1 # Microsoft Developer Studio Project File - Name="tilemap" - Package Owner=<4>
\r
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
\r
5 # TARGTYPE "Win32 (x86) Console Application" 0x0103
\r
7 CFG=tilemap - Win32 Debug
\r
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
\r
9 !MESSAGE use the Export Makefile command and run
\r
11 !MESSAGE NMAKE /f "tilemap.mak".
\r
13 !MESSAGE You can specify a configuration when running NMAKE
\r
14 !MESSAGE by defining the macro CFG on the command line. For example:
\r
16 !MESSAGE NMAKE /f "tilemap.mak" CFG="tilemap - Win32 Debug"
\r
18 !MESSAGE Possible choices for configuration are:
\r
20 !MESSAGE "tilemap - Win32 Release" (based on "Win32 (x86) Console Application")
\r
21 !MESSAGE "tilemap - Win32 Debug" (based on "Win32 (x86) Console Application")
\r
25 # PROP AllowPerConfigDependencies 0
\r
26 # PROP Scc_ProjName ""
\r
27 # PROP Scc_LocalPath ""
\r
31 !IF "$(CFG)" == "tilemap - Win32 Release"
\r
33 # PROP BASE Use_MFC 0
\r
34 # PROP BASE Use_Debug_Libraries 0
\r
35 # PROP BASE Output_Dir "Release"
\r
36 # PROP BASE Intermediate_Dir "Release"
\r
37 # PROP BASE Target_Dir ""
\r
39 # PROP Use_Debug_Libraries 0
\r
40 # PROP Output_Dir "Release"
\r
41 # PROP Intermediate_Dir "Release"
\r
42 # PROP Ignore_Export_Lib 0
\r
43 # PROP Target_Dir ""
\r
44 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
\r
45 # ADD CPP /nologo /W3 /GX /O2 /I "..\include" /I "..\sys\winnt\include" /I "..\win\share" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "WIN32CON" /D "DLB" /D "MSWIN_GRAPHICS" /FD /c
\r
47 # ADD BASE RSC /l 0x1009 /d "NDEBUG"
\r
48 # ADD RSC /l 0x1009 /d "NDEBUG"
\r
50 # ADD BASE BSC32 /nologo
\r
53 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
\r
54 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"..\util\tilemap.exe"
\r
55 # Begin Special Build Tool
\r
56 SOURCE="$(InputPath)"
\r
57 PostBuild_Desc=Generating src\tile.c
\r
58 PostBuild_Cmds=echo chdir ..\src chdir ..\src ..\util\tilemap.exe echo chdir ..\build chdir ..\build
\r
59 # End Special Build Tool
\r
61 !ELSEIF "$(CFG)" == "tilemap - Win32 Debug"
\r
63 # PROP BASE Use_MFC 0
\r
64 # PROP BASE Use_Debug_Libraries 1
\r
65 # PROP BASE Output_Dir "Debug"
\r
66 # PROP BASE Intermediate_Dir "Debug"
\r
67 # PROP BASE Target_Dir ""
\r
69 # PROP Use_Debug_Libraries 1
\r
70 # PROP Output_Dir "Debug"
\r
71 # PROP Intermediate_Dir "Debug"
\r
72 # PROP Ignore_Export_Lib 0
\r
73 # PROP Target_Dir ""
\r
74 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
\r
75 # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\include" /I "..\sys\winnt\include" /I "..\win\share" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "WIN32CON" /D "DLB" /D "MSWIN_GRAPHICS" /FD /GZ /c
\r
76 # ADD BASE RSC /l 0x1009 /d "_DEBUG"
\r
77 # ADD RSC /l 0x1009 /d "_DEBUG"
\r
79 # ADD BASE BSC32 /nologo
\r
82 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
\r
83 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /out:"..\util\tilemap.exe" /pdbtype:sept
\r
84 # Begin Special Build Tool
\r
85 SOURCE="$(InputPath)"
\r
86 PostBuild_Desc=Generating src\tile.c
