-! $NHDT-Date: 1524689294 2018/04/25 20:48:14 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.15 $
+! $NHDT-Date: 1542244983 2018/11/15 01:23:03 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.20 $
! Copyright (c) 2017 by Pasi Kallinen
! NetHack may be freely redistributed. See license for details.
!
NetHack.tile_file: x11tiles
!NetHack.double_tile_size: True
-!
+
! The annotation of pets.
!NetHack.pet_mark_bitmap: pet_mark.xbm
!NetHack.pet_mark_color: Red
! The color to use for the text on the hero's tombstone
NetHack*rip*foreground: black
-! Translation tables. There are currently several actions in nethack, but
-! the only one you should be using is "input()", which, with no parameters,
-! uses XLookupString to translate your keypress into a command. You
-! can optionally give it parameters to change the behavior, see the example
-! below. Note that you have to specify the translations in every appropriate
-! window.
-NetHack*message*translations: <KeyPress>: input()
-!
-! Example extra translations for the map window.
-!
-!NetHack*map*translations: #override \
-! !<Key>Left: input(h) \n\
-! !<Key>Right: input(l) \n\
-! !<Key>Up: input(k) \n\
-! !<Key>Down: input(j)
-!
! The icon to use; supported values are nh72, nh56, and nh32; nh72 is the
! default. Some window managers may not support the larger icon sizes.
! It is not guaranteed that the window manager will honor the icon selection.
!NetHack*icon: nh56
-!
+
! If True, the default, a popup for single character prompts such as y/n
-! questions is _not_ used.
-NetHack*slow: True
+! questions is _not_ used. Single-character prompts appear in a fixed
+! position between the top of the map and the bottom of the messages.
+! If False, popups appear near where the pointer is positioned so tend to
+! meander around the screen depending upon where the last click ocurred.
+! (The name 'slow' is misleading; this feature was originally necessitated
+! by window managers which were slow putting up popup windows, but the
+! fixed-position prompting can be just as useful for quick popups.)
+!NetHack*slow: False
+
+! If True, force keyboard to attach to popup windows. Some window managers
+! enforce a click-to-focus-keyboard policy (e.g. the DECwindows wm). NetHack
+! has a lot of popups and is almost unplayable without some kind of autofocus.
+!NetHack*autofocus: True
! If 'slow' is True, setting 'highlight_prompt' to True will cause the line
! between map and message display that's used for prompting to be "hidden"
! The number of lines the message window will show without scrolling.
!NetHack*message_lines: 12
-!
+
! If True, the message window has a line that seperates old and new messages.
!NetHack*message_line: True
+
+! If True, the default, use a "fancy" style status area below the map.
+! Fancy status has some highlighting but does not honor HILITE_STATUS.
+! If False, use TTY-style status lines (two text lines below the map).
+! TTY status honors HILITE_STATUS thresholds and colors, but for
+! attributes only supports inverse (not bold, dim, blink, or underline).
+! (As of this writing, fancy status looks better with a tiles map and
+! tty-style status looks good with a text map but not with a tiles one.)
+!NetHack*fancy_status: False
+
+! Translation tables. There are currently several actions in nethack, but
+! the only one you should be using is "input()", which, with no parameters,
+! uses XLookupString to translate your keypress into a command. You can
+! optionally give it parameters to change the behavior, see the example below.
+! Note that you have to specify the translations in every appropriate window.
+NetHack*message*translations: <KeyPress>: input()
!
-! If True, force keyboard to attach to popup windows. Some window managers
-! enforce a click-to-focus-keyboard policy (e.g. the DECwindows wm). NetHack
-! has a lot of popups and is almost unplayable without some kind of autofocus.
-!NetHack*autofocus: True
-!
+! Example extra translations for the map window.
+!NetHack*map*translations: #override \
+! !<Key>Left: input(h) \n\
+! !<Key>Right: input(l) \n\
+! !<Key>Up: input(k) \n\
+! !<Key>Down: input(j)
+
! Specify the number of rows and columns of the map window. The default
! is the standard 80x21 window. Note: this _does_not_ change nethack's
! level size, only what you see of it.
