1 /* SCCS Id: @(#)winprocs.h 3.4 2003/01/08 */
2 /* Copyright (c) David Cohrs, 1992 */
3 /* NetHack may be freely redistributed. See license for details. */
10 unsigned long wincap; /* window port capability options supported */
11 unsigned long wincap2; /* additional window port capability options supported */
12 void FDECL((*win_init_nhwindows), (int *, char **));
13 void NDECL((*win_player_selection));
14 void NDECL((*win_askname));
15 void NDECL((*win_get_nh_event)) ;
16 void FDECL((*win_exit_nhwindows), (const char *));
17 void FDECL((*win_suspend_nhwindows), (const char *));
18 void NDECL((*win_resume_nhwindows));
19 winid FDECL((*win_create_nhwindow), (int));
20 void FDECL((*win_clear_nhwindow), (winid));
21 void FDECL((*win_display_nhwindow), (winid, BOOLEAN_P));
22 void FDECL((*win_destroy_nhwindow), (winid));
23 void FDECL((*win_curs), (winid,int,int));
24 void FDECL((*win_putstr), (winid, int, const char *));
25 void FDECL((*win_display_file), (const char *, BOOLEAN_P));
26 void FDECL((*win_start_menu), (winid));
27 void FDECL((*win_add_menu), (winid,int,const ANY_P *,
28 CHAR_P,CHAR_P,int,const char *, BOOLEAN_P));
29 void FDECL((*win_end_menu), (winid, const char *));
30 int FDECL((*win_select_menu), (winid, int, MENU_ITEM_P **));
31 char FDECL((*win_message_menu), (CHAR_P,int,const char *));
32 void NDECL((*win_update_inventory));
33 void NDECL((*win_mark_synch));
34 void NDECL((*win_wait_synch));
36 void FDECL((*win_cliparound), (int, int));
39 void FDECL((*win_update_positionbar), (char *));
41 void FDECL((*win_print_glyph), (winid,XCHAR_P,XCHAR_P,int));
42 void FDECL((*win_raw_print), (const char *));
43 void FDECL((*win_raw_print_bold), (const char *));
44 int NDECL((*win_nhgetch));
45 int FDECL((*win_nh_poskey), (int *, int *, int *));
46 void NDECL((*win_nhbell));
47 int NDECL((*win_doprev_message));
48 char FDECL((*win_yn_function), (const char *, const char *, CHAR_P));
49 void FDECL((*win_getlin), (const char *,char *));
50 int NDECL((*win_get_ext_cmd));
51 void FDECL((*win_number_pad), (int));
52 void NDECL((*win_delay_output));
54 void FDECL((*win_change_color), (int,long,int));
56 void FDECL((*win_change_background), (int));
57 short FDECL((*win_set_font_name), (winid, char *));
59 char * NDECL((*win_get_color_string));
62 /* other defs that really should go away (they're tty specific) */
63 void NDECL((*win_start_screen));
64 void NDECL((*win_end_screen));
66 void FDECL((*win_outrip), (winid,int));
67 void FDECL((*win_preference_update), (const char *));
70 extern NEARDATA struct window_procs windowprocs;
73 * If you wish to only support one window system and not use procedure
74 * pointers, add the appropriate #ifdef below.
77 #define init_nhwindows (*windowprocs.win_init_nhwindows)
78 #define player_selection (*windowprocs.win_player_selection)
79 #define askname (*windowprocs.win_askname)
80 #define get_nh_event (*windowprocs.win_get_nh_event)
81 #define exit_nhwindows (*windowprocs.win_exit_nhwindows)
82 #define suspend_nhwindows (*windowprocs.win_suspend_nhwindows)
83 #define resume_nhwindows (*windowprocs.win_resume_nhwindows)
84 #define create_nhwindow (*windowprocs.win_create_nhwindow)
85 #define clear_nhwindow (*windowprocs.win_clear_nhwindow)
86 #define display_nhwindow (*windowprocs.win_display_nhwindow)
87 #define destroy_nhwindow (*windowprocs.win_destroy_nhwindow)
88 #define curs (*windowprocs.win_curs)
89 #define putstr (*windowprocs.win_putstr)
90 #define display_file (*windowprocs.win_display_file)
91 #define start_menu (*windowprocs.win_start_menu)
92 #define add_menu (*windowprocs.win_add_menu)
93 #define end_menu (*windowprocs.win_end_menu)
94 #define select_menu (*windowprocs.win_select_menu)
95 #define message_menu (*windowprocs.win_message_menu)
96 #define update_inventory (*windowprocs.win_update_inventory)
97 #define mark_synch (*windowprocs.win_mark_synch)
98 #define wait_synch (*windowprocs.win_wait_synch)
100 #define cliparound (*windowprocs.win_cliparound)
103 #define update_positionbar (*windowprocs.win_update_positionbar)
105 #define print_glyph (*windowprocs.win_print_glyph)
106 #define raw_print (*windowprocs.win_raw_print)
107 #define raw_print_bold (*windowprocs.win_raw_print_bold)
108 #define nhgetch (*windowprocs.win_nhgetch)
109 #define nh_poskey (*windowprocs.win_nh_poskey)
110 #define nhbell (*windowprocs.win_nhbell)
111 #define nh_doprev_message (*windowprocs.win_doprev_message)
112 #define getlin (*windowprocs.win_getlin)
113 #define get_ext_cmd (*windowprocs.win_get_ext_cmd)
114 #define number_pad (*windowprocs.win_number_pad)
115 #define delay_output (*windowprocs.win_delay_output)
117 #define change_color (*windowprocs.win_change_color)
119 #define change_background (*windowprocs.win_change_background)
120 #define set_font_name (*windowprocs.win_set_font_name)
122 #define get_color_string (*windowprocs.win_get_color_string)
125 /* 3.4.2: There is a real yn_function() in the core now, which does
126 * some buffer length validation on the parameters prior to
127 * invoking the window port routine. yn_function() is in cmd.c
129 /* #define yn_function (*windowprocs.win_yn_function) */
131 /* other defs that really should go away (they're tty specific) */
132 #define start_screen (*windowprocs.win_start_screen)
133 #define end_screen (*windowprocs.win_end_screen)
135 #define outrip (*windowprocs.win_outrip)
136 #define preference_update (*windowprocs.win_preference_update)
140 * Window port preference capability bits.
