newly_welded = mwelded(obj);
obj->owornmask &= ~W_WEP;
if (newly_welded) {
+ const char *mon_hand = mbodypart(mon, HAND);
+
+ if (bimanual(obj))
+ mon_hand = makeplural(mon_hand);
#if 0 /*JP:T*/
pline("%s %s to %s %s!", Tobjnam(obj, "weld"),
is_plural(obj) ? "themselves" : "itself",
- s_suffix(mon_nam(mon)), mbodypart(mon, HAND));
+ s_suffix(mon_nam(mon)), mon_hand);
#else
pline("%s\82Í\8f\9f\8eè\82É%s\82Ì%s\82É\91\95\94õ\82³\82ê\82½\81I",
xname(obj),
- mon_nam(mon), mbodypart(mon, HAND));
+ mon_nam(mon), mon_hand);
#endif
obj->bknown = 1;
}