# Sample config file for win32 NetHack # A '#' at the beginning of a line means the rest of the line is a comment. # # Some options MUST be set in this file, other options can be toggled while # playing. For a list of options available see the file. # # To change the configuration, comment out the unwanted lines, and # uncomment the configuration you want. # *** OPTIONS *** # # Use the IBM character set rather than just plain ascii characters # for tty window-port. OPTIONS=IBMGraphics # Keyboard handling # Different keyboard handlers can be loaded. # Default is nhdefkey.dll but you can override that. # Ray Chason's keyboard handler # OPTIONS=altkeyhandler:nhraykey.dll # # NetHack 3.4.0 keyboard handling # OPTIONS=altkeyhandler:nh340key.dll # *** Personal Preferences *** # Some options to set personal preferences. Uncomment and change these to # suit your personal preference. If several people are to use the same # configuration, options like these should not be set. # #OPTIONS=name:Janet,role:Valkyrie,race:Human,gender:female,align:lawful #OPTIONS=dogname:Fido,catname:Morris,fruit:guava #OPTIONS=horsename:Silver #OPTIONS=autopickup,pickup_types:$"=/!?+ #OPTIONS=packorder:")[%?+/=!(*0_` #OPTIONS=scores:10 top/2 around/own #OPTIONS=nolegacy,noverbose #OPTIONS=menustyle:traditional # # General options. You might also set "silent" so as not to attract # the boss's attention. # # number_pad option can have an optional value of 0 (off), 1 (on), # or 2(on,legacy-mode) which causes 5='g', alt-5='G', alt-0='I' OPTIONS=time,noshowexp,number_pad:2,lit_corridor # # If you want to get rid of "use #quit to quit..." use: OPTIONS=suppress_alert:3.3.1 # # Note: the rest_on_space in the next line may not be # appropriate for a beginning NetHack player, since # it could result in use of a turn unintentionally. # If you're new to NetHack, leave it commented it out. #OPTIONS=rest_on_space # # Set some options to control graphical window-port (these will # be safely and silently ignored by the tty port) # # Map window settings # possible map_mode options include: tiles|ascii4x6|ascii6x8|ascii8x8|ascii16x8| # ascii7x12|ascii8x12|ascii16x12|ascii12x16| # ascii10x18|fit_to_screen OPTIONS=map_mode:tiles,scroll_margin:5 # Message window settings OPTIONS=font_message:Arial,font_size_message:9,align_message:top # Menu settings OPTIONS=font_menu:Arial,font_size_menu:9 # Text settings OPTIONS=font_text:Courier New,font_size_text:9 # Status window settings OPTIONS=font_status:Courier New,font_size_status:9 # Other OPTIONS=hilite_pet,!toptenwin #OPTIONS=!splash_screen,player_selection:prompts # Status/message window colors # Possible color options include: # six digit hexadecimal RGB color value ("#8F8F8F"), black, red, green, brown, # blue, magenta, cyan, gray (or grey), orange, brightgreen, yellow, brightblue, # brightmagenta, brightcyan, white, trueblack, purple, silver, maroon, fuchsia, # lime, olive, navy, teal, aqua, activeborder, activecaption, appworkspace, # background, btnface, btnshadow, btntext, captiontext, graytext, highlight, # highlighttext, inactiveborder, inactivecaption, menu, menutext, scrollbar, # window, windowframe, windowtext. #OPTIONS=windowcolors:status windowtext/window message windowtext/window # *** LOCATIONS *** # IMPORTANT: If you change any of these locations, the directories they # point at must exist. NetHack will not create them for you. # # HACKDIR is the default location for everything. # Note: On Windows HACKDIR defaults to the location # of the NetHack.exe or NetHackw.exe file so # setting HACKDIR below to override that is # not usually necessary or recommended. #HACKDIR=c:\games\nethack # # The location that level files in progress are stored (default=HACKDIR, writeable) #LEVELDIR=c:\nethack\levels # # The location where saved games are kept (default=HACKDIR, writeable) #SAVEDIR=c:\nethack\save # # The location that bones files are kept (default=HACKDIR, writeable) #BONESDIR=c:\nethack\save # # The location that file synchronization locks are stored (default=HACKDIR, writeable) #LOCKDIR=c:\nethack\levels # # The location that a record of game aborts and self-diagnosed game problems # is kept (default=HACKDIR, writeable) #TROUBLEDIR=c:\nethack\trouble # Finnish keyboards might need these modifications uncommented. # For \, @, $, [, | #OPTIONS=subkeyvalue:171/92 #OPTIONS=subkeyvalue:178/64 #OPTIONS=subkeyvalue:180/36 #OPTIONS=subkeyvalue:184/91 #OPTIONS=subkeyvalue:188/124 # # *** CHARACTER GRAPHICS *** # # See the on-line help or the Guidebook for which symbols are in which # positions. # # If you merely set the IBMgraphics option as above, NetHack will use IBM # extended ASCII for dungeon characters. If you don't like the selections, # you can make up your own via these graphics options, but you should still # set IBMgraphics if you are using IBM graphics characters to get the correct # processing. # # ================================================ # An example using the IBM graphics character set: #DUNGEON= 032 179 196 218 191 192 217 197 193 194 \ # 180 195 249 239 239 254 254 240 241 249 \ # 177 177 060 062 060 062 220 124 190 035 \ # 244 247 249 247 042 042 186 205 046 035 \ # 247 # #TRAPS= 094 094 094 094 094 094 094 094 094 094 \ # 094 094 094 094 232 232 232 157 094 094 \ # 094 094 # #EFFECTS= 179 196 092 047 042 033 041 040 \ # 048 035 064 042 \ # 047 045 092 058 058 092 045 047 \ # 047 045 092 058 032 058 092 045 047 # # ================================================ # Some alternatives: #DUNGEON= 032 186 205 201 187 200 188 206 202 203 \ # 185 204 249 239 239 254 254 240 241 249 \ # 177 177 060 062 060 062 095 124 092 035 \ # 244 247 249 247 042 042 179 196 046 035 \ # 247 # #TRAPS= 094 094 094 094 094 094 094 094 094 094 \ # 094 094 094 094 094 034 094 094 094 094 \ # 094 094 # ================================================ # Here is a recommendation sent in by Michael Feir # for use by blind NetHack players. # #DUNGEON= 032 124 045 124 124 124 124 045 045 045 \ # 124 124 046 045 124 043 043 046 035 035 \ # 060 062 060 062 095 092 035 126 126 126 \ # 126 042 042 035 035 032 035 126 # #TRAPS= 094 094 094 094 094 094 094 094 094 094 \ # 094 094 094 094 094 094 094 094 094 094 \ # 094 094 # #EFFECTS= 124 095 092 047 042 033 041 040 \ # 048 035 064 042 \ # 047 045 092 058 058 092 045 047 \ # 047 045 092 058 032 058 092 045 047