From 9da86c601c2a45dfc92108651e5ed0df770c9fc3 Mon Sep 17 00:00:00 2001 From: nyatla Date: Wed, 26 Aug 2009 10:42:05 +0000 Subject: [PATCH] =?utf8?q?[Backup]NyARToolkit=20for=20Java=20=E6=B5=AE?= =?utf8?q?=E5=8B=95=E5=B0=8F=E6=95=B0=E7=82=B9=E3=82=AF=E3=83=A9=E3=82=B9?= =?utf8?q?=E3=81=AE=E6=9C=80=E9=81=A9=E5=8C=96=E5=AF=BE=E5=BF=9C?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- .../sandbox/x2/SquareContourDetector_X2.java | 215 +++++++++++++++++++++ 1 file changed, 215 insertions(+) create mode 100644 sample/sandbox/jp/nyatla/nyartoolkit/sandbox/x2/SquareContourDetector_X2.java diff --git a/sample/sandbox/jp/nyatla/nyartoolkit/sandbox/x2/SquareContourDetector_X2.java b/sample/sandbox/jp/nyatla/nyartoolkit/sandbox/x2/SquareContourDetector_X2.java new file mode 100644 index 0000000..4e8a6db --- /dev/null +++ b/sample/sandbox/jp/nyatla/nyartoolkit/sandbox/x2/SquareContourDetector_X2.java @@ -0,0 +1,215 @@ +package jp.nyatla.nyartoolkit.sandbox.x2; + +import jp.nyatla.nyartoolkit.NyARException; +import jp.nyatla.nyartoolkit.core.param.NyARCameraDistortionFactor; +import jp.nyatla.nyartoolkit.core.types.NyARDoublePoint2d; +import jp.nyatla.nyartoolkit.core.types.NyARIntPoint2d; +import jp.nyatla.nyartoolkit.core.types.NyARIntSize; +import jp.nyatla.nyartoolkit.core.types.NyARLinear; +import jp.nyatla.nyartoolkit.core.squaredetect.*; +import jp.nyatla.nyartoolkit.core2.types.NyARI64Linear; +import jp.nyatla.nyartoolkit.core2.types.NyARI64Point2d; +import jp.nyatla.nyartoolkit.core2.types.matrix.NyARI64Matrix22; + +public class SquareContourDetector_X2 +{ + private final int PCA_LENGTH=20; + private final int[] _xpos=new int[PCA_LENGTH]; + private final int[] _ypos=new int[PCA_LENGTH]; + private final int[] __detectMarker_mkvertex = new int[5]; + private final NyARFixedFloatVertexCounter __getSquareVertex_wv1 = new NyARFixedFloatVertexCounter(); + private final NyARFixedFloatVertexCounter __getSquareVertex_wv2 = new NyARFixedFloatVertexCounter(); + private final NyARFixedFloatPca2d _pca; + private final NyARI64Matrix22 __getSquareLine_evec=new NyARI64Matrix22(); + private final NyARI64Point2d __getSquareLine_mean=new NyARI64Point2d(); + private final NyARI64Point2d __getSquareLine_ev=new NyARI64Point2d(); + private final NyARI64Linear[] __getSquareLine_i64liner=NyARI64Linear.createArray(4); + private final NyARFixedFloatObserv2IdealMap _dist_factor; + public SquareContourDetector_X2(NyARIntSize i_size,NyARCameraDistortionFactor i_distfactor_ref) + { + //歪み計算テーブルを作ると、8*width/height*2の領域を消費します。 + //領域を取りたくない場合は、i_dist_factor_refの値をそのまま使ってください。 + this._dist_factor = new NyARFixedFloatObserv2IdealMap(i_distfactor_ref,i_size); + + + // 輪郭バッファは頂点変換をするので、輪郭バッファの2倍取る。 + this._pca=new NyARFixedFloatPca2d(); + return; + } + + public boolean coordToSquare(int[] i_xcoord,int[] i_ycoord,int i_st_index,int i_coord_num,int i_label_area,NyARSquare o_square) throws NyARException + { + + final int[] mkvertex = this.