import jp.sfjp.mikutoga.bin.parser.ParseStage;
import jp.sfjp.mikutoga.math.MkPos3D;
import jp.sfjp.mikutoga.pmd.BoneType;
-import jp.sfjp.mikutoga.pmd.PmdLimits;
+import jp.sfjp.mikutoga.pmd.PmdConst;
import jp.sfjp.mikutoga.pmd.model.BoneGroup;
import jp.sfjp.mikutoga.pmd.model.BoneInfo;
import jp.sfjp.mikutoga.pmd.model.IKChain;
@Override
public void pmdBoneLink(int parentId, int tailId, int srcId){
BoneInfo prevBone = null;
- if(0 <= parentId && parentId < PmdLimits.MAX_BONE){
+ if(0 <= parentId && parentId < PmdConst.MAX_BONE){
prevBone = this.boneList.get(parentId);
}
srcBone = null;
int ratio = srcId;
this.currentBone.setRotationRatio(ratio);
- }else if(0 < srcId && srcId < PmdLimits.MAX_BONE){
+ }else if(0 < srcId && srcId < PmdConst.MAX_BONE){
srcBone = this.boneList.get(srcId);
}