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[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出しに差し替えた
[hengbandforosx/hengbandosx.git] / src / player-base / player-class.cpp
2022-09-05 Hourier[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出...
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-10 HourierMerge pull request #2133 from Hourier/Define-Player...
2022-02-10 Hourier[Refactor] #1496 Defined is_martial_arts_pro() method...
2022-02-10 Hourier[Refactor] #1469 Defined is_tough() method in PlayerClass
2022-02-10 Hourier[Refactor] #1469 Defined can_browse() and has_listed_ma...
2022-02-10 Hourier[Refactor] #1469 Defined has_poison_resistance() method...
2022-02-10 Hourier[Refactor] #1469 Replaced 'player_ptr->pclass == HOGE...
2022-02-10 Hourier[Refactor] #1469 Defined is_tamer() method in PlayerClass
2022-02-10 Hourier[Refactor] #1469 Defined has_number_of_spells_learned...
2022-02-10 Hourier[Refactor] #1469 Defined is_every_magic() method in...
2022-02-10 Hourier[Refactor] #1496 Defined has_additional_speed() method...
2022-02-10 Hourier[Refactor] #1496 Defined is_soldier() method in PlayerClass
2022-02-10 Hourier[Refactor] #1496 Defined equals() method in PlayerClass
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 MonkStance -> MonkStanceType
2021-11-12 dis-[Refactor] enum classの型名変更 SamuraiStance -> SamuraiStan...
2021-11-12 dis-[Refactor] enum classの型名変更 ElementRealm -> ElementRealmType
2021-11-06 dis-Merge pull request #1852 from dis-/feature/refactor...
2021-11-06 dis-[Refactor] ソースコード内BattleForm表記をStance表記に統一
2021-10-31 DeskullMerge pull request #1847 from sikabane-works/release... 3.0.0Alpha45
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 HabuMerge pull request #1836 from habu1010/feature/refactor...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-30 dis-Merge pull request #1843 from dis-/feature/refactor...
2021-10-30 dis-[Refactor] 変身中の切り傷無効処理の可読性向上
2021-10-17 DeskullMerge pull request #1803 from sikabane-works/release... 3.0.0Alpha41
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-10-03 HourierMerge pull request #1734 from Hourier/Fix-Ninja-Kawarimi
2021-10-03 HabuMerge pull request #1732 from habu1010/feature/fix...
2021-10-03 DeskullMerge pull request #1733 from sikabane-works/feature...
2021-10-03 HabuMerge pull request #1726 from habu1010/feature/ninja...
2021-10-03 Habu[Refactor] 忍者のデータを職業固有データに移動する
2021-10-02 HabuMerge pull request #1718 from habu1010/feature/monk...
2021-10-02 Habu[Refactor] 侍の型に関するソースコード上の名称を統一
2021-10-02 Habu[Refactor] 修行僧の構えに関するソースコード上の名称を統一
2021-10-02 Habu[Refactor] 修行僧の構えを職業固有データに移動する
2021-10-02 HourierMerge pull request #1715 from Hourier/Delete-Alloc...
2021-10-02 HabuMerge pull request #1707 from habu1010/feature/samurai...
2021-10-02 Habu[Refactor] 現在の剣術家の型を判定する関数
2021-10-02 Habu[Refactor] 剣術家の型を職業固有データに移動する
2021-09-28 HabuMerge pull request #1674 from habu1010/feature/refactor...
2021-09-28 Habu[Refactor] 職業の特性フラグを取得する関数を PlayerClass のメンバ関数にする
2021-09-26 DeskullMerge pull request #1649 from sikabane-works/refactor...
2021-09-26 HabuMerge pull request #1650 from habu1010/feature/sniper...
2021-09-26 Habu[Refactor] スナイパーの専用データを職業固有データに移動する
2021-09-26 HourierMerge pull request #1534 from Hourier/experiment/Remove...
2021-09-26 HabuMerge pull request #1645 from habu1010/feature/imitator...
2021-09-26 Habu[Refactor] ものまね師の専用データを職業固有データに移動する
2021-09-25 HabuMerge pull request #1639 from habu1010/feature/bard...
2021-09-25 Habu[Refactor] 吟遊詩人の固有データを magic_num から分離する
2021-09-25 HabuMerge pull request #1634 from habu1010/feature/magic...
2021-09-25 Habu[Refactor] 魔道具術師の固有データを magic_num から分離する
2021-09-24 HabuMerge pull request #1628 from habu1010/feature/blumage...
2021-09-24 Habu[Refactor] 青魔道士の固有データを magic_num から分離
2021-09-23 HabuMerge pull request #1617 from habu1010/feature/class...
2021-09-23 Habu[Refactor] 練気術師の固有データを magic_num から分離
2021-09-23 Habu[Feature] 職業固有のデータを持てるようにするシステムの導入
2021-09-23 DeskullMerge pull request #1615 from sikabane-works/fix/wizard...
2021-09-23 HourierMerge pull request #1609 from Hourier/Make-Player-Cut...
2021-09-23 Hourier[Refactor] #1578 Separated PlayerClass::lose_balance...
2021-09-19 DeskullMerge pull request #1557 from sikabane-works/release... 3.0.0Alpha38
2021-09-11 HourierMerge pull request #1512 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1511 「プレーヤー」表記を全て「プレイヤー」に変更した (日本語版のみ、ほぼDox...
2021-09-10 HabuResolve conflicts.
2021-09-10 HabuMerge pull request #1502 from habu1010/feature/clang...
2021-09-10 HourierMerge pull request #1495 from Hourier/feature/Prepare...
2021-09-08 Hourier[Refactor] #1489 Moved is_wizard_class() from player...
2021-09-08 Hourier[Refcactor] #1489 Created player-class.cpp/h and define...