__detectMarker_mkvertex; + + // 頂点情報を取得 + if (!getSquareVertex(i_xcoord, i_ycoord, i_st_index, i_coord_num, i_label_area, mkvertex)) { + // 頂点の取得が出来なかったので破棄 + return false; + } + // マーカーを検出 + if (!getSquareLine(mkvertex, i_xcoord, i_ycoord, o_square)){ + // 矩形が成立しなかった。 + return false; + } + return true; + } + + private boolean getSquareLine(int[] i_mkvertex, int[] i_xcoord, int[] i_ycoord, NyARSquare o_square) throws NyARException + { + final NyARLinear[] l_line = o_square.line; + final NyARI64Matrix22 evec=this.__getSquareLine_evec; + final NyARI64Point2d mean=this.__getSquareLine_mean; + final NyARI64Point2d ev=this.__getSquareLine_ev; + final NyARI64Linear[] i64liner=this.__getSquareLine_i64liner; + + for (int i = 0; i < 4; i++) { +// final double w1 = (double) (i_mkvertex[i + 1] - i_mkvertex[i] + 1) * 0.05 + 0.5; + final int w1 = ((((i_mkvertex[i + 1] - i_mkvertex[i] + 1)<<8)*13)>>8) + (1<<7); + final int st = i_mkvertex[i] + (w1>>8); + final int ed = i_mkvertex[i + 1] - (w1>>8); + int n = ed - st + 1; + if (n < 2) { + // nが2以下でmatrix.PCAを計算することはできないので、エラー + return false; + } + //配列作成 + n=this._dist_factor.observ2IdealSampling(i_xcoord, i_ycoord, st, n,this._xpos,this._ypos,PCA_LENGTH); + //主成分分析する。 + this._pca.pcaF16(this._xpos,this._ypos, n,evec, ev,mean); + final NyARI64Linear l_line_i = i64liner[i]; + l_line_i.run = evec.m01;// line[i][0] = evec->m[1]; + l_line_i.rise = -evec.m00;// line[i][1] = -evec->m[0]; + l_line_i.intercept = -((l_line_i.run * mean.x + l_line_i.rise * mean.y)>>16);// line[i][2] = -(line[i][0]*mean->v[0] + line[i][1]*mean->v[1]); + } + + final NyARDoublePoint2d[] l_sqvertex = o_square.sqvertex; + final NyARIntPoint2d[] l_imvertex = o_square.imvertex; + for (int i = 0; i < 4; i++) { + final NyARI64Linear l_line_i = i64liner[i]; + final NyARI64Linear l_line_2 = i64liner[(i + 3) % 4]; + final long w1 =(l_line_2.run * l_line_i.rise - l_line_i.run * l_line_2.rise)>>16; + if (w1 == 0) { + return false; + } + l_sqvertex[i].x = (double)((l_line_2.rise * l_line_i.intercept - l_line_i.rise * l_line_2.intercept) / w1)/65536.0; + l_sqvertex[i].y = (double)((l_line_i.run * l_line_2.intercept - l_line_2.run * l_line_i.intercept) / w1)/65536.0; + // 頂点インデクスから頂点座標を得て保存 + l_imvertex[i].x = i_xcoord[i_mkvertex[i]]; + l_imvertex[i].y = i_ycoord[i_mkvertex[i]]; + l_line[i].run=(double)l_line_i.run/65536.0; + l_line[i].rise=(double)l_line_i.rise/65536.0; + l_line[i].intercept=(double)l_line_i.intercept/65536.0; + } + return true; + } + private boolean getSquareVertex(int[] i_x_coord, int[] i_y_coord, int i_vertex1_index, int i_coord_num, int i_area, int[] o_vertex) + { + final NyARFixedFloatVertexCounter wv1 = this.__getSquareVertex_wv1; + final NyARFixedFloatVertexCounter wv2 = this.