## Process this file with automake to produce Makefile.in SUBDIRS = Physics Shapes Sounds AUTOMAKE_OPTIONS = 1.5 foreign EXTRA_DIST = ShapeFusion.xcodeproj/project.pbxproj COPYING.txt \ DefaultNames.txt README.txt ShapeFusion-Info.plist \ Resources/shapefusion.icns Resources/shapefusion.ico \ Resources/shapefusion.rc Resources/shapefusion.png if MAKE_WINDOWS bin_PROGRAMS = ShapeFusion else bin_PROGRAMS = shapefusion endif shapefusion_SOURCES = BigEndianBuffer.h DefaultNames.h \ GenericEndianBuffer.h LittleEndianBuffer.h ShapeFusionApp.h \ ShapeFusionDocManager.h ShapeFusionMain.h ShapeFusionMenus.h \ BigEndianBuffer.cpp DefaultNames.cpp GenericEndianBuffer.cpp \ LittleEndianBuffer.cpp ShapeFusionApp.cpp \ ShapeFusionDocManager.cpp ShapeFusionMain.cpp \ ShapeFusionMenus.cpp shapefusion_LDADD = \ Physics/libphysics.a Shapes/libshapes.a Sounds/libsounds.a ShapeFusion_SOURCES = $(shapefusion_SOURCES) ShapeFusion_LDADD = $(shapefusion_LDADD) shapefusion-resources.o INCLUDES = -I$(top_srcdir)/Physics -I$(top_srcdir)/Shapes -I$(top_srcdir)/Sounds shapefusion-resources.o: $(top_srcdir)/Resources/shapefusion.rc @WX_RESCOMP@ -I$(top_srcdir)/Resources $(top_srcdir)/Resources/shapefusion.rc -o shapefusion-resources.o