2021-06-04 |
dis- | [Fix] 【バグ】 運搬中状態のヘヴィ・クロスボウで射撃すると異常終了 #1182 |
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2021-06-04 |
dis- | Merge pull request #1184 from dis-/feature/Fix-TwoHand... |
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2021-06-04 |
Habu | Merge pull request #1179 from habu1010/feature/fix... |
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2021-06-04 |
dis- | [Fix] 両手持ちボーナスを得られる条件がおそらく意図せず変わっている #1134 |
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2021-06-01 |
Habu | [Fix] 弓が重すぎて運搬中になると命中率が上がる #1133 |
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2021-05-30 |
Deskull | Merge pull request #1175 from sikabane-works/release... |
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2021-05-30 |
Deskull | [Release] 3.0.0Alpha25 |
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2021-05-30 |
Hourier | Merge pull request #1163 from Hourier/feature/Divide... |
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2021-05-30 |
Hourier | Merge branch 'develop' into feature/Divide-World-Turn... |
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2021-05-30 |
Hourier | Merge pull request #1173 from Hourier/feature/Replace... |
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2021-05-30 |
Hourier | [Refactpr] #1172 WinMain() の戻り値が1箇所FALSEだったので0に変更した... |
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2021-05-30 |
Hourier | [Refactor] #1173 Windows APIを叩いている箇所はtrue/false からTRUE... |
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2021-05-29 |
Hourier | [Refactor] #1172 Finally removed TRUE/FALSE in source... |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed TRUE/FALSE to true/false for... |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed remaining FALSE to false |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed remaining TRUE to true |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed ', TRUE,' and ', FALSE,' to... |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed '{TRUE, ', ', TRUE}', '{FALSE... |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed 'TRUE : FALSE' to small charac... |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed '(TRUE, ', '(FALSE, ', ',... |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed '(FALSE)', 'TRUE);' and 'FALSE... |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed '(TRUE)', 'TRUE;' and 'FALSE... |
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2021-05-29 |
Hourier | Merge pull request #1171 from Hourier/feature/Fix-Foot... |
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2021-05-29 |
Hourier | [Fix] #1156 足元のアイテムを表示する時に見かけのモンスターを表示するようにした / Resolve... |
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2021-05-28 |
Deskull | Merge pull request #1164 from sikabane-works/feature... |
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2021-05-28 |
Deskull | [Refactor] パトロンの褒賞IDをenum化。 |
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2021-05-28 |
Hourier | Merge pull request #1162 from Hourier/feature/Adjust... |
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_world_monsters() |
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_world_monsters()... |
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2021-05-28 |
Hourier | [Refactor] #969 Separated decide_alloc_monster() from... |
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_world() |
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped ring_nightmare_bell() |
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2021-05-28 |
Hourier | [Refactor] #969 Separated ring_nightmare_bell() from... |
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2021-05-28 |
Hourier | [Refactor] #969 Separated decide_auto_save() from proce... |
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2021-05-28 |
Hourier | [Refactor] #969 Separated shuffle_shopkeeper() from... |
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_change_daytime_night() |
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2021-05-28 |
Hourier | [Refactor] #969 Made the decleration of variables to... |
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2021-05-28 |
Hourier | [Refactor] #969 Changed TRUE/FALSE macro to true/false... |
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_change_daytime_night... |
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_downward() |
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_downward() from proce... |
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_monster_arena_draw... |
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_monster_arena_winner... |
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2021-05-28 |
Hourier | [Refactor] #969 Divided if-statement in process_monster... |
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2021-05-28 |
Hourier | [Refactor] #969 Made the decleration of variables to... |
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_monster_arena() from... |
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2021-05-28 |
Hourier | [Refactor] #969 時刻に関する変数をメンバ化した / Made time-related... |
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2021-05-28 |
Hourier | [Refactor] #969 Made world-turn-processor.cpp/h class |
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2021-05-28 |
Hourier | [Implement] #1158 透明物体感知の杖の効果ターン数を1から12+d12ターンにした ... |
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2021-05-28 |
Hourier | [Implement] #1158 『ゴゴのペンダント』を装備しているものまね師はものまねの失率を下げるように... |
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2021-05-28 |
Hourier | [Fix] #1158 calc_device_ability() のDoxygenコメントを修正した... |
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2021-05-28 |
shimitei | Merge pull request #1142 from shimitei/feature/#1141_ad... |
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2021-05-28 |
shimitei | [Feature] モンスター射撃音より射撃命中音を優先する |
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2021-05-28 |
