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Remove setDepthRange(0, 0) from renderer of Gui.
[mikumikustudio/MikuMikuStudio.git]
/
engine
/
src
/
core
/
com
/
jme3
/
renderer
/
RenderManager.java
2013-07-06
Kazuhiko Kobayashi
Remove setDepthRange(0, 0) from renderer of Gui.
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2013-07-06
Kazuhiko Kobayashi
change material code
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2013-07-06
Kazuhiko Kobayashi
Add AndroidTGALoader
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2013-07-06
kobayasi
copy all files from MikuMikuStudio
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2011-10-19
remy.bouquet@gmail.com
- Excluded spatials that have a cullHint.Always from...
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2011-09-04
shadowislord
* Render off screen surfaces even if main screen isn...
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2011-06-22
remy.bouquet@gmail.com
Implemented a new TempVars system, temp vars can now...
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2011-06-13
shadowislord
* Javadocs for com.jme3.renderer
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2011-06-12
shadowislord
* Fixed crash in TestDepthOfField
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2011-06-12
shadowislord
* Javadocs for com.jme3.material
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2011-05-31
remy.bouquet@gmail.com
TranslucentBucket :
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2011-05-14
remy.bouquet@gmail.com
Properly use bitmasks on camera for checking culling...
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2011-05-08
shadowislord
* Revert back to fixed ortho matrix calculation
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2011-05-08
remy.bouquet@gmail.com
Set z scale to 0 in orthoMatrix as it was before
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2011-05-07
shadowislord
* Fixed viewport location bug in RenderManager
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2011-05-06
remy.bouquet@gmail.com
- Fixed viewPort positioning and scaling for ortho...
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2011-05-06
shadowislord
* Deprecated ViewPort.setClearEnabled, since we have...
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2011-04-27
shadowislord
* Removed all deprecated classes, methods, and fields
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2011-04-23
shadowislord
* Animated models won't be updated unless they are...
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2011-03-27
shadowislord
* Fixed issue where Nifty GUI would consume all mouse...
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2011-03-24
shadowislord
jME3
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2011-03-23
shadowislord
* Big refactoring of LWJGL display system, mainly...
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2011-03-14
normen667
move jme3 to trunk
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