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mikumikustudio/MikuMikuStudio.git
2013-07-07
remy.bouquet...
- TangentBinormalGenerator now splits vertices with...
jMonkeyEngine
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2013-07-07
remy.bouquet...
- Fixed issue introduced in last change of Mesh write...
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2013-07-06
ZeroSeparation...
Reverted previous change. Use geometry.center() instead.
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2013-07-06
ZeroSeparation...
Added the ability to create a quad with the origin...
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2013-06-30
normen667
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2013-06-29
normen667
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2013-06-29
normen667
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2013-06-29
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2013-06-29
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2013-06-29
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2013-06-29
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2013-06-29
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2013-06-29
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2013-06-29
normen667
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2013-06-29
normen667
- update android bullet natives
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2013-06-29
normen667
- update android import file for bullet binaries
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2013-06-29
normen667
- update bullet binaries for osx
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2013-06-29
normen667
- update bullet library to 2.81
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2013-06-29
normen667
- fix native bullet compiler error
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2013-06-29
normen667
- update build-impl to netbeans 7.3
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2013-06-29
normen667
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2013-06-29
normen667
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2013-06-29
normen667
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2013-06-29
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2013-06-29
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2013-06-29
normen667
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2013-06-29
iwgeric@gmail.com
SDK: Update url for NBAndroid update center
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2013-06-29
normen667
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2013-06-29
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2013-06-29
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2013-06-29
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2013-06-29
normen667
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2013-06-29
normen667
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2013-06-29
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2013-06-29
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2013-06-27
remy.bouquet...
- Fixed the way handedness/parity is computed in the...
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2013-06-26
brentowens...
removed the mesh collision shape from HelloTerrainColli...
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2013-06-22
remy.bouquet...
fixed issue when saving a mesh in hw skinning mode...
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2013-06-22
remy.bouquet...
Hadrware skinning buffers are now not saved along the...
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2013-06-22
remy.bouquet...
Hardware Skinning now uses its own bone index and bone...
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2013-06-21
void65536@googlemail.com
Nifty-1.3.3
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2013-06-21
shadowisLORD
* Display LWJGL version when context is created (why...
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2013-06-21
shadowisLORD
* MeshLoader: submesh names were not loaded properly...
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2013-06-18
remy.bouquet...
fixed nifty dependencies
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2013-06-18
iwgeric
Removed logging of unset uniform for Android to match...
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2013-06-18
iwgeric
Set log level to FINEST for unset uniform
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2013-06-18
iwgeric
Improve error message when shader uniform is not set
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2013-06-15
remy.bouquet...
Matrix3f has now a normalize(Matrix3f store) and a...
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2013-06-12
remy.bouquet...
SpotLigth: the cosine of the inner and outer angle...
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2013-06-09
remy.bouquet...
BatchNode now uses absolute world transforsm to update...
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2013-06-08
ractoc@gmail.com
first set of tests for the Geometry. There's 18 tests...
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2013-06-08
ractoc@gmail.com
Fixed the build path for the unit tests. Yesterday...
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2013-06-06
ractoc@gmail.com
Fixed the junit tests. They now work through the ant...
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2013-06-06
ZeroSeparation...
Fixed a bug where attempting to collide with an empty...
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2013-06-05
remy.bouquet...
GeometryBatchFactory, fixed wrong model bounds updating
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2013-06-02
remy.bouquet...
LodGenerator : fixed typo
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2013-06-02
remy.bouquet...
LodGenerator : updated licence
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2013-06-02
remy.bouquet...
LodGenerator used squared length of en edge as paramete...
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2013-06-02
remy.bouquet...
Implemented a Lod Generator based on Ogre progressive...
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2013-06-01
shadowisLORD
* Fixed assertion error bug in NativeObjectManager...
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2013-05-31
iwgeric@gmail.com
Android: fix missing period in javadoc
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2013-05-28
iwgeric
SDK: Update global library settings for Android OpenAL...
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2013-05-28
iwgeric
SDK: Update location of Android OpenAL Soft jar file
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2013-05-27
shadowisLORD
* Fixed bug where verts uninfluenced by bones would...
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2013-05-23
shadowisLORD
* When deleting native object, avoid using toString...
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2013-05-23
shadowisLORD
* Added overview / explanation on what Material.render...
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2013-05-22
remy.bouquet...
fixed JmeBatchRendererBackend that was not properly...
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2013-05-20
iwgeric@gmail.com
SDK: Add Android OpenAL Soft to project libraries
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2013-05-20
iwgeric@gmail.com
SDK: Modified description to force update of project...
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2013-05-19
iwgeric@gmail.com
SDK: Add SingleTask Launch Mode to AndroidManifest...
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2013-05-19
iwgeric@gmail.com
SDK: Copy OpenAL Soft to correct library directory
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2013-05-17
iwgeric@gmail.com
SDK: Bump version number of mobile-impl.xml to force...
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2013-05-17
iwgeric@gmail.com
SDK: Automatically unzip OpenAL Soft libraries in...
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2013-05-17
iwgeric@gmail.com
SDK: Organize imports in MainActivity
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2013-05-16
julien.gouesse...
Switches to GlueGen build 669, JOAL build 435 and JOGL...
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2013-05-16
julien.gouesse...
Removes a typo from NewtKeyInput
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2013-05-16
iwgeric@gmail.com
Android OpenAL Soft: Clean up some logging
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2013-05-16
shadowisLORD
* Fix syntax error
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2013-05-16
shadowisLORD
* Add NativeObject.dispose() which deletes the object...
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2013-05-16
shadowisLORD
* Remove deprecated fields from shader class
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2013-05-15
iwgeric@gmail.com
Add OpenAL Soft
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2013-05-15
iwgeric@gmail.com
Android: Refactor AndroidAudioRenderer into an interfac...
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2013-05-15
iwgeric@gmail.com
Android: Copy OpenAL Soft library to dist/opt directory...
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2013-05-13
iwgeric@gmail.com
Android: Added methods for OpenAL Soft Audio Renderer...
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2013-05-13
Kaelthas_Spellsinger...
Bugfix: fixes to strip box indices and normals computation.
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2013-05-12
Kaelthas_Spellsinger...
Refactoring: removing AnimData class use in blender...
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2013-05-12
iwgeric@gmail.com
SDK: Add build support for Android implementation of...
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2013-05-12
iwgeric@gmail.com
Android: Add support for effects, filters, reverb,...
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2013-05-11
iwgeric@gmail.com
Android: Initial OpenAL Soft binary libraries for testing
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2013-05-11
iwgeric@gmail.com
Android: Moved some code from onPause/onResume to...
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2013-05-11
iwgeric@gmail.com
Android: First commit of a new Audio system for Androi...
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2013-05-10
jvight@gmail.com
Native bullet will no longer ignore changes to the...
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2013-05-09
remy.bouquet...
ChaseCamera input binding name constants are now public
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2013-05-04
remy.bouquet...
Made a ComposeFilter that allows one to compose post...
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2013-05-04
brentowens...
add check in lod control for camera existence when...
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2013-05-03
remy.bouquet...
Fixed a typo in a comment in both lighting and unshaded...
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2013-05-03
remy.bouquet...
Fixed the number of components of the Line shape index...
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2013-05-03
remy.bouquet...
AlphaDiscardTreshold is now supported by the Unshaded...
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2013-04-30
Kaelthas_Spellsinger...
Refactoring: storing importer custom data in blender...
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2013-04-29
ShadowIsLord...
* SkeletonControl: Update targets and materials only...
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