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fixed an issue of bakapi.exe while in pan mode you cannot escape until you press...
[proj16/16.git] / _varsuse.txt
1 16/keen/id_ca.c:byte            _seg    *tinf;\r
2 16/keen/id_ca.c:unsigned        _seg    *mapsegs[3];\r
3 16/keen/id_ca.c:maptype         _seg    *mapheaderseg[NUMMAPS];\r
4 16/keen/id_ca.c:byte            _seg    *audiosegs[NUMSNDCHUNKS];\r
5 16/keen/id_ca.c:void            _seg    *grsegs[NUMCHUNKS];\r
6 16/keen/id_ca.c:long            _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
7 16/keen/id_ca.c:long            _seg *audiostarts;      // array of offsets in audio / audiot\r
8 \r
9 16/keen/id_rf.c:        spritetype _seg *block;\r
10 16/keen/id_rf.c:        block = (spritetype _seg *)grsegs[spritenumber];\r
11 16/keen/id_rf.c:        spritetype _seg *block;\r
12 16/keen/id_rf.c:        block = (spritetype _seg *)grsegs[spritenumber];\r
13 \r
14 16/keen/id_vw.c:pictabletype    _seg *pictable;\r
15 16/keen/id_vw.c:pictabletype    _seg *picmtable;\r
16 16/keen/id_vw.c:spritetabletype _seg *spritetable;\r
17 \r
18 16/keen/id_vw.c:        spritetype _seg *block;\r
19 16/keen/id_vw.c:        spritetype _seg *block;\r
20 16/keen/id_vw.c:        block = (spritetype _seg *)grsegs[chunknum];\r
21 \r
22 16/keen/kd_keen.c:      spritetype      _seg    *block;\r
23 16/keen/kd_keen.c:      block = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
24 16/keen/kd_keen.c:      spritetype _seg *dest;\r
25 16/keen/kd_keen.c:      dest = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
26 16/keen/kd_keen.c:      spritetype      _seg    *block;\r
27 16/keen/kd_keen.c:              block = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
28 16/keen/kd_keen.c:              block = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
29 16/keen/kd_keen.c:              block = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
30 16/keen/kd_keen.c:                      tile = *((unsigned _seg *)mapsegs[2]+mapbwidthtable[y]/2+x);\r
31 16/keen/kd_keen.c:              map = (unsigned _seg *)mapsegs[1]+\r
32 16/keen/kd_keen.c:              map = (unsigned _seg *)mapsegs[1]+\r
33 16/keen/kd_keen.c:      map = (unsigned _seg *)mapsegs[1]+mapbwidthtable[ob->tiletop]/2+ob->temp4;\r
34 16/keen/kd_keen.c:      map = (unsigned _seg *)mapsegs[1]+mapbwidthtable[ob->tilebottom]/2+ob->temp4;\r
35 16/keen/kd_main.c:      spritetype _seg *block;\r
36 16/keen/kd_main.c:              block = (spritetype _seg *)grsegs[sprite];\r
37 \r
38 \r
39 \r
40 \r
41 16/wf3d8086/contigsc.c:byte _seg        *endscalermemory;\r
42 16/wf3d8086/contigsc.c: endscalermemory = (void _seg *)(seg+ofs/16);\r
43 16/wf3d8086/contigsc.c: t_compshape     _seg *shape;\r
44 16/wf3d8086/contigsc.c: t_compshape     _seg *shape;\r
45 16/wf3d8086/id_ca.c:byte                _seg    *tinf;\r