! role selection window (OPTIONS=player_selection:prompts)
-NetHack*player_selection*random.foreground: NETHACK_CLR_RANDOM
-NetHack*player_selection*random.background: black
-NetHack*player_selection*random.borderColor: NETHACK_CLR_RANDOM
-NetHack*player_selection*random.borderWidth: 1
-NetHack*player_selection*random.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*player_selection*random.cornerRoundPercent: NETHACK_BTN_ROUND
-NetHack*player_selection*quit.foreground: NETHACK_CLR_QUIT
-NetHack*player_selection*quit.borderColor: NETHACK_CLR_QUIT
-NetHack*player_selection*quit.borderWidth: 1
-NetHack*player_selection*quit.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*player_selection*quit.cornerRoundPercent: NETHACK_BTN_ROUND
+NetHack*player_selection*btn_random.foreground: NETHACK_CLR_RANDOM
+NetHack*player_selection*btn_random.background: black
+NetHack*player_selection*btn_random.borderColor: NETHACK_CLR_RANDOM
+NetHack*player_selection*btn_random.borderWidth: 1
+NetHack*player_selection*btn_random.shapeStyle: NETHACK_BTN_SHAPE
+NetHack*player_selection*btn_random.cornerRoundPercent: NETHACK_BTN_ROUND
+NetHack*player_selection*btn_quit.foreground: NETHACK_CLR_QUIT
+NetHack*player_selection*btn_quit.borderColor: NETHACK_CLR_QUIT
+NetHack*player_selection*btn_quit.borderWidth: 1
+NetHack*player_selection*btn_quit.shapeStyle: NETHACK_BTN_SHAPE
+NetHack*player_selection*btn_quit.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*player_selection*Command.foreground: NETHACK_CLR_FG
NetHack*player_selection*Command.borderColor: NETHACK_CLR_FG
NetHack*player_selection*Command.borderWidth: NETHACK_CMD_BORDER
! race selection window
-NetHack*race_selection*random.foreground: NETHACK_CLR_RANDOM
-NetHack*race_selection*random.background: black
-NetHack*race_selection*random.borderColor: NETHACK_CLR_RANDOM
-NetHack*race_selection*random.borderWidth: 1
-NetHack*race_selection*random.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*race_selection*random.cornerRoundPercent: NETHACK_BTN_ROUND
-NetHack*race_selection*quit.foreground: NETHACK_CLR_QUIT
-NetHack*race_selection*quit.borderColor: NETHACK_CLR_QUIT
-NetHack*race_selection*quit.borderWidth: 1
-NetHack*race_selection*quit.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*race_selection*quit.cornerRoundPercent: NETHACK_BTN_ROUND
+NetHack*race_selection*btn_random.foreground: NETHACK_CLR_RANDOM
+NetHack*race_selection*btn_random.background: black
+NetHack*race_selection*btn_random.borderColor: NETHACK_CLR_RANDOM
+NetHack*race_selection*btn_random.borderWidth: 1
+NetHack*race_selection*btn_random.shapeStyle: NETHACK_BTN_SHAPE
+NetHack*race_selection*btn_random.cornerRoundPercent: NETHACK_BTN_ROUND
+NetHack*race_selection*btn_quit.foreground: NETHACK_CLR_QUIT
+NetHack*race_selection*btn_quit.borderColor: NETHACK_CLR_QUIT
+NetHack*race_selection*btn_quit.borderWidth: 1
+NetHack*race_selection*btn_quit.shapeStyle: NETHACK_BTN_SHAPE
+NetHack*race_selection*btn_quit.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*race_selection*Command.foreground: NETHACK_CLR_FG
NetHack*race_selection*Command.borderColor: NETHACK_CLR_FG
NetHack*race_selection*Command.borderWidth: NETHACK_CMD_BORDER
! gender selection window
-NetHack*gender_selection*random.foreground: NETHACK_CLR_RANDOM
-NetHack*gender_selection*random.background: black
-NetHack*gender_selection*random.borderColor: NETHACK_CLR_RANDOM
-NetHack*gender_selection*random.borderWidth: 1
-NetHack*gender_selection*random.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*gender_selection*random.cornerRoundPercent: NETHACK_BTN_ROUND
-NetHack*gender_selection*quit.foreground: NETHACK_CLR_QUIT
-NetHack*gender_selection*quit.borderColor: NETHACK_CLR_QUIT
-NetHack*gender_selection*quit.borderWidth: 1
-NetHack*gender_selection*quit.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*gender_selection*quit.cornerRoundPercent: NETHACK_BTN_ROUND
+NetHack*gender_selection*btn_random.foreground: NETHACK_CLR_RANDOM
+NetHack*gender_selection*btn_random.background: black
+NetHack*gender_selection*btn_random.borderColor: NETHACK_CLR_RANDOM
+NetHack*gender_selection*btn_random.borderWidth: 1
+NetHack*gender_selection*btn_random.shapeStyle: NETHACK_BTN_SHAPE
