/// <summary>\r
/// 613: 資源の再利用\r
/// 638: 対空機銃量産\r
+ /// 643: 主力「陸攻」の調達\r
+ /// 645: 「洋上補給」物資の調達\r
/// 663: 新型艤装の継続研究\r
/// 673: 装備開発力の整備\r
/// 674: 工廠環境の整備\r
/// 680: 対空兵装の整備拡充\r
/// </summary>\r
[TestMethod]\r
- public void DestroyItem_613_638_663_673_674_675_676_677_678()\r
+ public void DestroyItem_613_638_643_645_663_673_674_675_676_677_678()\r
{\r
var itemInfo = new ItemInfo();\r
- var questInfo = new QuestInfo(itemInfo, null, () => new DateTime(2015, 1, 1)) {AcceptMax = 10};\r
+ var questInfo = new QuestInfo(itemInfo, null, () => new DateTime(2015, 1, 1)) {AcceptMax = 12};\r
\r
itemInfo.InjectItemSpec(new[]\r
{\r
new ItemSpec {Id = 13, Name = "61cm三連装魚雷", Type = 5},\r
new ItemSpec {Id = 20, Name = "零式艦戦21型", Type = 6},\r
new ItemSpec {Id = 28, Name = "22号水上電探", Type = 12},\r
- new ItemSpec {Id = 31, Name = "32号水上電探", Type = 13}\r
+ new ItemSpec {Id = 31, Name = "32号水上電探", Type = 13},\r
+ new ItemSpec {Id = 35, Name = "三式弾", Type = 18}\r
});\r
- var items = new[] {1, 37, 19, 4, 11, 75, 7, 25, 13, 20, 28, 31};\r
+ var items = new[] {1, 37, 19, 4, 11, 75, 7, 25, 13, 20, 28, 31, 35};\r
itemInfo.InjectItems(items);\r
questInfo.InspectQuestList(CreateQuestList(new[]\r
- {613, 638, 663, 673, 674, 675, 676, 677, 678, 680}));\r
+ {613, 638, 643, 645, 663, 673, 674, 675, 676, 677, 678, 680}));\r
questInfo.InspectDestroyItem(\r
$"api%5Fslotitem%5Fids={string.Join("%2C", Enumerable.Range(1, items.Length))}&api%5Fverno=1", null);\r
var scalar = new[]\r
{\r
- new {Id = 613, Now = 1}, new {Id = 638, Now = 1},\r
+\r
+ new {Id = 613, Now = 1}, new {Id = 638, Now = 1}, new {Id = 643, Now = 1}, new {Id = 645, Now = 1},\r
new {Id = 663, Now = 1}, new {Id = 673, Now = 1}, new {Id = 674, Now = 1}\r
};\r
foreach (var e in scalar)\r
\r
{613, new QuestSpec {Interval = Weekly, Max = 24, Material = new[] {0, 0, 0, 0}}}, // 613: 資源の再利用\r
{638, new QuestDestroyItem {Interval = Weekly, Max = 6, Types = new[] {21}, Material = new[] {0, 0, 2, 1}}}, // 638: 対空機銃量産\r
+ {643, new QuestDestroyItem {Interval = Quarterly, Max = 2, Ids = new[] {20}, Material = new[] {0, 0, 2, 0}, AdjustCount = false}}, // 643: 主力「陸攻」の調達\r
+ {645, new QuestDestroyItem {Interval = Monthly, Max = 1, Ids = new[] {35}, Material = new[] {0, 0, 0, 0}, AdjustCount = false}}, // 645: 「洋上補給」物資の調達\r
{663, new QuestDestroyItem {Interval = Quarterly, Max = 10, Types = new[] {3}, Material = new[] {0, 0, 3, 0}}}, // 663: 新型艤装の継続研究\r
{673, new QuestDestroyItem {Interval = Daily, Max = 4, Types = new[] {1}, Shift = 1, Material = new[] {0, 0, 1, 0}}}, // 673: 装備開発力の整備\r
{674, new QuestDestroyItem {Interval = Daily, Max = 3, Types = new[] {21}, Shift = 2, Material = new[] {0, 1, 1, 0}}}, // 674: 工廠環境の整備\r