46 16/wf3d8086/id_ca.c:unsigned    _seg    *mapsegs[MAPPLANES];\r
47 16/wf3d8086/id_ca.c:maptype             _seg    *mapheaderseg[NUMMAPS];\r
48 16/wf3d8086/id_ca.c:byte                _seg    *audiosegs[NUMSNDCHUNKS];\r
49 16/wf3d8086/id_ca.c:void                _seg    *grsegs[NUMCHUNKS];\r
50 16/wf3d8086/id_ca.c:long                _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
51 16/wf3d8086/id_ca.c:long                _seg *audiostarts;      // array of offsets in audio / audiot\r
52 \r
53 16/wf3d8086/id_pm.c:                                    _seg *PMSegPages;\r
54 16/wf3d8086/id_pm.c:    void                    _seg *buf;\r
55 16/wf3d8086/id_pm.c:            MM_FreePtr(&(void _seg *)PMSegPages);\r
56 \r
57 16/wf3d8086/id_vh.c:pictabletype        _seg *pictable;\r
58 16/wf3d8086/id_vh.c:    byte            _seg *temp, far *dest, far *srcline;\r
59 16/wf3d8086/id_vh.c:    src = (byte _seg *)grsegs[STARTTILE8];\r
60 16/wf3d8086/id_vh.c:    src = (byte _seg *)grsegs[STARTTILE16];\r
61 16/wf3d8086/id_vh.c:            src = (byte _seg *)grsegs[STARTTILE16+i];\r
62 16/wf3d8086/wl_debug.c: spritetype _seg *block;\r
63 16/wf3d8086/wl_debug.c:extern   word    _seg *DigiList;\r
64 16/wf3d8086/wl_menu.c:  fontstruct _seg *font;\r
65 16/wf3d8086/wl_scale.c:t_compscale _seg *scaledirectory[MAXSCALEHEIGHT+1];\r
66 16/wf3d8086/wl_scale.c:t_compscale      _seg *work;\r
67 16/wf3d8086/wl_scale.c: _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
68 16/wf3d8086/wl_scale.c: t_compshape     _seg *shape;\r
69 16/wf3d8086/wl_scale.c: t_compscale _seg *comptable;\r
70 16/wf3d8086/wl_scale.c: t_compshape     _seg *shape;\r
71 16/wf3d8086/wl_scale.c: t_compscale _seg *comptable;\r
72 16/wf3d8086/wl_text.c:  text = (char _seg *)grsegs[artnum];\r
73 16/wf3d8086/wl_text.c:  text = (char _seg *)layout;\r
74 16/wf3d8086/wl_text.c:  text = (char _seg *)grsegs[artnum];\r
75 16/wf3d8086/wl_text.c:  text = (char _seg *)layout;\r
76 16/wolf3d/WOLFSRC/CONTIGSC.C:byte _seg  *endscalermemory;\r
77 16/wolf3d/WOLFSRC/CONTIGSC.C:   endscalermemory = (void _seg *)(seg+ofs/16);\r
78 16/wolf3d/WOLFSRC/CONTIGSC.C:   t_compshape     _seg *shape;\r
79 16/wolf3d/WOLFSRC/CONTIGSC.C:   t_compshape     _seg *shape;\r
80 16/wolf3d/WOLFSRC/ID_CA.C:byte          _seg    *tinf;\r
81 16/wolf3d/WOLFSRC/ID_CA.C:unsigned      _seg    *mapsegs[MAPPLANES];\r
82 16/wolf3d/WOLFSRC/ID_CA.C:maptype               _seg    *mapheaderseg[NUMMAPS];\r
83 16/wolf3d/WOLFSRC/ID_CA.C:byte          _seg    *audiosegs[NUMSNDCHUNKS];\r
84 16/wolf3d/WOLFSRC/ID_CA.C:void          _seg    *grsegs[NUMCHUNKS];\r
85 16/wolf3d/WOLFSRC/ID_CA.C:long          _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
86 16/wolf3d/WOLFSRC/ID_CA.C:long          _seg *audiostarts;      // array of offsets in audio / audiot\r
87 16/wolf3d/WOLFSRC/ID_CA.C:      grstarts = (long _seg *)FP_SEG(&EGAhead);\r
