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[Refactor] Grid::has_monster()の定義
[hengbandforosx/hengbandosx.git] / src / monster-floor / monster-move.cpp
2024-03-03 dis-[Refactor] Grid::has_monster()の定義
2024-03-03 dis-[Refactor] monster_idxと0との比較を関数化する
2024-02-27 火炎の飛竜Merge pull request #3864 from Slimebreath6078/feature...
2024-02-18 Slimebreath6078[Refactor] race-flags#.h のインクルードを削除
2023-11-12 DeskullMerge pull request #3740 from hengband/release/3.0... 3.0.1.1-Beta
2023-11-12 HourierMerge pull request #3721 from daradarach/feature/nodequest
2023-11-12 DeskullMerge pull request #3704 from whitehara/update-spec
2023-11-09 HourierMerge pull request #3695 from Hourier/Remove-Optional...
2023-11-09 Hourier[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その3
2023-11-09 HourierMerge pull request #3692 from Hourier/Make-GetTerrain
2023-11-08 Hourier[Refactor] #3650 Grid::feat から地形特性を得ていた箇所をget_terrain...
2023-11-06 HourierMerge pull request #3719 from Hourier/Prepare-Make...
2023-11-05 Hourier[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-11-05 Hourier[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-10-31 火炎の飛竜Merge pull request #3703 from Slimebreath6078/feature...
2023-10-31 HourierMerge pull request #3690 from Hourier/Prepare-Make...
2023-10-31 Hourier[Refactor] #3677 player_bold() を廃止してPlayerType::is_loca...
2023-10-31 Hourier[Refactor] #3677 grid_type 構造体をGrid クラスへ改名した
2023-10-29 DeskullMerge pull request #3698 from hengband/release/3.0...
2023-10-29 HourierMerge pull request #3666 from Hourier/Make-AngbandSystem
2023-10-29 Hourier[Refactor] #2666 Phase out は専門用語として使われているようなので名称を元に戻した
2023-10-29 Hourier[Refactor] #2666 player_has_los_bold() をFloorType のオブジェ...
2023-10-28 Hourier[Refactor] #2666 PlayerType::phase_out をAngbandSystem...
2023-10-25 HourierMerge pull request #3670 from Hourier/Fix-Smart-Stupid...
2023-10-18 DeskullMerge pull request #3674 from hengband/release/3.0... 3.0.0.91-Alpha
2023-10-18 HabuMerge pull request #3671 from habu1010/feature/fix...
2023-10-18 Habu[Fix] カメレオンやたぬきが化けない
2023-10-16 DeskullMerge pull request #3664 from Hourier/release/3.0.0... 3.0.0.90-Alpha
2023-10-15 DeskullMerge pull request #3658 from sikabane-works/release...
2023-10-15 HourierMerge pull request #3651 from Hourier/Make-TerrainList
2023-10-15 HourierMerge pull request #3644 from Hourier/Make-GetMonrace
2023-10-15 Hourier[Refactor] #3640 get_monrace() または get_real_monrace...
2023-10-15 Hourier[Refactor] #3640 'monraces_info[m_ptr->r_idx]' を厳密一致で...
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-03 HourierMerge pull request #3374 from Hourier/Constexpr-Redrawi...
2023-06-03 Hourier[Refactor] #3312 StatusRedrawingFlag をStatusRecalculati...
2023-06-03 Hourier[Refactor] #3359 'const auto flags = {' を'static conste...
2023-05-31 DeskullMerge pull request #3352 from whitehara/update-spec
2023-05-31 HourierMerge pull request #3341 from Hourier/Move-Update-Flags-5
2023-05-31 Hourier[WIP] [Refcator] #3287 PlayerType::window_flags に関わる処理を...
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-14 DeskullMerge pull request #3302 from sikabane-works/release... 3.0.0Alpha83
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2023-05-09 HabuMerge pull request #3279 from habu1010/feature/display...
2023-05-08 HourierMerge pull request #3261 from Hourier/Move-Update-Flags-1
2023-05-07 Hourier[Refactor] #3230 PlayerType::window_flags への読み書きを行っているフ...
2023-01-08 DeskullMerge pull request #3049 from sikabane-works/release... 3.0.0Alpha74
2022-12-28 HabuMerge pull request #3028 from habu1010/feature/fix...
2022-12-28 Habu[Fix] 拡張書式 "%^s" を "%s^" に変更
2022-12-27 HourierMerge pull request #3012 from Hourier/Change-GetRandomL...
2022-12-27 Hourier[Refactor] #2651 get_random_line() の引数からchar *を削除し...
2022-12-27 Hourier[Refactor] #2651 Renamed get_rnd_line() to get_random_l...
2022-12-25 DeskullMerge pull request #3005 from sikabane-works/release... 3.0.0Alpha73
2022-12-25 HourierMerge pull request #2981 from backwardsEric/sprintf...
2022-12-23 Eric BranlundRefactor monster_desc() to avoid sprintf(). To work...
2022-11-27 DeskullMerge pull request #2856 from sikabane-works/release... 3.0.0Alpha72
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-15 Hourier[Refactor] #2807 Renamed struct monster_race to class...
2022-11-15 Hourier[Refactor] #2649 Renamed struct monster_type to Monster...
2022-11-13 DeskullMerge pull request #2795 from sikabane-works/release... 3.0.0Alpha71
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-03 HourierMerge pull request #2762 from Hourier/Make-GameValues...
2022-11-03 Hourier[Refactor] #2680 モンスターの移動に関する定数をmonster-move.cpp に移した...
2022-11-03 Hourier[Refactor] #2680 MAX_SIGHTとAAF_LIMITが分かりにくかったので分かりやすい定数...
2022-10-30 DeskullMerge pull request #2751 from sikabane-works/release... 3.0.0Alpha70
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed struct terrain_type to class...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-19 HourierMerge pull request #2660 from Hourier/hotfix/Fix-Artifa...
2022-09-18 HourierMerge pull request #2652 from Hourier/Enter-MonsterType...
2022-09-18 Hourier[Refactor] #2647 monster_fear_remaining() を monster_typ...
2022-09-18 Hourier[Refactor] #2647 monster_is_valid() をオブジェクトメソッド「monster...
2022-09-18 Hourier[Refactor] #2647 is_hostile() をmonster_type のオブジェクトメソッド...
2022-09-18 Hourier[Refactor] #2647 is_pet() をmonster_type のオブジェクトメソッドとして再定義した
2022-09-17 Hourier[Refactor] #2647 is_friendly() をmonster_type のオブジェクトメソッ...
2022-07-31 DeskullMerge pull request #2575 from sikabane-works/release... 3.0.0Alpha64
2022-07-31 HourierMerge pull request #2572 from Hourier/Reshape-Wizard...
2022-07-31 HourierMerge pull request #2573 from Hourier/Adjust-Speak...
2022-07-31 Hourier[Implement] #890 SPEAK_HOGE フラグについて、ALL以外のものが付与された場合に正し...
2022-07-30 HourierMerge pull request #2570 from Hourier/Fix-Compilation...
2022-07-30 DeskullMerge pull request #2565 from backwardsEric/phial-activ...
2022-07-24 火炎の飛竜Merge pull request #2568 from Slimebreath6078/feature...
2022-07-19 Slimebreath6078[Refactor] セリフフラグの再定義に合わせる
2022-04-10 DeskullMerge pull request #2489 from sikabane-works/release... 3.0.0Alpha58
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