# Copyright 2010, The Native Client SDK Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can # be found in the LICENSE file. # Makefile for the XM Player example. .PHONY: all clean CCFILES = xm_player.cc _mod.cc geturl_handler.cc NACL_SDK_ROOT = ../.. INCLUDES = -I$(NACL_SDK_ROOT) -I"/cygdrive/h/libs/boost/include/boost-1_47" LDFLAGS = -lppruntime \ -lppapi_cpp \ -lplatform \ -lgio \ -lpthread \ -lsrpc \ -lz all: check_variables xm_player.nmf xm_player_dbg.nmf # common.mk has rules to build .o files from .cc files. -include ../common.mk xm_player.nmf: xm_player_x86_32.nexe xm_player_x86_64.nexe @echo "Creating xm_player.nmf..." $(PYTHON) ../generate_nmf.py --nmf $@ \ --x86-64 xm_player_x86_64.nexe --x86-32 xm_player_x86_32.nexe xm_player_dbg.nmf: xm_player_x86_32_dbg.nexe xm_player_x86_64_dbg.nexe @echo "Creating xm_player_dbg.nmf..." $(PYTHON) ../generate_nmf.py --nmf $@ \ --x86-64 xm_player_x86_64_dbg.nexe \ --x86-32 xm_player_x86_32_dbg.nexe xm_player_x86_32.nexe: $(OBJECTS_X86_32) $(CPP) $^ $(LDFLAGS) -m32 -o $@ $(NACL_STRIP) $@ -o $@ xm_player_x86_64.nexe: $(OBJECTS_X86_64) $(CPP) $^ $(LDFLAGS) -m64 -o $@ $(NACL_STRIP) $@ -o $@ xm_player_x86_32_dbg.nexe: $(OBJECTS_X86_32_DBG) $(CPP) $^ $(LDFLAGS) -m32 -o $@ xm_player_x86_64_dbg.nexe: $(OBJECTS_X86_64_DBG) $(CPP) $^ $(LDFLAGS) -m64 -o $@ clean: -$(RM) *.nmf *.o *.obj *.nexe # This target is used by the SDK build system to produce a pre-built version # of the .nexe. You do not need to call this target. install_prebuilt: xm_player.nmf -$(RM) $(OBJECTS_X86_32) $(OBJECTS_X86_64)