88 16/wolf3d/WOLFSRC/ID_CA.C:      tinf = (byte _seg *)FP_SEG(&maphead);\r
89 16/wolf3d/WOLFSRC/ID_CA.C:              pos = ((mapfiletype     _seg *)tinf)->headeroffsets[i];\r
90 16/wolf3d/WOLFSRC/ID_CA.C:      audiostarts = (long _seg *)FP_SEG(&audiohead);\r
91 16/wolf3d/WOLFSRC/ID_CA.C:              ((mapfiletype _seg *)tinf)->RLEWtag);\r
92 16/wolf3d/WOLFSRC/ID_CA.C:              ((mapfiletype _seg *)tinf)->RLEWtag);\r
93 16/wolf3d/WOLFSRC/ID_CA.C:                                      source = (byte _seg *)bufferseg+(pos-bufferstart);\r
94 16/wolf3d/WOLFSRC/ID_IN.C:              byte _seg       *DemoBuffer;\r
95 16/wolf3d/WOLFSRC/ID_PM.C:                                      _seg *PMSegPages;\r
96 16/wolf3d/WOLFSRC/ID_PM.C:      void                    _seg *buf;\r
97 16/wolf3d/WOLFSRC/ID_PM.C:              MM_FreePtr(&(void _seg *)PMSegPages);\r
98 16/wolf3d/WOLFSRC/ID_SD.C:      word            *SoundTable;    // Really * _seg *SoundTable, but that don't work\r
99 16/wolf3d/WOLFSRC/ID_SD.C:              word                    _seg *DigiList;\r
100 16/wolf3d/WOLFSRC/ID_VH.C:pictabletype  _seg *pictable;\r
101 16/wolf3d/WOLFSRC/ID_VH.C:      byte            _seg *temp, far *dest, far *srcline;\r
102 16/wolf3d/WOLFSRC/ID_VH.C:      , fontstruct _seg *font)\r
103 16/wolf3d/WOLFSRC/ID_VH.C:      VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]);\r
104 16/wolf3d/WOLFSRC/ID_VH.C:      VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]);\r
105 16/wolf3d/WOLFSRC/ID_VH.C:      src = (byte _seg *)grsegs[STARTTILE8];\r
106 16/wolf3d/WOLFSRC/ID_VH.C:      src = (byte _seg *)grsegs[STARTTILE16];\r
107 16/wolf3d/WOLFSRC/ID_VH.C:              src = (byte _seg *)grsegs[STARTTILE16+i];\r
108 16/wolf3d/WOLFSRC/WL_DEBUG.C:   spritetype _seg *block;\r
109 16/wolf3d/WOLFSRC/WL_DEBUG.C:extern     word    _seg *DigiList;\r
110 16/wolf3d/WOLFSRC/WL_MENU.C:    fontstruct _seg *font;\r
111 16/wolf3d/WOLFSRC/WL_SCALE.C:t_compscale _seg *scaledirectory[MAXSCALEHEIGHT+1];\r
112 16/wolf3d/WOLFSRC/WL_SCALE.C:t_compscale        _seg *work;\r
113 16/wolf3d/WOLFSRC/WL_SCALE.C:   _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
114 16/wolf3d/WOLFSRC/WL_SCALE.C:   t_compshape     _seg *shape;\r
115 16/wolf3d/WOLFSRC/WL_SCALE.C:   t_compscale _seg *comptable;\r
116 16/wolf3d/WOLFSRC/WL_SCALE.C:   t_compshape     _seg *shape;\r
117 16/wolf3d/WOLFSRC/WL_SCALE.C:   t_compscale _seg *comptable;\r
118 16/wolf3d/WOLFSRC/WL_TEXT.C:    text = (char _seg *)grsegs[artnum];\r
119 16/wolf3d/WOLFSRC/WL_TEXT.C:    text = (char _seg *)layout;\r
120 16/wolf3d/WOLFSRC/WL_TEXT.C:    text = (char _seg *)grsegs[artnum];\r
121 16/wolf3d/WOLFSRC/WL_TEXT.C:    text = (char _seg *)layout;\r
122 16/Catacomb3D/C3_DEBUG.C:       spritetype _seg *block;\r
123 16/Catacomb3D/C3_GAME.C:        text = (char _seg *)grsegs[LEVEL1TEXT+mapon];\r
124 16/Catacomb3D/C3_GAME.C:        src = (byte _seg *)grsegs[STARTTILE8];\r