__getSquareVertex_wv2; + final int end_of_coord = i_vertex1_index + i_coord_num - 1; + final int sx = i_x_coord[i_vertex1_index];// sx = marker_info2->x_coord[0]; + final int sy = i_y_coord[i_vertex1_index];// sy = marker_info2->y_coord[0]; + int dmax = 0; + int v1 = i_vertex1_index; + for (int i = 1 + i_vertex1_index; i < end_of_coord; i++) {// for(i=1;icoord_num-1;i++) + // { + final int d = (i_x_coord[i] - sx) * (i_x_coord[i] - sx) + (i_y_coord[i] - sy) * (i_y_coord[i] - sy); + if (d > dmax) { + dmax = d; + v1 = i; + } + } + //final double thresh = (i_area / 0.75) * 0.01; + final long thresh_f16 =(i_area<<16)/75; + + o_vertex[0] = i_vertex1_index; + + if (!wv1.getVertex(i_x_coord, i_y_coord, i_vertex1_index, v1, thresh_f16)) { // if(get_vertex(marker_info2->x_coord,marker_info2->y_coord,0,v1,thresh,wv1,&wvnum1)< + // 0 ) { + return false; + } + if (!wv2.getVertex(i_x_coord, i_y_coord, v1, end_of_coord, thresh_f16)) {// if(get_vertex(marker_info2->x_coord,marker_info2->y_coord,v1,marker_info2->coord_num-1,thresh,wv2,&wvnum2) + // < 0) { + return false; + } + + int v2; + if (wv1.number_of_vertex == 1 && wv2.number_of_vertex == 1) {// if(wvnum1 == 1 && wvnum2== 1) { + o_vertex[1] = wv1.vertex[0]; + o_vertex[2] = v1; + o_vertex[3] = wv2.vertex[0]; + } else if (wv1.number_of_vertex > 1 && wv2.number_of_vertex == 0) {// }else if( wvnum1 > 1 && wvnum2== 0) { + //頂点位置を、起点から対角点の間の1/2にあると予想して、検索する。 + v2 = (v1-i_vertex1_index)/2+i_vertex1_index; + if (!wv1.getVertex(i_x_coord, i_y_coord, i_vertex1_index, v2, thresh_f16)) { + return false; + } + if (!wv2.getVertex(i_x_coord, i_y_coord, v2, v1, thresh_f16)) { + return false; + } + if (wv1.number_of_vertex == 1 && wv2.number_of_vertex == 1) { + o_vertex[1] = wv1.vertex[0]; + o_vertex[2] = wv2.vertex[0]; + o_vertex[3] = v1; + } else { + return false; + } + } else if (wv1.number_of_vertex == 0 && wv2.number_of_vertex > 1) { + //v2 = (v1-i_vertex1_index+ end_of_coord-i_vertex1_index) / 2+i_vertex1_index; + v2 = (v1+ end_of_coord)/2; + + if (!wv1.getVertex(i_x_coord, i_y_coord, v1, v2, thresh_f16)) { + return false; + } + if (!wv2.getVertex(i_x_coord, i_y_coord, v2, end_of_coord, thresh_f16)) { + return false; + } + if (wv1.number_of_vertex == 1 && wv2.number_of_vertex == 1) { + o_vertex[1] = v1; + o_vertex[2] = wv1.vertex[0]; + o_vertex[3] = wv2.vertex[0]; + } else { + return false; + } + } else { + return false; + } + o_vertex[4] = end_of_coord; + return true; + } + + /** + * 輪郭線の矩形検出開始ポイントを特定して、座標を並べ替えます。 + * 輪郭線の先頭から、対角線が最長になる点を1点検索し、それより前の区間をバッファの後方に接続します。 + * 戻り値は対角線が最長になった点です。関数終了後、返却値+i_coord_numの要素が有効になります。 + * @param i_xcoord + * @param i_ycoord + * @param i_coord_num + * @return + */ + public static int normalizeCoord(int[] i_coord_x, int[] i_coord_y,int i_coord_num) + { + // + final int sx = i_coord_x[0]; + final int sy = i_coord_y[0]; + int d = 0; + int w, x, y; + int ret = 0; + for (int i = 1; i < i_coord_num; i++) { + x = i_coord_x[i] - sx; + y = i_coord_y[i] - sy; + w = x * x + y * y; + if (w > d) { + d = w; + ret = i; + } + // ここでうまく終了条件入れられないかな。 + } + // vertex1を境界にして、後方に配列を連結 + System.arraycopy(i_coord_x, 1, i_coord_x, i_coord_num, ret); + System.arraycopy(i_coord_y, 1, i_coord_y, i_coord_num, ret); + return ret; + } + +} \ No newline at end of file -- 2.11.0