ship.nowhp = $0.hp
if $0.useDamageControl { removeFirstDamageControl(of: ship) }
}
+
+ Debug.print("End Battle ------- ", level: .debug)
}
private func buildDamagedEntity() {
guard let battle = store.battle()
guard let battle = store.battle()
else { return print("Battle is invalid.") }
battle.battleCell = (battle.no == 0 ? nil : battle.no as NSNumber)
+
+ Debug.print("Enter Cell ------- ", level: .debug)
}
}
// MARK: - Primitive Calclator