16/CatacombApocalypse/C6_DEBUG.C: CA_CacheGrChunk(LEVEL1TEXT+mapon); 16/CatacombApocalypse/C6_DEBUG.C: CA_CacheGrChunk(LEVEL1TEXT+mapon); 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk(LEVEL1TEXT+mapon); 16/CatacombApocalypse/C6_GAME.C: CA_CacheMap (gamestate.mapon); 16/CatacombApocalypse/C6_GAME.C:// CA_MarkGrChunk(NORTHICONSPR); 16/CatacombApocalypse/C6_GAME.C:// CA_CacheMarks(NULL); 16/CatacombApocalypse/C6_GAME.C: CA_LoadAllSounds (); 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (FINALEPIC); 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (STATUSPIC); 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (STARTTILE16+i); 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (i); 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (i); 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (i); 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (HIGHSCORESPIC); 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&skycolor,sizeof(skycolor))) 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&groundcolor,sizeof(groundcolor))) 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&FreezeTime,sizeof(FreezeTime))) 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&gamestate,sizeof(gamestate))) 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&EASYMODEON,sizeof(EASYMODEON))) 16/CatacombApocalypse/C6_MAIN.C: compressed = (unsigned)CA_RLEWCompress ((unsigned huge *)mapsegs[i] 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)bigbuffer,compressed+2) ) 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)o,sizeof(objtype))) 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&skycolor,sizeof(skycolor))) 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&groundcolor,sizeof(groundcolor))) 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&FreezeTime,sizeof(FreezeTime))) 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&gamestate,sizeof(gamestate))) 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&EASYMODEON,sizeof(EASYMODEON))) 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&compressed,sizeof(compressed)) ) 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)bigbuffer,compressed) ) 16/CatacombApocalypse/C6_MAIN.C: CA_RLEWexpand ((unsigned huge *)bigbuffer, 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)new,sizeof(objtype))) 16/CatacombApocalypse/C6_MAIN.C: CA_ClearMarks(); 16/CatacombApocalypse/C6_MAIN.C: CA_Shutdown (); 16/CatacombApocalypse/C6_MAIN.C: CA_Startup (); 16/CatacombApocalypse/C6_MAIN.C: CA_ClearMarks (); 16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(STARTFONT); 16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(STARTTILE8); 16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(STARTTILE8M); 16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(HAND1PICM); 16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(NORTHICONSPR); 16/CatacombApocalypse/C6_MAIN.C: CA_CacheMarks (NULL); 16/CatacombApocalypse/C6_MAIN.C: CA_SetAllPurge (); 16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (PIRACY); 16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (picnum); 16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (picnum); 16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (OUTOFMEM); 16/CatacombApocalypse/C6_PLAY.C: CA_LoadAllSounds(); 16/CatacombApocalypse/C6_PLAY.C: CA_LoadAllSounds(); 16/CatacombApocalypse/C6_PLAY.C: CA_CacheAudioChunk(STARTMUSIC + chunk); 16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (picnum); 16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk(SCROLLTEXT); 16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (SCROLLTOPPIC); 16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (SCROLL1PIC); 16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (SCROLLBOTTOMPIC); 16/CatacombApocalypse/GELIB.C: if ((!CA_FarWrite(handle,(void far *)GAMENAME,sizeof(GAMENAME))) || (!CA_FarWrite(handle,(void far *)SAVEVER_DATA,sizeof(SAVEVER_DATA)))) 16/CatacombApocalypse/GELIB.C: if ((!CA_FarRead(handle,(void far *)&ID,sizeof(ID))) || (!CA_FarRead(handle,(void