* @param stage {@inheritDoc}\r
* @param loops {@inheritDoc}\r
*/\r
+ @Override\r
public void loopStart(ParseStage stage, int loops){\r
assert stage == PmdMaterialHandler.MATERIAL_LIST;\r
\r
* {@inheritDoc}\r
* @param stage {@inheritDoc}\r
*/\r
+ @Override\r
public void loopNext(ParseStage stage){\r
assert stage == PmdMaterialHandler.MATERIAL_LIST;\r
\r
* {@inheritDoc}\r
* @param stage {@inheritDoc}\r
*/\r
+ @Override\r
public void loopEnd(ParseStage stage){\r
assert stage == PmdMaterialHandler.MATERIAL_LIST;\r
return;\r
* @param blue {@inheritDoc}\r
* @param alpha {@inheritDoc}\r
*/\r
+ @Override\r
public void pmdMaterialDiffuse(float red,\r
float green,\r
float blue,\r
* @param green {@inheritDoc}\r
* @param blue {@inheritDoc}\r
*/\r
+ @Override\r
public void pmdMaterialAmbient(float red,\r
float green,\r
float blue ){\r
* @param blue {@inheritDoc}\r
* @param shininess {@inheritDoc}\r
*/\r
+ @Override\r
public void pmdMaterialSpecular(float red,\r
float green,\r
float blue,\r
* @param hasEdge {@inheritDoc}\r
* @param vertexNum {@inheritDoc}\r
*/\r
+ @Override\r
public void pmdMaterialInfo(boolean hasEdge, int vertexNum){\r
this.currentMaterial.setEdgeAppearance(hasEdge);\r
\r
* @param textureFile {@inheritDoc}\r
* @param sphereFile {@inheritDoc}\r
*/\r
+ @Override\r
public void pmdMaterialShading(int toonIdx,\r
String textureFile,\r
String sphereFile ){\r