friend void RaymLock(Object *);\r
friend void RaymUnlock(Object *);\r
friend void RaymCondWait(Object *);\r
+ friend void RaymCondTimedWait(Object *, int msec);\r
friend void RaymCondSignal(Object *);\r
friend void RaymCondBroadcast(Object *);\r
};\r
#endif\r
\r
#ifndef RAYM_MUTEX_CHECK\r
+inline void RaymCondTimedWait(Object *obj, int msec)\r
+{\r
+#ifdef _WIN32\r
+ SleepConditionVariableCS(&(obj->_cond), &(obj->_cs), (DWORD)msec);\r
+#else\r
+#endif\r
+}\r
+#else\r
+#ifdef _WIN32\r
+#define RaymCondTimedWait(obj, msec) \\r
+ DebugLog3("before wait: %s %d", __FILE__, __LINE__); \\r
+ SleepConditionVariableCS(&(obj->_cond), &(obj->_cs), (DWORD)msec); \\r
+ DebugLog3("after wait: %s %d", __FILE__, __LINE__);\r
+#else\r
+#endif\r
+#endif\r
+\r
+#ifndef RAYM_MUTEX_CHECK\r
inline void RaymCondSignal(Object *obj)\r
{\r
#ifdef _WIN32\r