125 16/Catacomb3D/C3_GAME.C:        src = (byte _seg *)grsegs[STARTTILE16];\r
126 16/Catacomb3D/C3_GAME.C:                src = (byte _seg *)grsegs[STARTTILE16+i];\r
127 16/Catacomb3D/C3_SCALE.C:t_compscale _seg *scaledirectory[MAXSCALE+1];\r
128 16/Catacomb3D/C3_SCALE.C:t_compshape _seg *shapedirectory[NUMSCALEPICS];\r
129 16/Catacomb3D/C3_SCALE.C:       plane0 = (byte _seg *)grsegs[picnum];\r
130 16/Catacomb3D/C3_SCALE.C:       t_compscale     _seg *work;\r
131 16/Catacomb3D/C3_SCALE.C:       _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
132 16/Catacomb3D/C3_SCALE.C:unsigned BuildCompShape (t_compshape _seg **finalspot)\r
133 16/Catacomb3D/C3_SCALE.C:       t_compshape     _seg *work;\r
134 16/Catacomb3D/C3_SCALE.C:       work = (t_compshape _seg *)(0xa000+(buff+15)/16);\r
135 16/Catacomb3D/C3_SCALE.C:       _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
136 16/Catacomb3D/C3_SCALE.C:void ScaleShape (int xcenter, t_compshape _seg *compshape, unsigned scale)\r
137 16/Catacomb3D/C3_SCALE.C:       t_compscale _seg *comptable;\r
138 16/Catacomb3D/C3_WIZ.C: text = (char _seg *)grsegs[LEVEL1TEXT+mapon]+textstarts[number];\r
139 16/Catacomb3D/ID_CA.C:byte              _seg    *tinf;\r
140 16/Catacomb3D/ID_CA.C:unsigned  _seg    *mapsegs[3];\r
141 16/Catacomb3D/ID_CA.C:maptype           _seg    *mapheaderseg[NUMMAPS];\r
142 16/Catacomb3D/ID_CA.C:byte              _seg    *audiosegs[NUMSNDCHUNKS];\r
143 16/Catacomb3D/ID_CA.C:void              _seg    *grsegs[NUMCHUNKS];\r
144 16/Catacomb3D/ID_CA.C:long              _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
145 16/Catacomb3D/ID_CA.C:long              _seg *audiostarts;      // array of offsets in audio / audiot\r
146 16/Catacomb3D/ID_CA.C:  grstarts = (long _seg *)FP_SEG(&EGAhead);\r
147 16/Catacomb3D/ID_CA.C:  grstarts = (long _seg *)FP_SEG(&CGAhead);\r
148 16/Catacomb3D/ID_CA.C:  tinf = (byte _seg *)FP_SEG(&maphead);\r
149 16/Catacomb3D/ID_CA.C:  audiostarts = (long _seg *)FP_SEG(&audiohead);\r
150 16/Catacomb3D/ID_CA.C:  spritetype _seg *dest;\r
151 16/Catacomb3D/ID_CA.C:  dest = (spritetype _seg *)grsegs[chunk];\r
152 16/Catacomb3D/ID_CA.C:  dest = (spritetype _seg *)grsegs[chunk];\r
153 16/Catacomb3D/ID_CA.C:          pos = ((mapfiletype     _seg *)tinf)->headeroffsets[mapnum];\r
154 16/Catacomb3D/ID_CA.C:          ((mapfiletype _seg *)tinf)->RLEWtag);\r
155 16/Catacomb3D/ID_CA.C:          ((mapfiletype _seg *)tinf)->RLEWtag);\r
156 16/Catacomb3D/ID_CA.C:                                  source = (byte _seg *)bufferseg+(pos-bufferstart);\r
157 16/Catacomb3D/ID_IN.C:          byte _seg       *DemoBuffer;\r
158 16/Catacomb3D/ID_IN.C:IN_StartDemoPlayback(byte _seg *buffer,word bufsize)\r
159 16/Catacomb3D/ID_RF.C:  spritetype _seg *block;\r
160 16/Catacomb3D/ID_RF.C:  block = (spritetype _seg *)grsegs[spritenumber];\r
