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Replace sprintf() with std::string and/or format(). Does part of the work of resolvi...
[hengbandforosx/hengbandosx.git] / src / monster / monster-damage.cpp
2022-12-20 Eric BranlundReplace sprintf() with std::string and/or format()...
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-15 Hourier[Refactor] #2649 Renamed struct monster_type to Monster...
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-02 HabuMerge pull request #2761 from habu1010/feature/unify...
2022-11-02 Habu[Refactor] std::string をC言語の文字列表現に変換するメソッドを統一
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-19 HourierMerge pull request #2660 from Hourier/hotfix/Fix-Artifa...
2022-09-18 HourierMerge pull request #2652 from Hourier/Enter-MonsterType...
2022-09-18 Hourier[Refactor] #2647 monster_fear_remaining() を monster_typ...
2022-09-18 Hourier[Refactor] #2647 real_r_ptr() をオブジェクトメソッド「monster_type...
2022-09-18 Hourier[Refactor] #2647 real_r_idx() をオブジェクトメソッド「monster_type...
2022-09-18 Hourier[Refactor] #2647 monster_is_valid() をオブジェクトメソッド「monster...
2022-09-18 Hourier[Refactor] #2647 is_pet() をmonster_type のオブジェクトメソッドとして再定義した
2022-07-31 DeskullMerge pull request #2575 from sikabane-works/release... 3.0.0Alpha64
2022-07-31 HourierMerge pull request #2572 from Hourier/Reshape-Wizard...
2022-07-31 HourierMerge pull request #2573 from Hourier/Adjust-Speak...
2022-07-31 Hourier[Implement] #890 SPEAK_HOGE フラグについて、ALL以外のものが付与された場合に正し...
2022-07-30 HourierMerge pull request #2570 from Hourier/Fix-Compilation...
2022-07-30 DeskullMerge pull request #2565 from backwardsEric/phial-activ...
2022-07-24 火炎の飛竜Merge pull request #2568 from Slimebreath6078/feature...
2022-07-19 Slimebreath6078[Refactor] セリフフラグの再定義に合わせる
2022-07-16 火炎の飛竜Merge pull request #2566 from Slimebreath6078/feature...
2022-07-14 Slimebreath6078[Refactor] 出現数上限フラグの再定義に合わせる
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-23 HabuMerge pull request #2436 from habu1010/feature/fix...
2022-03-22 HabuMerge pull request #2429 from habu1010/feature/vector...
2022-03-22 火炎の飛竜Merge pull request #2445 from Slimebreath6078/feature...
2022-03-21 HabuMerge pull request #2434 from habu1010/feature/refactor...
2022-03-21 火炎の飛竜Merge pull request #2437 from Slimebreath6078/feature...
2022-03-21 Slimebreath6078[Refactor] 荒野関連の出現フラグの再定義に合わせる
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-07 HabuMerge pull request #2382 from habu1010/feature/refactor...
2022-03-06 Habu[Refactor] 必要以上のMonsterRaceIdのキャストとMonsterRaceId::PLAYE...
2022-03-06 HabuMerge pull request #2378 from habu1010/feature/refactor...
2022-03-06 Habu[Refactor] 賞金首関連のコードの整理
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 Habu[Fix] MonsterRaceId へのCスタイルのキャストをやめてi2enumにする
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-03-03 火炎の飛竜Merge pull request #2360 from Slimebreath6078/hotfix...
2022-03-01 HabuMerge pull request #2342 from habu1010/feature/refactor...
2022-03-01 Habu[Refactor] モンスター種族IDが賞金首かどうか調べる処理を関数化
2022-03-01 Habu[Refactor] 賞金首情報のデータ構造
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-27 火炎の飛竜Merge pull request #2313 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2302 from Hourier/Make-Hallucinatio...
2022-02-27 Hourier[Refactor] #2300 PlayerType::hallucinated を削除し、TimedEff...
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-18 HourierMerge pull request #2213 from Hourier/Abolish-Hit-Point...
2022-02-18 HabuMerge pull request #2202 from habu1010/feature/improve...
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-18 HourierMerge pull request #2207 from Hourier/Abolish-Speed...
2022-02-17 Hourier[Refactor] #2198 関数マクロSPEED_TO_ENERGY() を普通の関数に変えた
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Slimebreath6078[Refactor] #1951 整形
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2021-12-14 DeskullMerge pull request #1895 from sikabane-works/feature...
2021-12-12 DeskullMerge pull request #1907 from sikabane-works/release... 3.0.0Alpha48
2021-12-12 DeskullMerge pull request #1904 from habu1010/feature/revert...
2021-12-07 Habu[Fix] #1901 ウィザードモード廃止による不具合
2021-11-29 DeskullMerge pull request #1880 from sikabane-works/feature...
2021-11-28 DeskullMerge pull request #1893 from sikabane-works/release... 3.0.0Alpha47
2021-11-27 DeskullMerge pull request #1889 from sikabane-works/feature...
2021-11-26 Deskull[Refactor] rbm_type を enum class 化しつつ RaceBlowMethodTyp...
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 MFLAG2 -> MonsterConstantFla...
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
2021-11-10 dis-[Refactor] enum spells-typeをenum class AttributeTypeに置換
2021-11-08 dis-Merge pull request #1855 from dis-/feature/add-multiple...
2021-11-08 dis-[Feature] MonsterDamageProseccorに複合属性渡しを許可する
2021-11-07 dis-Merge pull request #1854 from dis-/feature/add-frozen...
2021-11-07 dis-[Feature] ★『レイトウメカジキ』の追加
2021-11-07 dis-Merge pull request #1853 from dis-/feature/get-mondamag...
2021-11-07 dis-[Feature] モンスターにダメージを与えた際の属性を取得
2021-10-31 DeskullMerge pull request #1847 from sikabane-works/release... 3.0.0Alpha45
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 HabuMerge pull request #1836 from habu1010/feature/refactor...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-28 HabuMerge pull request #1840 from habu1010/feature/fix...
2021-10-26 Habu[Fix] カメレオンを倒した時に変身先のモンスターを倒した扱いになってしまう
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-10-03 HourierMerge pull request #1734 from Hourier/Fix-Ninja-Kawarimi
2021-10-03 HabuMerge pull request #1732 from habu1010/feature/fix...
2021-10-03 DeskullMerge pull request #1733 from sikabane-works/feature...
2021-10-03 HabuMerge pull request #1726 from habu1010/feature/ninja...
2021-10-03 Habu[Refactor] 忍者のデータを職業固有データに移動する
2021-09-26 DeskullMerge pull request #1649 from sikabane-works/refactor...
2021-09-26 HourierMerge pull request #1656 from Hourier/Remove-Body-Weigh...
2021-09-26 HourierMerge pull request #1534 from Hourier/experiment/Remove...
2021-09-25 Hourier[Refactor] #1507 w_ptr->wizard の有無チェックをallow_debug_opt...
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