#include "livemlrunner.h"
+#ifndef WIN32
#include <unistd.h>
+#define SLEEP(x) sleep(x)
+#else
+#include <windows.h>
+#define SLEEP(x) Sleep(x*1000)
+#endif
int main(int argc, char *argv[])
{
LiveMLParser parser;
- parser.loadFile("test.xml");
+ if (!parser.loadFile("test.xml")) return false;
LiveMLRunner runner(&parser);
LMLActorObject *obj = runner.addActor("scene");
- while (runner.run()) sleep(1);
+ while (runner.run()) SLEEP(1);
return 1;
}