+NetHack*gender_selection*btn_random.cornerRoundPercent: NETHACK_BTN_ROUND
+NetHack*gender_selection*btn_quit.foreground: NETHACK_CLR_QUIT
+NetHack*gender_selection*btn_quit.borderColor: NETHACK_CLR_QUIT
+NetHack*gender_selection*btn_quit.borderWidth: 1
+NetHack*gender_selection*btn_quit.shapeStyle: NETHACK_BTN_SHAPE
+NetHack*gender_selection*btn_quit.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*gender_selection*Command.foreground: NETHACK_CLR_FG
NetHack*gender_selection*Command.borderColor: NETHACK_CLR_FG
NetHack*gender_selection*Command.borderWidth: NETHACK_CMD_BORDER
! alignment selection window
-NetHack*alignment_selection*random.foreground: NETHACK_CLR_RANDOM
-NetHack*alignment_selection*random.background: black
-NetHack*alignment_selection*random.borderColor: NETHACK_CLR_RANDOM
-NetHack*alignment_selection*random.borderWidth: 1
-NetHack*alignment_selection*random.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*alignment_selection*random.cornerRoundPercent: NETHACK_BTN_ROUND
-NetHack*alignment_selection*quit.foreground: NETHACK_CLR_QUIT
-NetHack*alignment_selection*quit.borderColor: NETHACK_CLR_QUIT
-NetHack*alignment_selection*quit.borderWidth: 1
-NetHack*alignment_selection*quit.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*alignment_selection*quit.cornerRoundPercent: NETHACK_BTN_ROUND
+NetHack*alignment_selection*btn_random.foreground: NETHACK_CLR_RANDOM
+NetHack*alignment_selection*btn_random.background: black
+NetHack*alignment_selection*btn_random.borderColor: NETHACK_CLR_RANDOM
+NetHack*alignment_selection*btn_random.borderWidth: 1
+NetHack*alignment_selection*btn_random.shapeStyle: NETHACK_BTN_SHAPE
+NetHack*alignment_selection*btn_random.cornerRoundPercent: NETHACK_BTN_ROUND
+NetHack*alignment_selection*btn_quit.foreground: NETHACK_CLR_QUIT
+NetHack*alignment_selection*btn_quit.borderColor: NETHACK_CLR_QUIT
+NetHack*alignment_selection*btn_quit.borderWidth: 1
+NetHack*alignment_selection*btn_quit.shapeStyle: NETHACK_BTN_SHAPE
+NetHack*alignment_selection*btn_quit.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*alignment_selection*Command.foreground: NETHACK_CLR_FG
NetHack*alignment_selection*Command.borderColor: NETHACK_CLR_FG
NetHack*alignment_selection*Command.borderWidth: NETHACK_CMD_BORDER
! extended commands window
-NetHack*extended_commands*dismiss.foreground: NETHACK_CLR_QUIT
-NetHack*extended_commands*dismiss.borderColor: NETHACK_CLR_QUIT
-NetHack*extended_commands*dismiss.borderWidth: 1
-NetHack*extended_commands*dismiss.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*extended_commands*dismiss.cornerRoundPercent: NETHACK_BTN_ROUND
-NetHack*extended_commands*help.foreground: NETHACK_CLR_HELP
-NetHack*extended_commands*help.borderColor: NETHACK_CLR_HELP
-NetHack*extended_commands*help.borderWidth: 1
-NetHack*extended_commands*help.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*extended_commands*help.cornerRoundPercent: NETHACK_BTN_ROUND
+NetHack*extended_commands*btn_dismiss.foreground: NETHACK_CLR_QUIT
+NetHack*extended_commands*btn_dismiss.borderColor: NETHACK_CLR_QUIT
+NetHack*extended_commands*btn_dismiss.borderWidth: 1
+NetHack*extended_commands*btn_dismiss.shapeStyle: NETHACK_BTN_SHAPE
+NetHack*extended_commands*btn_dismiss.cornerRoundPercent: NETHACK_BTN_ROUND
+NetHack*extended_commands*btn_help.foreground: NETHACK_CLR_HELP
+NetHack*extended_commands*btn_help.borderColor: NETHACK_CLR_HELP
+NetHack*extended_commands*btn_help.borderWidth: 1
+NetHack*extended_commands*btn_help.shapeStyle: NETHACK_BTN_SHAPE
+NetHack*extended_commands*btn_help.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*extended_commands*Command.foreground: NETHACK_CLR_FG
NetHack*extended_commands*Command.borderColor: NETHACK_CLR_FG
NetHack*extended_commands*Command.borderWidth: NETHACK_CMD_BORDER
NetHack*map*brown: DarkOrange3
NetHack*map*blue: blue3
NetHack*map*magenta: magenta3
-NetHack*map*cyan: cyan3
+NetHack*map*cyan: Dark cyan
NetHack*map*gray: gray50
-NetHack*map*orange: yellow
+NetHack*map*orange: orange
NetHack*map*bright_green: green
NetHack*map*yellow: yellow
-NetHack*map*bright_blue: blue
-NetHack*map*bright_magenta: magenta
+NetHack*map*bright_blue: Royal blue
+NetHack*map*bright_magenta: Fuchsia
NetHack*map*bright_cyan: cyan
NetHack*map*white: white
!