import java.util.List;
import java.util.RandomAccess;
import jp.sourceforge.mikutoga.corelib.ListUtil;
+import jp.sourceforge.mikutoga.math.MkPos2D;
+import jp.sourceforge.mikutoga.math.MkPos3D;
+import jp.sourceforge.mikutoga.math.MkVec3D;
import jp.sourceforge.mikutoga.parser.ParseStage;
-import jp.sourceforge.mikutoga.pmd.Pos2d;
-import jp.sourceforge.mikutoga.pmd.Pos3d;
-import jp.sourceforge.mikutoga.pmd.Vec3d;
import jp.sourceforge.mikutoga.pmd.model.BoneInfo;
import jp.sourceforge.mikutoga.pmd.model.PmdModel;
import jp.sourceforge.mikutoga.pmd.model.Surface;
*/
@Override
public void pmdVertexPosition(float xPos, float yPos, float zPos){
- Pos3d position = this.currentVertex.getPosition();
- position.setXPos(xPos);
- position.setYPos(yPos);
- position.setZPos(zPos);
+ MkPos3D position = this.currentVertex.getPosition();
+ position.setXpos(xPos);
+ position.setYpos(yPos);
+ position.setZpos(zPos);
return;
}
*/
@Override
public void pmdVertexNormal(float xVec, float yVec, float zVec){
- Vec3d normal = this.currentVertex.getNormal();
+ MkVec3D normal = this.currentVertex.getNormal();
normal.setXVal(xVec);
normal.setYVal(yVec);
normal.setZVal(zVec);
*/
@Override
public void pmdVertexUV(float uVal, float vVal){
- Pos2d uv = this.currentVertex.getUVPosition();
- uv.setXPos(uVal);
- uv.setYPos(vVal);
+ MkPos2D uv = this.currentVertex.getUVPosition();
+ uv.setXpos(uVal);
+ uv.setYpos(vVal);
return;
}