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Added HorizontalGroup, spacing.
[mikumikustudio/libgdx-mikumikustudio.git] / tests / gdx-tests / src / com / badlogic / gdx / tests / Scene2dTest.java
index dd02234..68a0dcb 100644 (file)
@@ -27,6 +27,7 @@ import com.badlogic.gdx.scenes.scene2d.InputEvent;
 import com.badlogic.gdx.scenes.scene2d.InputListener;\r
 import com.badlogic.gdx.scenes.scene2d.Stage;\r
 import com.badlogic.gdx.scenes.scene2d.actions.FloatAction;\r
+import com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup;\r
 import com.badlogic.gdx.scenes.scene2d.ui.Label;\r
 import com.badlogic.gdx.scenes.scene2d.ui.Skin;\r
 import com.badlogic.gdx.scenes.scene2d.ui.Table;\r
@@ -74,14 +75,25 @@ public class Scene2dTest extends GdxTest {
                Skin skin = new Skin(Gdx.files.internal("data/uiskin.json"));\r
 \r
                VerticalGroup g = new VerticalGroup();\r
-               g.setPosition(100, 100);\r
+               g.setPosition(10, 100);\r
                g.setReverse(true);\r
+               g.setSpacing(5);\r
                stage.addActor(g);\r
                for (int i = 0; i < 10; i++) {\r
                        g.addActor(new TextButton("button " + i, skin));\r
                }\r
                g.pack();\r
 \r
+               HorizontalGroup h = new HorizontalGroup();\r
+               h.setPosition(100, 100);\r
+               h.setReverse(true);\r
+               h.setSpacing(5);\r
+               stage.addActor(h);\r
+               for (int i = 0; i < 7; i++) {\r
+                       h.addActor(new TextButton("button " + i, skin));\r
+               }\r
+               h.pack();\r
+\r
                final TextButton button = new TextButton("Fancy Background", skin);\r
 \r
 // button.addListener(new ClickListener() {\r