161 16/Catacomb3D/ID_RF.C:  spritetype _seg *block;\r
162 16/Catacomb3D/ID_RF.C:  block = (spritetype _seg *)grsegs[spritenumber];\r
163 16/Catacomb3D/ID_SD.C:  word            *SoundTable;    // Really * _seg *SoundTable, but that don't work\r
164 16/Catacomb3D/ID_VW.C:pictabletype      _seg *pictable;\r
165 16/Catacomb3D/ID_VW.C:pictabletype      _seg *picmtable;\r
166 16/Catacomb3D/ID_VW.C:spritetabletype _seg *spritetable;\r
167 16/Catacomb3D/ID_VW.C:          fontstruct _seg *font);\r
168 16/Catacomb3D/ID_VW.C:  spritetype _seg *block;\r
169 16/Catacomb3D/ID_VW.C:  block = (spritetype _seg *)grsegs[chunknum];\r
170 16/Catacomb3D/ID_VW.C:VWL_MeasureString (char far *string, word *width, word *height, fontstruct _seg *font)\r
171 16/Catacomb3D/ID_VW.C:  VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]);\r
172 16/Catacomb3D/ID_VW.C:  VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]);\r
173 16/Catacomb3D/ID_VW.C:  spritetype _seg *block;\r
174 16/Catacomb3D/ID_VW.C:  block = (spritetype _seg *)grsegs[chunknum];\r
175 16/CatacombApocalypse/C6_GAME.C:        text = (char _seg *)grsegs[LEVEL1TEXT+mapon];\r
176 16/CatacombApocalypse/C6_GAME.C:        src = (byte _seg *)grsegs[STARTTILE8];\r
177 16/CatacombApocalypse/C6_GAME.C:        src = (byte _seg *)grsegs[STARTTILE16];\r
178 16/CatacombApocalypse/C6_GAME.C:                src = (byte _seg *)grsegs[STARTTILE16+i];\r
179 16/CatacombApocalypse/C6_SCALE.C:t_compscale _seg *scaledirectory[NUMSCALEPICS];\r
180 16/CatacombApocalypse/C6_SCALE.C:t_compshape _seg *shapedirectory[NUMSCALEPICS];\r
181 16/CatacombApocalypse/C6_SCALE.C:       plane0 = (byte _seg *)grsegs[picnum];\r
182 16/CatacombApocalypse/C6_SCALE.C:       t_compscale     _seg *work;\r
183 16/CatacombApocalypse/C6_SCALE.C:       _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
184 16/CatacombApocalypse/C6_SCALE.C:unsigned BuildCompShape (t_compshape _seg **finalspot)\r
185 16/CatacombApocalypse/C6_SCALE.C:       t_compshape     _seg *work;\r
186 16/CatacombApocalypse/C6_SCALE.C:       work = (t_compshape _seg *)(0xa000+(buff+15)/16);\r
187 16/CatacombApocalypse/C6_SCALE.C:       _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
188 16/CatacombApocalypse/C6_SCALE.C:void ScaleShape (int xcenter, t_compshape _seg *compshape, unsigned scale)\r
189 16/CatacombApocalypse/C6_SCALE.C:       t_compscale _seg *comptable;\r
190 16/CatacombApocalypse/C6_WIZ.C: text = (char _seg *)grsegs[LEVEL1TEXT+mapon]+textstarts[number];\r
191 16/CatacombApocalypse/C6_WIZ.C: txt = (char _seg *)grsegs[SCROLLTEXT];\r
192 16/CatacombApocalypse/C6_WIZ.C: txt = (char _seg *)grsegs[SCROLLTEXT]+ofset;\r
193 16/CatacombApocalypse/GELIB.C:  fontstruct _seg *font = (fontstruct _seg *)grsegs[STARTFONT];\r
194 16/CatacombApocalypse/ID_CA.C:byte              _seg    *tinf;\r
195 16/CatacombApocalypse/ID_CA.C:unsigned  _seg    *mapsegs[3];\r