\r
87 PostBuild_Cmds=echo chdir ..\src chdir ..\src ..\util\tilemap.exe echo chdir ..\build chdir ..\build
\r
88 # End Special Build Tool
\r
94 # Name "tilemap - Win32 Release"
\r
95 # Name "tilemap - Win32 Debug"
\r
96 # Begin Group "Source Files"
\r
98 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
\r
101 SOURCE=..\win\share\tilemap.c
\r
104 # Begin Group "Header Files"
\r
106 # PROP Default_Filter "h;hpp;hxx;hm;inl"
\r
107 # Begin Source File
\r
109 SOURCE=..\include\align.h
\r
111 # Begin Source File
\r
113 SOURCE=..\include\attrib.h
\r
115 # Begin Source File
\r
117 SOURCE=..\include\color.h
\r
119 # Begin Source File
\r
121 SOURCE=..\include\config.h
\r
123 # Begin Source File
\r
125 SOURCE=..\include\config1.h
\r
127 # Begin Source File
\r
129 SOURCE=..\include\coord.h
\r
131 # Begin Source File
\r
133 SOURCE=..\include\decl.h
\r
135 # Begin Source File
\r
137 SOURCE=..\include\dgn_comp.h
\r
139 # Begin Source File
\r
141 SOURCE=..\include\dgn_file.h
\r
143 # Begin Source File
\r
145 SOURCE=..\include\display.h
\r
147 # Begin Source File
\r
149 SOURCE=..\include\dungeon.h
\r
151 # Begin Source File
\r
153 SOURCE=..\include\engrave.h
\r
155 # Begin Source File
\r
157 SOURCE=..\include\flag.h
\r
159 # Begin Source File
\r
161 SOURCE=..\include\global.h
\r
163 # Begin Source File
\r
165 SOURCE=..\include\mkroom.h
\r
167 # Begin Source File
\r
169 SOURCE=..\include\monattk.h
\r
171 # Begin Source File
\r
173 SOURCE=..\include\monst.h
\r
175 # Begin Source File
\r
177 SOURCE=..\include\monsym.h
\r
179 # Begin Source File
\r
181 SOURCE=..\include\nhlan.h
\r
183 # Begin Source File
\r
185 SOURCE=..\include\ntconf.h
\r
187 # Begin Source File
\r
189 SOURCE=..\include\obj.h
\r
191 # Begin Source File
\r
193 SOURCE=..\include\objclass.h
\r
195 # Begin Source File
\r
197 SOURCE=..\include\onames.h
\r
199 # Begin Source File
\r
201 SOURCE=..\include\permonst.h
\r
203 # Begin Source File
\r
205 SOURCE=..\include\pm.h
\r
207 # Begin Source File
\r
209 SOURCE=..\include\prop.h
\r
211 # Begin Source File
\r
213 SOURCE=..\include\quest.h
\r
215 # Begin Source File
\r
217 SOURCE=..\include\rect.h
\r
219 # Begin Source File
\r
221 SOURCE=..\include\region.h
\r
223 # Begin Source File
\r
225 SOURCE=..\include\rm.h
\r
227 # Begin Source File
\r
229 SOURCE=..\include\skills.h
\r
231 # Begin Source File
\r
233 SOURCE=..\include\spell.h
\r
235 # Begin Source File
\r
237 SOURCE=..\include\timeout.h
\r
239 # Begin Source File
\r
241 SOURCE=..\include\tradstdc.h
\r
243 # Begin Source File
\r
245 SOURCE=..\include\trampoli.h
\r
247 # Begin Source File
\r
249 SOURCE=..\include\trap.h
\r
251 # Begin Source File
\r
253 SOURCE=..\include\vision.h
\r
255 # Begin Source File
\r
257 SOURCE=..\include\winprocs.h
\r
259 # Begin Source File
\r
261 SOURCE=..\include\wintty.h
\r
263 # Begin Source File
\r
265 SOURCE=..\include\wintype.h
\r
267 # Begin Source File
\r
269 SOURCE=..\include\you.h
\r
271 # Begin Source File
\r
273 SOURCE=..\include\youprop.h
\r
276 # Begin Group "Resource Files"
\r
278 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
\r