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[Fix] 荒野のモンスターの召喚が弱くなっている #337 / Wilderness monster's summoning is weaken.
[hengbandforosx/hengbandosx.git]
/
src
/
monster-floor
/
monster-summon.c
2021-02-27
iks
[Fix] 荒野のモンスターの召喚が弱くなっている #337 / Wilderness monster...
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2021-02-27
Habu
Merge pull request #332 from habu1010/feature/fix-array...
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2021-02-27
Habu
[fix] カオスパトロンの報酬の召喚で配列外アクセス #331
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2021-01-31
Habu
Merge remote-tracking branch 'origin/release/3.0.0Alpha4'
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2021-01-30
dis-
[Refactor] 無駄な空白、改行の削除、includeのソート
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2021-01-29
deskull
Merge pull request #41337 (taotao/hengband/feature...
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2021-01-29
deskull
Merge pull request #41351 (taotao/hengband/fix-dungeon_...
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2021-01-27
Hourier
Merge branch 'feature/Fix-Fresh-After' into develop
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2021-01-26
Hourier
Merge branch 'feature/Fix-Class-Table' into develop
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2021-01-26
dis-
Merge branch 'feature/Fix-Stealth-Pval-Description...
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2021-01-26
dis-
Merge branch 'feature/Fix-Potion-Shatter' into develop
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2021-01-26
dis-
Merge branch 'feature/bounty-endless-loop' into develop
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2021-01-26
deskull
[Fix] #41316 get_mon_num() に最小生成階範囲追加. / Add min level...
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2021-01-15
deskull
Merge branch 'release/3.0.0Alpha' into master
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2020-12-12
iks
Merge branch 'For3.0.0-Monster-Adjustment' into release...
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2020-12-09
deskull
[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
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2020-11-23
iks
Revert "Revert "Merge branch 'master' of git.osdn.net...
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2020-11-18
deskull
[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
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2020-11-11
Hourier
[Refactor] #37285 Reshaped effect-monster-resist-hurt...
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2020-10-27
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
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2020-10-25
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
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2020-10-23
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
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2020-10-19
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
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2020-10-15
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
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2020-10-07
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
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2020-10-04
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
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2020-09-26
Hourier
[Refactor] #37285 Reshaped effect-monster-resist-hurt...
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2020-09-25
Hourier
[Implement] #37285 ドラゴンの特殊召喚を実装 / Added special summon...
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2020-08-23
deskull
Revert "Merge branch 'master' of git.osdn.net:/gitroot...
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2020-08-23
deskull
Merge branch 'master' of git.osdn.net:/gitroot/hengband...
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2020-08-21
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-08-21
Hourier
[Refactor] #40581 Separated summon_self() from on_dead_...
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2020-08-21
Hourier
[Refactor] #40581 Separated summon-types.h from spells...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-07-22
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-07-18
Hourier
[Refactor] #40569 Separated dungeon-flag-types.h
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2020-07-18
Hourier
[Refactor] #40569 Changed argument of get_mspeed()...
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2020-07-18
Hourier
[Refactor] #40569 Separated floor-type-definition.h...
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2020-06-28
Hourier
[Refactor] #38997 Added player_type* argument to monste...
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2020-06-28
Hourier
[Refactor]
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2020-06-15
Hourier
[Refactor] #38844 Continued removing inclusion of monst...
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2020-06-14
deskull
Merge remote-tracking branch 'remotes/origin/List-Dead...
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2020-06-14
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-06-14
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-06-14
Hourier
[Refactor] #40413 Separated sound-of-music.c/h from...
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2020-06-13
Hourier
[Refactor] #40014 Removed the dependency from monster...
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2020-06-13
Hourier
[Refactor] #40014 Separated monster-summonc./h from...
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