196 16/CatacombApocalypse/ID_CA.C:maptype           _seg    *mapheaderseg[NUMMAPS];\r
197 16/CatacombApocalypse/ID_CA.C:byte              _seg    *audiosegs[NUMSNDCHUNKS];\r
198 16/CatacombApocalypse/ID_CA.C:void              _seg    *grsegs[NUMCHUNKS];\r
199 16/CatacombApocalypse/ID_CA.C:long              _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
200 16/CatacombApocalypse/ID_CA.C:long              _seg *audiostarts;      // array of offsets in audio / audiot\r
201 16/CatacombApocalypse/ID_CA.C:  grstarts = (long _seg *)FP_SEG(&EGAhead);\r
202 16/CatacombApocalypse/ID_CA.C:  grstarts = (long _seg *)FP_SEG(&CGAhead);\r
203 16/CatacombApocalypse/ID_CA.C:  tinf = (byte _seg *)FP_SEG(&maphead);\r
204 16/CatacombApocalypse/ID_CA.C:  audiostarts = (long _seg *)FP_SEG(&audiohead);\r
205 16/CatacombApocalypse/ID_CA.C:  spritetype _seg *dest;\r
206 16/CatacombApocalypse/ID_CA.C:  dest = (spritetype _seg *)grsegs[chunk];\r
207 16/CatacombApocalypse/ID_CA.C:  dest = (spritetype _seg *)grsegs[chunk];\r
208 16/CatacombApocalypse/ID_CA.C:          pos = ((mapfiletype     _seg *)tinf)->headeroffsets[mapnum];\r
209 16/CatacombApocalypse/ID_CA.C:          ((mapfiletype _seg *)tinf)->RLEWtag);\r
210 16/CatacombApocalypse/ID_CA.C:          ((mapfiletype _seg *)tinf)->RLEWtag);\r
211 16/CatacombApocalypse/ID_CA.C:                                  source = (byte _seg *)bufferseg+(pos-bufferstart);\r
212 16/CatacombApocalypse/ID_IN.C://                byte _seg       *DemoBuffer;\r
213 16/CatacombApocalypse/ID_IN.C:IN_StartDemoPlayback(byte _seg *buffer,word bufsize)\r
214 16/CatacombApocalypse/ID_RF.C:  spritetype _seg *block;\r
215 16/CatacombApocalypse/ID_RF.C:  block = (spritetype _seg *)grsegs[spritenumber];\r
216 16/CatacombApocalypse/ID_RF.C:  spritetype _seg *block;\r
217 16/CatacombApocalypse/ID_RF.C:  block = (spritetype _seg *)grsegs[spritenumber];\r
218 16/CatacombApocalypse/ID_SD.C:  word            *SoundTable;    // Really * _seg *SoundTable, but that don't work\r
219 16/CatacombApocalypse/ID_VW.C:pictabletype      _seg *pictable;\r
220 16/CatacombApocalypse/ID_VW.C:pictabletype      _seg *picmtable;\r
221 16/CatacombApocalypse/ID_VW.C:spritetabletype _seg *spritetable;\r
222 16/CatacombApocalypse/ID_VW.C:          fontstruct _seg *font);\r
223 16/CatacombApocalypse/ID_VW.C:  spritetype _seg *block;\r
224 16/CatacombApocalypse/ID_VW.C:  block = (spritetype _seg *)grsegs[chunknum];\r
225 16/CatacombApocalypse/ID_VW.C:VWL_MeasureString (char far *string, word *width, word *height, fontstruct _seg *font)\r
226 16/CatacombApocalypse/ID_VW.C:  VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]);\r
227 16/CatacombApocalypse/ID_VW.C:  VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]);\r
228 16/CatacombApocalypse/ID_VW.C:  spritetype _seg *block;\r
229 16/CatacombApocalypse/ID_VW.C:  block = (spritetype _seg *)grsegs[chunknum];\r