;;----------------------------------------------------------------------------
;; Schedule
;;
-;; In Paladin's Hold, in the Keep guarding Kurpolis.
+;; ¥¯¥í¥Ý¥ê¥¹¤ÎÀ»µ³»Î¤ÎºÖ
;;----------------------------------------------------------------------------
(define alex-bed ph-bed3)
(define alex-mealplace ph-tbl3)
;;----------------------------------------------------------------------------
;; Conv
;;
-;; Alex is a Captain in the Glasdrin Militia,
-;; serving in the second garrison which guards
-;; the undead-filled prison level of Kurpolis.
+;; ¥¢¥ì¥Ã¥¯¥¹¤Ï¥°¥é¥¹¥É¥ê¥ó·³¤ÎÂâĹ¤Ç¡¢¥¯¥í¥Ý¥ê¥¹¤ÎÉÔ»à¤Î¼Ô¤Î³¬¤ò¼é¤ëÂèÆóÁØÃó
+;; ÆÖÃϤÇǤ̳¤Ë¤Ä¤¤¤Æ¤¤¤ë¡£
;;----------------------------------------------------------------------------
;; Basics...
(define (alex-hail knpc kpc)
- (say knpc "Welcome, adventurer, and find some measure of safety behind our walls."))
+ (say knpc "¤è¤¦¤³¤½¡¢ËÁ¸±¼Ô¤è¡£²æ¡¹¤ÎÊɤθå¤í¦¤Ï¾¯¤·¤Ï°ÂÁ´¤À¡£"))
(define (alex-name knpc kpc)
- (say knpc "I am Captain Alex of the Glasdrin militia."))
+ (say knpc "¥°¥é¥¹¥É¥ê¥ó·³¤Î¥¢¥ì¥Ã¥¯¥¹ÂâŤÀ¡£"))
(define (alex-job knpc kpc)
- (say knpc "I am a warmage, and commander of this garrison. Do you mean to pass through our gates?")
+ (say knpc "ÀïÆ®Ëâ½Ñ»Õ¡¢¤½¤·¤Æ¤³¤ÎÃóÆÖÃϤλشø´±¤À¡£²æ¡¹¤ÎÌç¤òÄ̤ꤿ¤¤¤Î¤«¤Í¡©")
(if (yes? kpc)
(alex-pass knpc kpc)
- (say knpc "If you change your mind and need the password come ask me.")))
+ (say knpc "µ¤¤¬ÊѤï¤Ã¤¿¤é¹ç¸ÀÍդˤĤ¤¤Æ¿Ò¤Í¤Æ¤¯¤ì¡£")))
(define (alex-bye knpc kpc)
- (say knpc "Watch your back out there."))
+ (say knpc "Êɤγ°¤Ç¤ÏÇظå¤Ëµ¤¤ò¤Ä¤±¤í¡£"))
(define (alex-warm knpc kpc)
- (say knpc "A warmage specializes in combat spells. You know what my biggest problem is?")
+ (say knpc "ÀïÆ®Ëâ½Ñ»Õ¤Ï¡¢ÀïÆ®ËâË¡¤ÎÀìÌç²È¤À¡£»ä¤ÎºÇÂç¤Î¤Ê¤ä¤ß¤¬¤ï¤«¤ë¤«¤Í¡©")
(yes? kpc)
- (say knpc "Finding reagents. Be sure and stock up before traveling any deeper!"))
+ (say knpc "ÈëÌô¤ò¤É¤¦¸«¤Ä¤±¤ë¤«¤À¡£±ü¤Ë¹Ô¤¯Á°¤ËÈ÷¤¨¤ë¤Î¤ò˺¤ì¤ë¤Ê¡ª"))
(define (alex-garr knpc kpc)
- (say knpc "This is one of three garrisons the militia keeps in Kurpolis. "
- "The first garrison guards the entrance to Kurpolis to keep monsters from getting to the surface. ")
+ (say knpc "¤³¤³¤Ï¥¯¥í¥Ý¥ê¥¹¤Ë¤ª¤±¤ë·³¤Î»°¤Ä¤ÎÃóÆÖÃϤΰì¤Ä¤À¡£"
+ "Âè°ìÁØÃóÆÖÃϤϲøʪ¤¬ÃϾå¤Ø½Ð¤Ê¤¤¤è¤¦¤Ë¥¯¥í¥Ý¥ê¥¹¤ÎÆþ¤ê¸ý¤ò¼é¤Ã¤Æ¤¤¤ë¡£")
(prompt-for-key)
- (say knpc "This, the second garrison, manages the prison below and keeps the undead at bay.")
