X-Git-Url: http://git.osdn.net/view?p=molby%2FMolby.git;a=blobdiff_plain;f=MolLib%2FMainView.c;fp=MolLib%2FMainView.c;h=78d360f9b3e4e6dd2f13a84325068ecda418f490;hp=55deda8aa16a47a52a90544200b76afabd4f442a;hb=56959b30bdf28a5d707182d2f5a544c0eb528682;hpb=874b25b5b7a0ae7dbcfe9c043447273bf7c546f9 diff --git a/MolLib/MainView.c b/MolLib/MainView.c index 55deda8..78d360f 100755 --- a/MolLib/MainView.c +++ b/MolLib/MainView.c @@ -1739,6 +1739,53 @@ drawUnitCell(MainView *mview) enableLighting(); } +/* For debugging surface view */ +static void +drawCubeBoundary(MainView *mview) +{ + MCube *mc; + GLfloat ox, oy, oz; + GLfloat px, py, pz; + if ((mc = mview->mol->mcube) == NULL || mc->showbox == 0) + return; + ox = mc->origin.x; + oy = mc->origin.y; + oz = mc->origin.z; + px = ox + mc->dx * mc->nx; + py = oy + mc->dy * mc->ny; + pz = oz + mc->dz * mc->nz; + glDisable(GL_LIGHTING); + glColor3f(0.0, 0.5, 0.75); + glBegin(GL_LINES); + glVertex3f(ox, oy, oz); + glVertex3f(px, oy, oz); + glVertex3f(ox, oy, oz); + glVertex3f(ox, py, oz); + glVertex3f(ox, oy, oz); + glVertex3f(ox, oy, pz); + glVertex3f(px, oy, oz); + glVertex3f(px, py, oz); + glVertex3f(px, oy, oz); + glVertex3f(px, oy, pz); + glVertex3f(ox, py, oz); + glVertex3f(px, py, oz); + glVertex3f(ox, py, oz); + glVertex3f(ox, py, pz); + glVertex3f(ox, oy, pz); + glVertex3f(px, oy, pz); + glVertex3f(ox, oy, pz); + glVertex3f(ox, py, pz); + glVertex3f(px, py, oz); + glVertex3f(px, py, pz); + glVertex3f(px, oy, pz); + glVertex3f(px, py, pz); + glVertex3f(ox, py, pz); + glVertex3f(px, py, pz); + glEnd(); + + enableLighting(); +} + static void drawRotationCenter(MainView *mview) { @@ -1962,6 +2009,7 @@ MainView_drawModel(MainView *mview) drawModel(mview); drawSurface(mview); drawUnitCell(mview); + drawCubeBoundary(mview); drawRotationCenter(mview); drawGraphics(mview);