# Microsoft Developer Studio Project File - Name="makedefs" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=makedefs - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "makedefs.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "makedefs.mak" CFG="makedefs - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "makedefs - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "makedefs - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "makedefs - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\util" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /I "." /I "..\include" /I "..\sys\winnt" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "WIN32CON" /D "DLB" /D "MSWIN_GRAPHICS" /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Desc=Running makedefs PostBuild_Cmds=echo chdir ..\util chdir ..\util chdir \ echo makedefs.exe -v makedefs.exe -v \ echo makedefs.exe -o makedefs.exe -o \ echo makedefs.exe -p makedefs.exe -p \ echo makedefs.exe -m makedefs.exe -m \ echo makedefs.exe -z makedefs.exe -z \ echo chdir ..\dat chdir ..\dat chdir \ echo Generating NetHack database echo ..\util\makedefs.exe -d ..\util\makedefs.exe -d \ echo Generating rumors echo ..\util\makedefs.exe -r ..\util\makedefs.exe -r \ echo Generating quests echo ..\util\makedefs.exe -q ..\util\makedefs.exe -q \ echo Generating oracles echo ..\util\makedefs.exe -h ..\util\makedefs.exe -h \ echo Generating dungeon.pdf echo ..\util\makedefs.exe -e ..\util\makedefs.exe -e \ echo chdir ..\build chdir ..\build \ copy ..\win\share\tilemap.c ..\win\share\tiletxt.c # End Special Build Tool !ELSEIF "$(CFG)" == "makedefs - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\util" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "..\include" /I "..\sys\winnt" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "WIN32CON" /D "DLB" /D "MSWIN_GRAPHICS" /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /pdbtype:sept # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Desc=Running makedefs PostBuild_Cmds=echo chdir ..\util chdir ..\util chdir \ echo makedefs.exe -v makedefs.exe -v \ echo makedefs.exe -o makedefs.exe -o \ echo makedefs.exe -p makedefs.exe -p \ echo makedefs.exe -m makedefs.exe -m \ echo makedefs.exe -z makedefs.exe -z \ echo chdir ..\dat chdir ..\dat chdir \ echo Generating NetHack database echo ..\util\makedefs.exe -d ..\util\makedefs.exe -d \ echo Generating rumors echo ..\util\makedefs.exe -r ..\util\makedefs.exe -r \ echo Generating quests echo ..\util\makedefs.exe -q ..\util\makedefs.exe -q \ echo Generating oracles echo ..\util\makedefs.exe -h ..\util\makedefs.exe -h \ echo Generating dungeon.pdf echo ..\util\makedefs.exe -e ..\util\makedefs.exe -e \ echo chdir ..\build chdir ..\build \ copy ..\win\share\tilemap.c ..\win\share\tiletxt.c # End Special Build Tool !ENDIF # Begin Target # Name "makedefs - Win32 Release" # Name "makedefs - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\util\makedefs.c # End Source File # Begin Source File SOURCE=..\src\monst.c # End Source File # Begin Source File SOURCE=..\src\objects.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\include\config.h # End Source File # Begin Source File SOURCE=..\include\config1.h # End Source File # Begin Source File SOURCE=..\include\coord.h # End Source File # Begin Source File SOURCE=..\include\global.h # End Source File # Begin Source File SOURCE=..\include\monattk.h # End Source File # Begin Source File SOURCE=..\include\monflag.h # End Source File # Begin Source File SOURCE=..\include\monsym.h # End Source File # Begin Source File SOURCE=..\include\nhlan.h # End Source File # Begin Source File SOURCE=..\include\ntconf.h # End Source File # Begin Source File SOURCE=..\include\objclass.h # End Source File # Begin Source File SOURCE=..\include\patchlevel.h # End Source File # Begin Source File SOURCE=..\include\qtext.h # End Source File # Begin Source File SOURCE=..\include\tradstdc.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project