+ (say knpc "¤³¤ÎÂèÆóÁØÃóÆÖÃϤϲ¼¤Î¼ýÍƽê¤ò´ÉÍý¤·¡¢ÉÔ»à¤Î¼Ô¤ò¿©¤¤»ß¤á¤ë¡£")
(prompt-for-key)
- (say knpc "The third garrison guards the way to... well, to someplace no one has any business going. ")
+ (say knpc "Âè»°ÁØÃóÆÖÃϤϡĤɤ³¤Ø³¤¯¤«¤ï¤«¤é¤Ê¤¤Æ»¤ò¼é¤Ã¤Æ¤¤¤ë¡£")
)
(define (alex-unde knpc kpc)
- (say knpc "This level of Kurpolis is an ancient keep, mostly controlled by the undead. Do you want to know what I think?")
+ (say knpc "¥¯¥í¥Ý¥ê¥¹¤Î¤³¤ÎÁؤˤϡ¢ÉÔ»à¤Î¼Ô¤¬»ÙÇÛ¤¹¤ë¸Å¤¤ºÖ¤¬¤¢¤ë¡£»ä¤Î¹Í¤¨¤òÃΤꤿ¤¤¤«¡©")
(if (yes? kpc)
- (say knpc "I think the undead are in the service of a lich.")
- (say knpc "Then I won't trouble you with my opinion!")))
+ (say knpc "ÉÔ»à¤Î¼Ô¤É¤â¤Ï¥ê¥Ã¥Á¤Ë»Å¤¨¤Æ¤¤¤ë¤Î¤À¤È¹Í¤¨¤Æ¤¤¤ë¡£")
+ (say knpc "¤Ê¤é¤Ð·¯¤òº®Í𤵤»¤Ê¤¤¤¿¤á²¿¤â¸À¤ï¤Ê¤¤¤Ç¤ª¤³¤¦¡ª")))
(define (alex-lich knpc kpc)
- (say knpc "What is a lich? Why, it's an undead wizard. A lich can command the dead as well as cast all manner of spells. A most troublesome foe."))
+ (say knpc "¥ê¥Ã¥Á¤È¤Ï²¿¤«¡©¤½¤ì¤ÏÉÔ»à¤ÎËâ½Ñ»Õ¤Ç¤¢¤ë¡£¥ê¥Ã¥Á¤Ï¼öʸ¤ÈƱ¤¸¤è¤¦¤Ë»à¼Ô¤òÁà¤ë¤³¤È¤¬¤Ç¤¤ë¡£ºÇ¤â¶²¤í¤·¤¤Å¨¤À¡£"))
(define (alex-pass knpc kpc)
- (say knpc "The password is deep."))
+ (say knpc "¹ç¸ÀÍդϡֿ¼Ê¥¡×¤À¡£"))
(define (alex-thir knpc kpc)
- (say knpc "We've lost contact with the third garrison. "
- "One of the soldiers from that regiment is in our prison below. "
- "I'm afraid he is quite insane. The deep places can do that to a man."))
+ (say knpc "Âè»°ÁØÃóÆÖÃϤȤÏÏ¢Íí¤¬¼è¤ì¤Ê¤¯¤Ê¤Ã¤Æ¤¤¤ë¡£"
+ "Ï¢Ââ¤ÎÀï»Î¤Î°ì¿Í¤¬²¼¤Î¼ýÍƽê¤Ë¤¤¤ë¡£"
+ "»ä¤ÏÈबËÜÅö¤Ë¤ª¤«¤·¤¯¤Ê¤Ã¤Æ¤·¤Þ¤Ã¤¿¤Î¤Ç¤Ï¤Ê¤¤¤«¤È¶²¤ì¤Æ¤¤¤ë¡£¿¼¤¤¾ì½ê¤Ï¿Í¤ò¤½¤Î¤è¤¦¤Ë¤·¤Æ¤·¤Þ¤¦¡£"))
(define (alex-pris knpc kpc)
- (say knpc "If you want to visit the prison take the ladder down."))
+ (say knpc "¼ýÍƽê¤Ø¹Ô¤¤¿¤±¤ì¤Ð¡¢¤Ï¤·¤´¤ò²¼¤ê¤Ê¤µ¤¤¡£"))
(define (alex-firs knpc kpc)
- (say knpc "If you want to visit the first garrison take the ladder up, then travel north and then west."))
+ (say knpc "Âè°ìÁØÃóÆÖÃϤعԤ¤¿¤±¤ì¤Ð¡¢¤Ï¤·¤´¤ò¾å¤ê¡¢Ë̤عԤ¡¢¤½¤Î¸åÀ¾¤Ø¹Ô¤¤Ê¤µ¤¤¡£"))
(define alex-conv
(ifc kurpolis-conv
(bind
(kern-mk-char
'ch_alex ; tag
- "Alex" ; name
+ "¥¢¥ì¥Ã¥¯¥¹" ; name
alex-species ; species
alex-occ ; occ
s_companion_wizard ; sprite