase-Cohesion...
2021-09-24 Hourier[Refactor] #1607 Defined get_accumulation() for player...
2021-09-24 Hourier[Refactor] #1607 Defined get_accumulation() for player...
2021-09-24 HourierMerge pull request #1625 from Hourier/Define-Mod-Method...
2021-09-24 Hourier[Refactor] #1599 Defined mod_cut() and replaced the...
2021-09-24 Hourier[Refactor] #1599 Defined mod_stun() and replaced the...
2021-09-23 DeskullMerge pull request #1615 from sikabane-works/fix/wizard...
2021-09-23 HourierMerge pull request #1609 from Hourier/Make-Player-Cut...
2021-09-23 Hourier[Refactor] #1578 Replaced all of player_cut to is_cut...
2021-09-22 HabuMerge pull request #1603 from habu1010/feature/fix...
2021-09-22 HourierMerge pull request #1576 from Hourier/Make-Bad-Status...
2021-09-22 Hourier[Refactor] #1558 Replaced set_cut() to cut() and transf...
2021-09-22 Hourier[Refactor] #1558 Replaced set_stun() to stun() and...
2021-09-19 DeskullMerge pull request #1557 from sikabane-works/release... 3.0.0Alpha38
2021-09-18 HourierMerge pull request #1548 from Hourier/feature/Create...
2021-09-18 Hourier[Refactor] #1498 Habu氏から頂いたコメントを反映させた
2021-09-18 Hourier[Refactor] #1498 Replaced player_ptr->stun to PlayerStu...
2021-09-18 HabuMerge pull request #1540 from habu1010/feature/fix...
2021-09-18 HabuMerge pull request #1539 from habu1010/feature/refactor...
2021-09-18 HourierMerge pull request #1546 from Hourier/Fix-Monster-Not...
2021-09-17 Hourier[Fix] #1545 モンスターが直接攻撃をしない事象を修正した / Resolved the issue...
2021-09-15 HourierMerge pull request #1530 from Hourier/feature/Remove...
2021-09-15 HourierMerge pull request #1518 from Hourier/feature/Dismantle...
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