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[Refactor] RIDING を新定義に合わせた
[hengbandforosx/hengbandosx.git] / src / monster / monster-processor.cpp
2024-02-03 Slimebreath6078[Refactor] RIDING を新定義に合わせた
2023-11-12 DeskullMerge pull request #3740 from hengband/release/3.0... 3.0.1.1-Beta
2023-11-12 HourierMerge pull request #3721 from daradarach/feature/nodequest
2023-11-12 DeskullMerge pull request #3704 from whitehara/update-spec
2023-11-06 HourierMerge pull request #3719 from Hourier/Prepare-Make...
2023-11-05 Hourier[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-10-29 DeskullMerge pull request #3698 from hengband/release/3.0...
2023-10-29 HourierMerge pull request #3666 from Hourier/Make-AngbandSystem
2023-10-29 Hourier[Refactor] #2666 Phase out は専門用語として使われているようなので名称を元に戻した
2023-10-29 Hourier[Refactor] #2666 set_hostile() をMonsterEntity のオブジェクトメソ...
2023-10-29 Hourier[Refactor] #2666 are_enemies() とcheck_hostile_align...
2023-10-29 Hourier[Refactor] #2666 player_has_los_bold() をFloorType のオブジェ...
2023-10-28 Hourier[Refactor] #2666 PlayerType への依存が消えたことでupdate_player_ty...
2023-10-28 Hourier[Refactor] #2666 PlayerType::phase_out をAngbandSystem...
2023-10-28 Hourier[Refactor] #2666 phase_out が使われている近辺の横に長すぎる処理を分割した
2023-10-16 DeskullMerge pull request #3664 from Hourier/release/3.0.0... 3.0.0.90-Alpha
2023-10-15 DeskullMerge pull request #3658 from sikabane-works/release...
2023-10-15 HourierMerge pull request #3651 from Hourier/Make-TerrainList
2023-10-15 HourierMerge pull request #3644 from Hourier/Make-GetMonrace
2023-10-15 Hourier[Refactor] #3640 'monraces_info[m_ptr->r_idx]' を厳密一致で...
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-10 HourierMerge pull request #3398 from Hourier/Fix-Compilation...
2023-06-10 Hourier[Refactor] #3381 save_old_race_flags() をold_race_flags...
2023-06-10 Hourier[Refactor] #3381 old_race_flags にコンストラクタを定義し、初期値を追加した...
2023-06-03 HourierMerge pull request #3374 from Hourier/Constexpr-Redrawi...
2023-06-03 Hourier[Refactor] #3312 StatusRedrawingFlag をStatusRecalculati...
2023-06-01 HourierMerge pull request #3172 from Hourier/Remove-Nickname...
2023-05-31 HourierMerge pull request #3344 from Hourier/Fix-Potential...
2023-05-31 HourierMerge pull request #3345 from Hourier/Remove-Wizard...
2023-05-31 Hourier[Refactor] #3339 DIARY_HOGE define 定数をenum class DiaryK...
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-26 HourierMerge pull request #3327 from Hourier/Move-GlobalFuncti...
2023-05-26 HourierMerge pull request #3338 from Hourier/Change-ExeWriteDi...
2023-05-24 Hourier[Refactor] #3336 exe_write_diary() の引数にstrnfmt() で文字列を作...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-14 DeskullMerge pull request #3302 from sikabane-works/release... 3.0.0Alpha83
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2023-05-09 HabuMerge pull request #3279 from habu1010/feature/display...
2023-05-08 HourierMerge pull request #3261 from Hourier/Move-Update-Flags-1
2023-05-07 Hourier[Refactor] #3230 PlayerType::update への読み書きを行っているファイル群につ...
2023-05-01 DeskullMerge pull request #3233 from hengband/release/3.0... 3.0.0Alpha79
2023-04-30 HourierMerge pull request #3168 from Hourier/Unify-ItemEntity...
2023-04-29 HourierMerge pull request #3196 from Hourier/Fix-NoneQuest...