141 * Some day this might be better in its own wincap.h file.
143 #define WC_COLOR 0x01L /* 01 Port can display things in color */
144 #define WC_HILITE_PET 0x02L /* 02 supports hilite pet */
145 #define WC_ASCII_MAP 0x04L /* 03 supports an ascii map */
146 #define WC_TILED_MAP 0x08L /* 04 supports a tiled map */
147 #define WC_PRELOAD_TILES 0x10L /* 05 supports pre-loading tiles */
148 #define WC_TILE_WIDTH 0x20L /* 06 prefer this width of tile */
149 #define WC_TILE_HEIGHT 0x40L /* 07 prefer this height of tile */
150 #define WC_TILE_FILE 0x80L /* 08 alternative tile file name */
151 #define WC_INVERSE 0x100L /* 09 Port supports inverse video */
152 #define WC_ALIGN_MESSAGE 0x200L /* 10 supports message alignmt top|b|l|r */
153 #define WC_ALIGN_STATUS 0x400L /* 11 supports status alignmt top|b|l|r */
154 #define WC_VARY_MSGCOUNT 0x800L /* 12 supports varying message window */
155 #define WC_FONT_MAP 0x1000L /* 13 supports specification of map win font */
156 #define WC_FONT_MESSAGE 0x2000L /* 14 supports specification of msg win font */
157 #define WC_FONT_STATUS 0x4000L /* 15 supports specification of sts win font */
158 #define WC_FONT_MENU 0x8000L /* 16 supports specification of mnu win font */
159 #define WC_FONT_TEXT 0x10000L /* 17 supports specification of txt win font */
160 #define WC_FONTSIZ_MAP 0x20000L /* 18 supports specification of map win font */
161 #define WC_FONTSIZ_MESSAGE 0x40000L /* 19 supports specification of msg win font */
162 #define WC_FONTSIZ_STATUS 0x80000L /* 20 supports specification of sts win font */
163 #define WC_FONTSIZ_MENU 0x100000L /* 21 supports specification of mnu win font */
164 #define WC_FONTSIZ_TEXT 0x200000L /* 22 supports specification of txt win font */
165 #define WC_SCROLL_MARGIN 0x400000L /* 23 supports setting scroll margin for map */
166 #define WC_SPLASH_SCREEN 0x800000L /* 24 supports display of splash screen */
167 #define WC_POPUP_DIALOG 0x1000000L /* 25 supports queries in pop dialogs */
168 #define WC_SCROLL_AMOUNT 0x2000000L /* 26 scroll this amount at scroll margin */
169 #define WC_EIGHT_BIT_IN 0x4000000L /* 27 8-bit character input */
170 #define WC_PERM_INVENT 0x8000000L /* 28 8-bit character input */
171 #define WC_MAP_MODE 0x10000000L /* 29 map_mode option */
172 #define WC_WINDOWCOLORS 0x20000000L /* 30 background color for message window */
173 #define WC_PLAYER_SELECTION 0x40000000L /* 31 background color for message window */
174 #define WC_MOUSE_SUPPORT 0x80000000L /* 32 mouse support */
177 #define WC2_FULLSCREEN 0x01L /* 01 display full screen */
178 #define WC2_SOFTKEYBOARD 0x02L /* 02 software keyboard */
179 #define WC2_WRAPTEXT 0x04L /* 04 wrap long lines of text */
183 #define ALIGN_RIGHT 2
185 #define ALIGN_BOTTOM 4
187 /* player_selection */
189 #define VIA_PROMPTS 1
191 /* map_mode settings - deprecated */
192 #define MAP_MODE_TILES 0
193 #define MAP_MODE_ASCII4x6 1
194 #define MAP_MODE_ASCII6x8 2
195 #define MAP_MODE_ASCII8x8 3
196 #define MAP_MODE_ASCII16x8 4
197 #define MAP_MODE_ASCII7x12 5
198 #define MAP_MODE_ASCII8x12 6
199 #define MAP_MODE_ASCII16x12 7
200 #define MAP_MODE_ASCII12x16 8
201 #define MAP_MODE_ASCII10x18 9
202 #define MAP_MODE_ASCII_FIT_TO_SCREEN 10
203 #define MAP_MODE_TILES_FIT_TO_SCREEN 11
206 #define WC_SND_SOUND 0x01L /* 01 Port has some sound capabilities */
207 #define WC_SND_SPEAKER 0x02L /* 02 Sound supported via built-in speaker */
208 #define WC_SND_STEREO 0x04L /* 03 Stereo sound supported */
209 #define WC_SND_RAW 0x08L /* 04 Raw sound supported */
210 #define WC_SND_WAVE 0x10L /* 05 Wave support */
211 #define WC_SND_MIDI 0x20L /* 06 Midi support */
217 unsigned long wc_bit;
220 #endif /* WINPROCS_H */