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[mikumikustudio/libgdx-mikumikustudio.git] / extensions / gdx-bullet / jni / src / mikumikustudio / com_jme3_bullet_collision_shapes_MeshCollisionShape.cpp
diff --git a/extensions/gdx-bullet/jni/src/mikumikustudio/com_jme3_bullet_collision_shapes_MeshCollisionShape.cpp b/extensions/gdx-bullet/jni/src/mikumikustudio/com_jme3_bullet_collision_shapes_MeshCollisionShape.cpp
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+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ *   may be used to endorse or promote products derived from this software
+ *   without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/**
+ * Author: Normen Hansen
+ */
+#include "com_jme3_bullet_collision_shapes_MeshCollisionShape.h"
+#include "jmeBulletUtil.h"
+#include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+    /*
+     * Class:     com_jme3_bullet_collision_shapes_MeshCollisionShape
+     * Method:    createShape
+     * Signature: (J)J
+     */
+    JNIEXPORT jlong JNICALL Java_com_jme3_bullet_collision_shapes_MeshCollisionShape_createShape
+    (JNIEnv * env, jobject object, jlong arrayId) {
+        jmeClasses::initJavaClasses(env);
+        btTriangleIndexVertexArray* array = reinterpret_cast<btTriangleIndexVertexArray*>(arrayId);
+        btBvhTriangleMeshShape* shape = new btBvhTriangleMeshShape(array, true, true);
+        return reinterpret_cast<jlong>(shape);
+    }
+    
+    /*
+     * Class:     com_jme3_bullet_collision_shapes_MeshCollisionShape
+     * Method:    finalizeNative
+     * Signature: (J)V
+     */
+    JNIEXPORT void JNICALL Java_com_jme3_bullet_collision_shapes_MeshCollisionShape_finalizeNative
+    (JNIEnv * env, jobject object, jlong arrayId){
+        btTriangleIndexVertexArray* array = reinterpret_cast<btTriangleIndexVertexArray*>(arrayId);
+        delete(array);
+    }
+
+#ifdef __cplusplus
+}
+#endif