dis- | Merge pull request #1150 from dis-/feature/Fix-process_... |
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2021-05-27 |
Habu | Merge pull request #1159 from habu1010/feature/fix... |
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2021-05-27 |
shimitei | [Feature] 射撃命中音の効果音対応 |
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2021-05-27 |
Habu | [Fix] モンスターがテレポート追尾しない #1157 |
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2021-05-26 |
shimitei | Merge pull request #1152 from shimitei/feature/#1151_op... |
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2021-05-26 |
shimitei | Merge pull request #1147 from shimitei/feature/#1144_fi... |
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2021-05-26 |
shimitei | Merge pull request #1132 from shimitei/feature/#894_off... |
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2021-05-25 |
shimitei | [Feature] Windows版の描画にダブルバッファリング導入 |
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2021-05-24 |
shimitei | [Fix] Windows版の2バイト文字描画を最適化 |
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2021-05-24 |
shimitei | [Fix] スナイパーの射撃術使用時に効果音SOUND_ZAPを再生する |
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2021-05-24 |
dis- | [Fix] 杖の充填魔力を吸収されたときアンダーフロー |
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2021-05-23 |
Deskull | Merge pull request #1145 from sikabane-works/release... |
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2021-05-23 |
Deskull | Merge branch 'master' into release/3.0.0Alpha24 |
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2021-05-23 |
shimitei | [Refactor] 効果音のenumに対して明示的な値の設定を止める |
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2021-05-23 |
Deskull | [Release] 3.0.0Alpha24 |
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2021-05-23 |
Habu | Merge pull request #1124 from habu1010/feature/fix... |
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2021-05-23 |
Hourier | Merge pull request #1115 from Hourier/feature/Divide... |
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2021-05-23 |
Hourier | Merge pull request #1140 from Hourier/feature/Adjust... |
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2021-05-23 |
Deskull | Merge pull request #1080 from sikabane-works/feature... |
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2021-05-23 |
Hourier | Merge pull request #1131 from Hourier/feature/Fix-Jump... |
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2021-05-23 |
Hourier | [Implement] ユニーク及び救援召喚を実装した / Implemented unique monste... |
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2021-05-23 |
Hourier | [Implement] #1116 生前の『サンダーズ大佐』に準拠した召喚を追加した / Added... |
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2021-05-23 |
Hourier | [Refactor] #1116 弱い方のイェンダーの魔法使いにおいてドロップを☆アミュレットから通常アミュレ... |
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2021-05-23 |
Hourier | [Implement] #1116 リー・ナスに召喚魔法を追加した (全部ダミー) / Added summo... |
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2021-05-23 |
Hourier | [Fix] #1130 存在しないダンジョンID及び階層を指定したら再入力を促すようにした / Fixed... |
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2021-05-22 |
shimitei | Merge pull request #1129 from shimitei/feature/#1128_st... |
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2021-05-22 |
dis- | Merge pull request #1136 from dis-/feature/Add-Sound |
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2021-05-22 |
shimitei | Merge pull request #1137 from shimitei/feature/#1135_di... |
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2021-05-22 |
dis- | [Feature] 効果音の追加。空腹時、会心の一撃、切れ味 |
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2021-05-22 |
shimitei | [Fix] Windows版でマクロ実行中は画面をマウス選択不可に制限する |
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2021-05-20 |
shimitei | Merge pull request #1125 from shimitei/feature/#1078_lo... |
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2021-05-20 |
shimitei | [Fix] グラフィクスモードの初期化をTERM_XTRA_REACTに依存せず起動時に行う |
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2021-05-19 |
deskull | [Refactor] トラップの種別をenum化. |
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2021-05-19 |
Habu | Merge pull request #1122 from habu1010/feature/fix... |
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2021-05-19 |
shimitei | Merge pull request #1123 from shimitei/feature/delete_u... |
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2021-05-19 |
shimitei | [Fix] ユーザー操作での.prfファイル読み込みをANGBAND_DIR_USERからに限定する |
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2021-05-19 |
shimitei | [Feature] process_pref_file関数にANGBAND_DIR_USERからのみ読み込む引数を追加 |
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2021-05-19 |
Habu | [FIx] 店で購入したアイテムに自動刻みしてからザックをまとめる |
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2021-05-19 |
Habu | [Fix] 自動刻みした時に PU_COMBINE フラグを立てる |
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2021-05-19 |
shimitei | [Refactor] term_data構造体の未使用メンバ変数削除 |
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2021-05-19 |
Hourier | [Refactor] #1115 MindPowerGetterクラスのコンストラクタ処理を初期化子リストに置... |
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2021-05-19 |
Habu | [Fix] m_info.txt の xtra フラグが正しく読めていない |
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2021-05-19 |
Hourier | [Refactor] #968 Reshaped mind-power-getter.cpp |
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2021-05-19 |
Hourier | [Refactor] #968 Separated decide_mind_choice() from... |
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2021-05-19 |
Hourier | [Refactor] #968 Separated make_choice_lower() from... |
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2021-05-19 |
Hourier | [Refactor] #968 Separated display_minds_chance() from... |
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2021-05-19 |
shimitei | Merge pull request #1118 from shimitei/feature/#1109_re... |
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