From: SHIRAKATA Kentaro Date: Tue, 18 Sep 2018 06:40:25 +0000 (+0900) Subject: fix #38608 X-Git-Tag: v3.6.1-0.2~14 X-Git-Url: http://git.osdn.net/view?p=jnethack%2Fsource.git;a=commitdiff_plain;h=7d56bd966048db175a19896d6faade743e757535 fix #38608 --- diff --git a/ChangeLog.j b/ChangeLog.j index 6fc586a..d7c3b37 100644 --- a/ChangeLog.j +++ b/ChangeLog.j @@ -4,6 +4,7 @@ * ³‹K•\Œ»‚ª³‚µ‚­“®ì‚µ‚È‚¢ (#38565) * ‰ö•¨/ƒAƒCƒeƒ€ƒf[ƒ^‚ª3.6.1‚ɍXV‚³‚ê‚Ä‚¢‚È‚¢ (#38576) * ƒEƒBƒU[ƒhƒ‚[ƒh‚Å–‚–@‚Ì㩂ðŠè‚¦‚È‚¢ (#38584) + * ƒ^ƒCƒ‹ì¬Žž‚ÉŒx‚ªo‚é (#38608) * –|–ó’ljÁC³ Thu Jun 21 2018 Kentaro Shirakata diff --git a/win/share/other.txt b/win/share/other.txt index 3ff7899..e63a35f 100644 --- a/win/share/other.txt +++ b/win/share/other.txt @@ -46,7 +46,7 @@ Z = (195, 195, 195) AAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAA } -# tile 1 (c‚Ì•Ç) +# tile 1 (•Ç) { ANNOA1PPPPP1NNOA AOOOA1P1PP11OOOA @@ -65,7 +65,7 @@ Z = (195, 195, 195) A111A11PPPP1111A AOPPA11PPPP1OP1A } -# tile 2 (‰¡‚Ì•Ç) +# tile 2 (•Ç) { AAANOOAAAAANOOAA OOONOOA1OOONOOA1 @@ -84,7 +84,7 @@ Z = (195, 195, 195) 1111111111111111 AAAAAAAAAAAAAAAA } -# tile 3 (¶ãŠp‚Ì•Ç) +# tile 3 (•Ç) { AAANNNNOOOOOOAAA NNNNAA11PPPPO111 @@ -103,7 +103,7 @@ Z = (195, 195, 195) A111A11PPPP1111A AOPPA11PPPP1OP1A } -# tile 4 (‰EãŠp‚Ì•Ç) +# tile 4 (•Ç) { AAANNNNOOOOOOAAA NNNNAA11PPPPO111 @@ -122,7 +122,7 @@ Z = (195, 195, 195) A111A11PPPP1111A AOPPA11PPPP1OP1A } -# tile 5 (¶‰ºŠp‚Ì•Ç) +# tile 5 (•Ç) { AAANNNNOOOOOOAAA NNNNAA11PPPPO111 @@ -141,7 +141,7 @@ Z = (195, 195, 195) 1111111111111111 AAAAAAAAAAAAAAAA } -# tile 6 (‰E‰ºŠp‚Ì•Ç) +# tile 6 (•Ç) { AAANNNNOOOOOOAAA NNNNAA11PPPPO111 @@ -160,7 +160,7 @@ Z = (195, 195, 195) 1111111111111111 AAAAAAAAAAAAAAAA } -# tile 7 (Œð·‚µ‚½•Ç) +# tile 7 (•Ç) { AAANNNNOOOOOOAAA NNNNAA11PPPPO111 @@ -179,7 +179,7 @@ Z = (195, 195, 195) A111A11PPPP1111A AOPPA11PPPP1OP1A } -# tile 8 (tuwall) +# tile 8 (•Ç) { AAANNNNOOOOOOAAA NNNNAA11PPPPO111 @@ -198,7 +198,7 @@ Z = (195, 195, 195) 1111111111111111 AAAAAAAAAAAAAAAA } -# tile 9 (tdwall) +# tile 9 (•Ç) { AAANNNNOOOOOOAAA NNNNAA11PPPPO111 @@ -217,7 +217,7 @@ Z = (195, 195, 195) A111A11PPPP1111A AOPPA11PPPP1OP1A } -# tile 10 (tlwall) +# tile 10 (•Ç) { AAANNNNOOOOOOAAA NNNNAA11PPPPO111 @@ -236,7 +236,7 @@ Z = (195, 195, 195) A111A11PPPP1111A AOPPA11PPPP1OP1A } -# tile 11 (trwall) +# tile 11 (•Ç) { AAANNNNOOOOOOAAA NNNNAA11PPPPO111 @@ -255,7 +255,7 @@ Z = (195, 195, 195) A111A11PPPP1111A AOPPA11PPPP1OP1A } -# tile 12 (”à‚È‚µ) +# tile 12 (o“üŒû) { AAAAAAAAAAAAAAAA AA............AA @@ -274,7 +274,7 @@ Z = (195, 195, 195) AA............AA AAAAAAAAAAAAAAAA } -# tile 13 (c‚ÌŠJ‚¢‚½”à) +# tile 13 (ŠJ‚¢‚½”à) { AAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAA @@ -293,7 +293,7 @@ Z = (195, 195, 195) A..............A AAAAAAAAAAAAAAAA } -# tile 14 (‰¡‚ÌŠJ‚¢‚½”à) +# tile 14 (ŠJ‚¢‚½”à) { AAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAA @@ -312,7 +312,7 @@ Z = (195, 195, 195) AAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAA } -# tile 15 (c‚̕‚¶‚½”à) +# tile 15 (•Â‚¶‚½”à) { AAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAA @@ -331,7 +331,7 @@ Z = (195, 195, 195) AAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAA } -# tile 16 (‰¡‚̕‚¶‚½”à) +# tile 16 (•Â‚¶‚½”à) { AAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAA @@ -578,7 +578,7 @@ Z = (195, 195, 195) FFFFFFFFFFFFFFF. ................ } -# tile 29 (‹ÊÀ) +# tile 29 (‰Ø‚â‚©‚ȋʍÀ) { ................ .....HHHHH...... @@ -692,7 +692,7 @@ Z = (195, 195, 195) DDDDKKDDDDCDDDDD DDDDDDDDDDDKDDDD } -# tile 35 (c‚ÌŠJ‚¢‚½’µ‚Ë‹´) +# tile 35 (~‚è‚Ä‚¢‚é’µ‚Ë‹´) { EKKAKKKKKKKAKKAE EJKKKKKKKKKKKJAA @@ -711,7 +711,7 @@ Z = (195, 195, 195) EEJJJJJJJJJJJAAA EJKKKKKKKKKKKJAA } -# tile 36 (‰¡‚ÌŠJ‚¢‚½’µ‚Ë‹´) +# tile 36 (~‚è‚Ä‚¢‚é’µ‚Ë‹´) { EEEEEEEEEEEEEEEE JEJKJEJKJEJKJEJK @@ -730,7 +730,7 @@ Z = (195, 195, 195) AAAAAAAAAAAAAAAA AAAEAAAEAAAEAAAE } -# tile 37 (c‚̕‚¶‚½’µ‚Ë‹´) +# tile 37 (ã‚Á‚Ä‚¢‚é’µ‚Ë‹´) { ................ ..JKJ.JKJ.JKJ... @@ -749,7 +749,7 @@ Z = (195, 195, 195) ...AAA.AAA.AAA.. ................ } -# tile 38 (‰¡‚̕‚¶‚½’µ‚Ë‹´) +# tile 38 (ã‚Á‚Ä‚¢‚é’µ‚Ë‹´) { ................ ..JJJJJJJJJJJ... @@ -1262,7 +1262,7 @@ Z = (195, 195, 195) ................ ................ } -# tile 65 (c‚̃r[ƒ€) +# tile 65 (•Ç) { .......NN....... ......NN........ @@ -1281,7 +1281,7 @@ Z = (195, 195, 195) .........NN..... ........NN...... } -# tile 66 (‰¡‚̃r[ƒ€) +# tile 66 (•Ç) { ................ ................ @@ -1300,7 +1300,7 @@ Z = (195, 195, 195) ................ ................ } -# tile 67 (¶ŽÎ‚߂̃r[ƒ€) +# tile 67 (•Ç) { NNNNN........... ....N........... @@ -1319,7 +1319,7 @@ Z = (195, 195, 195) ............N... ............NNNN } -# tile 68 (‰EŽÎ‚߂̃r[ƒ€) +# tile 68 (•Ç) { ............NNNN ............N... @@ -1338,7 +1338,7 @@ Z = (195, 195, 195) ....N........... NNNNN........... } -# tile 69 (dig beam) +# tile 69 (cmap 69) { ....AAAA........ ..A....AA..AA... @@ -1357,7 +1357,7 @@ Z = (195, 195, 195) ....AA....AAA... ................ } -# tile 70 (flash beam) +# tile 70 (cmap 70) { ................ .....NNNNNN..... @@ -1376,7 +1376,7 @@ Z = (195, 195, 195) .....NNNNNN..... ................ } -# tile 71 (boom left) +# tile 71 (cmap 71) { ................ ................ @@ -1395,7 +1395,7 @@ Z = (195, 195, 195) ................ ................ } -# tile 72 (boom right) +# tile 72 (cmap 72) { ................ ................ @@ -1414,7 +1414,7 @@ Z = (195, 195, 195) ................ ................ } -# tile 73 (shield1) +# tile 73 (cmap 73) { ................ .....I....I..... @@ -1433,7 +1433,7 @@ Z = (195, 195, 195) .....I....I..... ................ } -# tile 74 (shield2) +# tile 74 (cmap 74) { ................ .CCCCCCCCCCCCCCC @@ -1452,7 +1452,7 @@ Z = (195, 195, 195) .CCCCCCCCCCCCCC. ................ } -# tile 75 (shield3) +# tile 75 (cmap 75) { .......HH....... .......HH....... @@ -1471,7 +1471,7 @@ Z = (195, 195, 195) .......HH....... .......HH....... } -# tile 76 (shield4) +# tile 76 (cmap 76) { ................ ......NNNNN..... @@ -1528,7 +1528,7 @@ Z = (195, 195, 195) .......FF....... ................ } -# tile 79 (swallow top left) +# tile 79 (cmap 79) { AAAAAAADDDDDDAAA AAAAADDDDDDDDDDD @@ -1547,7 +1547,7 @@ Z = (195, 195, 195) AAAADDDDDD...... AAAADDDDDD...... } -# tile 80 (swallow top center) +# tile 80 (cmap 80) { AAAAAAAAAAAAAAAA DDAAAAAAAAAAAAAA @@ -1566,7 +1566,7 @@ Z = (195, 195, 195) ................ ................ } -# tile 81 (swallow top right) +# tile 81 (cmap 81) { AAAAAAAAAAAAAAAA AAADDDDDAAAAAAAA @@ -1585,7 +1585,7 @@ Z = (195, 195, 195) ....DDDDDDDDDDDD ....DDDDDDDDDDDA } -# tile 82 (swallow middle left) +# tile 82 (cmap 82) { AAAADDDDDD...... AAAADDDDDDD..... @@ -1604,7 +1604,7 @@ Z = (195, 195, 195) DDDDDDD......... DDCCDDD......... } -# tile 83 (swallow middle right) +# tile 83 (cmap 83) { ....DDDDDDDDDDDA ....DDDDDDDDDDDA @@ -1623,7 +1623,7 @@ Z = (195, 195, 195) ......DDDDDDDDAA .......DDDDDDDAA } -# tile 84 (swallow bottom left ) +# tile 84 (cmap 84) { DDDCDDD......... DDDCDDD......... @@ -1642,7 +1642,7 @@ Z = (195, 195, 195) AAAAAAAAAAAADDDD AAAAAAAAAAAAAADD } -# tile 85 (swallow bottom center) +# tile 85 (cmap 85) { ................ ................ @@ -1661,7 +1661,7 @@ Z = (195, 195, 195) DDDDDDDDDDDDDDDD DDDDDDDDDDDDDDAA } -# tile 86 (swallow bottom right) +# tile 86 (cmap 86) { ......DDDDDDDDAA ......DDDDDDDDDA @@ -1680,7 +1680,7 @@ Z = (195, 195, 195) DDAAAAAAAAAAAAAA AAAAAAAAAAAAAAAA } -# tile 87 (explosion top left) +# tile 87 (explosion dark 0) { ................ ................ @@ -1699,7 +1699,7 @@ Z = (195, 195, 195) ..AAAA..AAAA.... ..AAA..AAAAA.... } -# tile 88 (explosion top centre) +# tile 88 (explosion dark 1) { ................ ................ @@ -1718,7 +1718,7 @@ Z = (195, 195, 195) ........A.A.APAA .PA...APAAAAAAAA } -# tile 89 (explosion top right) +# tile 89 (explosion dark 2) { ................ ................ @@ -1737,7 +1737,7 @@ Z = (195, 195, 195) AA.A..A.AAAA.... A.AA..A.AAAAA... } -# tile 90 (explosion middle left) +# tile 90 (explosion dark 3) { ..AAA.A.AAA..... ..AAA.AAAAA.AP.. @@ -1756,7 +1756,7 @@ Z = (195, 195, 195) ..A.A...AAP...PA ....A.........PA } -# tile 91 (explosion middle center) +# tile 91 (explosion dark 4) { APAAA..PPAPAAAAA .APA..A.AAAPAAA. @@ -1775,7 +1775,7 @@ Z = (195, 195, 195) AAAAAAAAAAAAA.AA AAAAAAAAAAA.HH.. } -# tile 92 (explosion middle right) +# tile 92 (explosion dark 5) { ..AAA.A.A.AAAA.. ..AAAAA.A.AAAA.. @@ -1794,7 +1794,7 @@ Z = (195, 195, 195) AAA...AAAAAAA... ....PPAAAAAAAA.. } -# tile 93 (explosion bottom left) +# tile 93 (explosion dark 6) { ....A.......A..P ....A.......AA.. @@ -1813,7 +1813,7 @@ Z = (195, 195, 195) ................ ................ } -# tile 94 (explosion bottom center) +# tile 94 (explosion dark 7) { PPPAAAAAPAAA.A.. AAPPAAPPPPA.A... @@ -1832,7 +1832,7 @@ Z = (195, 195, 195) ................ ................ } -# tile 95 (explosion bottom right) +# tile 95 (explosion dark 8) { ....P..AAAAAAA.. ..A..A.AA.A.AA..