+++ /dev/null
-name proposal;\r
-spritepaq\r
-\r
-command line: \r
-name of the spr file\r
-width \r
-height (it will calculate the # of frames)\r
-forced type of compression\r
-\r
-header:\r
-sprite deflate version\r
-width\r
-height\r
-number of frames\r
-compression method used\r
-byte offset to frame data\r
-bitfield of compressed frames\r
-\r
-Internally\r
-for each sprite frame\r
- compress the frame\r
- check to see if the size is smaller when compressed\r
-
\ No newline at end of file