8 #define LEV_INIT_ID 264
9 #define GEOMETRY_ID 265
12 #define COBJECT_ID 268
13 #define MONSTER_ID 269
16 #define DRAWBRIDGE_ID 272
17 #define MAZEWALK_ID 273
18 #define WALLIFY_ID 274
21 #define RANDOM_OBJECTS_ID 277
22 #define RANDOM_MONSTERS_ID 278
23 #define RANDOM_PLACES_ID 279
27 #define NON_DIGGABLE_ID 283
28 #define NON_PASSWALL_ID 284
31 #define TELEPRT_ID 287
35 #define CORRIDOR_ID 291
37 #define ENGRAVING_ID 293
38 #define FOUNTAIN_ID 294
42 #define RAND_CORRIDOR_ID 298
43 #define DOOR_STATE 299
44 #define LIGHT_STATE 300
45 #define CURSE_TYPE 301
46 #define ENGRAVING_TYPE 302
48 #define RANDOM_TYPE 304
49 #define O_REGISTER 305
50 #define M_REGISTER 306
51 #define P_REGISTER 307
52 #define A_REGISTER 308
54 #define LEFT_OR_RIGHT 310
56 #define TOP_OR_BOT 312
57 #define ALTAR_TYPE 313
58 #define UP_OR_DOWN 314
59 #define SUBROOM_ID 315
63 #define MON_ATTITUDE 319
64 #define MON_ALERTNESS 320
65 #define MON_APPEARANCE 321
79 extern YYSTYPE yylval;