2023-04-29 HourierMerge pull request #3195 from Hourier/Change-Avatar...
2023-04-29 Hourier[Refactor] #3194 Virtue をenum からenum class へ差し替えた
2023-01-08 DeskullMerge pull request #3049 from sikabane-works/release... 3.0.0Alpha74
2022-12-28 HabuMerge pull request #3028 from habu1010/feature/fix...
2022-12-28 Habu[Fix] 拡張書式 "%^s" を "%s^" に変更
2022-12-26 HabuMerge pull request #3010 from habu1010/feature/gf-color...
2022-12-26 HabuMerge pull request #3009 from habu1010/feature/refactor...
2022-12-26 Habu[Refactor] モンスター(ペット)に名付けているか判定するメソッドを追加
2022-12-25 DeskullMerge pull request #3005 from sikabane-works/release... 3.0.0Alpha73
2022-12-25 HourierMerge pull request #2981 from backwardsEric/sprintf...
2022-12-23 Eric BranlundRefactor monster_desc() to avoid sprintf(). To work...
2022-11-27 DeskullMerge pull request #2856 from sikabane-works/release... 3.0.0Alpha72
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-15 Hourier[Refactor] #2807 Renamed struct monster_race to class...
2022-11-15 Hourier[Refactor] #2649 Renamed struct monster_type to Monster...
2022-11-13 DeskullMerge pull request #2795 from sikabane-works/release... 3.0.0Alpha71
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-03 HourierMerge pull request #2762 from Hourier/Make-GameValues...
2022-11-03 Hourier[Refactor] #2680 MON_MULT_ADJ が1箇所からしか参照されていないのでmonster...
2022-11-03 Hourier[Refactor] #2680 MAX_SIGHTとAAF_LIMITが分かりにくかったので分かりやすい定数...
2022-11-03 Hourier[Refactor] #2680 何を意味しているのか分かりにくかったMAX_REPRO を意味が分かりやすく...
2022-10-30 DeskullMerge pull request #2751 from sikabane-works/release... 3.0.0Alpha70
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-09 DeskullMerge pull request #2701 from sikabane-works/release...
2022-10-09 DeskullMerge branch 'master' of https://github.com/hengband...
2022-10-06 HourierMerge pull request #2659 from Hourier/Enter-MonsterType...
2022-10-04 Hourier[Refactor] #2679 decide_mosnter_speed() をオブジェクトメソッド...
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-19 HourierMerge pull request #2660 from Hourier/hotfix/Fix-Artifa...
2022-09-18 HourierMerge pull request #2652 from Hourier/Enter-MonsterType...
2022-09-18 Hourier[Refactor] #2647 monster_fear_remaining() を monster_typ...
2022-09-18 Hourier[Refactor] #2647 monster_stunned_remaining() を monster_...
2022-09-18 Hourier[Refactor] #2647 monster_csleep_remaining() を monster_t...
2022-09-18 Hourier[Refactor] #2647 monster_is_valid() をオブジェクトメソッド「monster...
2022-09-18 Hourier[Refactor] #2647 is_pet() をmonster_type のオブジェクトメソッドとして再定義した
2022-09-17 Hourier[Refactor] #2647 is_friendly() をmonster_type のオブジェクトメソッ...
2022-07-31 DeskullMerge pull request #2575 from sikabane-works/release... 3.0.0Alpha64
2022-07-30 DeskullMerge pull request #2565 from backwardsEric/phial-activ...
2022-07-16 火炎の飛竜Merge pull request #2566 from Slimebreath6078/feature...
2022-07-14 Slimebreath6078[Refactor] 出現数上限フラグの再定義に合わせる
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-07 HabuMerge pull request #2382 from habu1010/feature/refactor...
2022-03-06 Habu[Refactor] 必要以上のMonsterRaceIdのキャストとMonsterRaceId::PLAYE...
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 Habu[Refactor] MonsterRace クラスを導入
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
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