@binder = @my_model_class.binder_model.edit(@item.binder_id, @operators) if @item.binder_id
@panel = @my_model_class.destination_model.show(@item.destination_id, @operators) if @item.destination_id
- leaf_render_create play_scroll_path(@binder)
+ leaf_render_create play_story_path(@binder)
end
def update
# swapable hidden panel
#@panel = @my_model_class.destination_model.show(@item.destination_id, @operators) if @item.destination_id
- leaf_render_update ot, play_scroll_path(@binder)
+ leaf_render_update ot, play_story_path(@binder)
end
def destroy