attempting to mount a tail segment when hero was not adjacent
to worm's head could trigger an impossible() in worm_cross()
called from test_move(), so handle not-on-head before that */
+/*JP
You("couldn't ride %s, let alone its tail.", a_monnam(mtmp));
+*/
+ You("%s\82É\82Í\8fæ\82ê\82È\82¢\81C\82à\82¿\82ë\82ñ\90K\94ö\82É\82à\8fæ\82ê\82È\82¢\81D", a_monnam(mtmp));
return FALSE;
}
if (u.uswallow || u.ustuck || u.utrap || Punished
*/
You("%s\82É\8fæ\82Á\82½\81D", mon_nam(mtmp));
if (Flying)
+/*JP
You("and %s take flight together.", mon_nam(mtmp));
+*/
+ You("\82Æ%s\82Í\88ê\8f\8f\82É\8bó\82ð\94ò\82ñ\82¾\81D", mon_nam(mtmp));
}
/* setuwep handles polearms differently when you're mounted */
if (uwep && is_pole(uwep))