far *)&VER,sizeof(VER)))) 16/CatacombApocalypse/GELIB.C:// GE_LoadAllDigiSounds() - This is a hook that CA_LoadAllSounds() 16/CatacombApocalypse/GELIB.C:// GE_FreeAllDigiSounds() -- This is a hook that CA_LoadAllSounds() 16/CatacombApocalypse/GELIB.C: CA_CacheAudioChunk (start); 16/CatacombApocalypse/GELIB.C: CA_CacheAudioChunk (start); 16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(i); 16/CatacombApocalypse/GELIB.C: CA_ClearMarks(); 16/CatacombApocalypse/GELIB.C: CA_CacheMarks(NULL); 16/CatacombApocalypse/GELIB.C: CA_CacheMarks(title); 16/CatacombApocalypse/GELIB.C: CA_CacheMarks(title); 16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(pi_shape_table[shapenum].shapenum); 16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(pi_shape_table[loop].shapenum); 16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(shapenum+loop); 16/CatacombApocalypse/GELIB.C: CA_CacheMarks(NULL); 16/CatacombApocalypse/ID_MM.C://CA_OpenDebug (); 16/CatacombApocalypse/ID_MM.C://CA_CloseDebug (); 16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16+tile); 16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16+next); 16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16M+tile); 16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16M+next); 16/CatacombApocalypse/ID_US.C: if (CA_FarRead(file,(byte far *)buf,len)) 16/CatacombApocalypse/ID_US.C: CA_LoadAllSounds(); 16/CatacombApocalypse/ID_US.C: CA_UpLevel(); 16/CatacombApocalypse/ID_US.C: CA_MarkGrChunk(i); 16/CatacombApocalypse/ID_US.C: CA_MarkGrChunk(CTL_LITTLEMASKPICM); 16/CatacombApocalypse/ID_US.C: CA_MarkGrChunk(CTL_LSMASKPICM); 16/CatacombApocalypse/ID_US.C: CA_CacheMarks("Options Screen"); 16/CatacombApocalypse/ID_US.C: CA_DownLevel(); 16/CatacombApocalypse/ID_US_2.C: CA_UpLevel(); 16/CatacombApocalypse/ID_US_2.C: CA_MarkGrChunk(i); 16/CatacombApocalypse/ID_US_2.C:// CA_MarkGrChunk(i); 16/CatacombApocalypse/ID_US_2.C: CA_MarkGrChunk(STARTFONT+1); // Little font 16/CatacombApocalypse/ID_US_2.C: CA_MarkGrChunk(CP_MENUMASKPICM); // Mask for dialogs 16/CatacombApocalypse/ID_US_2.C: CA_CacheMarks("Control Panel"); 16/CatacombApocalypse/ID_US_2.C: CA_LoadAllSounds(); 16/CatacombApocalypse/ID_US_2.C: CA_DownLevel(); 16/CatacombApocalypse/ID_US_2.C: CA_LoadAllSounds(); 16/CatacombApocalypse/ID_VW.C: CA_CacheGrChunk (spritenum); 16/CatacombApocalypse/JAMPAK.C: CA_LoadFile(SourceFile,&SrcPtr); 16/CatacombApocalypse/JAMPAK.C: CA_LoadFile(SourceFile,DstPtr); 16/CatacombApocalypse/JAMPAK.C: if (!CA_FarRead(handle,MK_FP(*MemPtr,0),ChunkLen)) 16/CatacombApocalypse/SOFT.C: CA_LoadFile(SourceFile,&SrcPtr); 16/CatacombApocalypse/SOFT.C: CA_LoadFile(SourceFile,DstPtr); 16/CatacombApocalypse/SOFT.C: if (!CA_FarRead(handle,MK_FP(*MemPtr,0),ChunkLen)) 16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16+tile); 16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16+next); 16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16M+tile); 16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16M+next); 16/keen/id_us.c: if (CA_FarRead(file,(byte far *)buf,len)) 16/keen/id_us.c: CA_LoadAllSounds(); 16/keen/id_us.c: CA_UpLevel(); 16/keen/id_us.c: CA_MarkGrChunk(i); 16/keen/id_us.c: CA_MarkGrChunk(CTL_LITTLEMASKPICM); 16/keen/id_us.c: CA_MarkGrChunk(CTL_LSMASKPICM); 16/keen/id_us.c: CA_CacheMarks("Options Screen", 0); 16/keen/id_us.c: CA_DownLevel(); 16/keen/id_vw.c: CA_CacheGrChunk (spritenum); 16/keen/kd_demo.c: if (!CA_FarWrite(file,(void far *)&gamestate,sizeof(gamestate))) 16/keen/kd_demo.c: compressed = CA_RLEWCompress ((unsigned huge *)mapsegs[i] 16/keen/kd_demo.c: if (!CA_FarWrite(file,(void far *)bigbuffer,compressed+2) ) 16/keen/kd_demo.c: if (!CA_FarWrite(file,(void far *)o,sizeof(objtype))) 16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)&gamestate,sizeof(gamestate))) 16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)&compressed,sizeof(compressed)) ) 16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)bigbuffer,compressed) ) 16/keen/kd_demo.c: CA_RLEWexpand ((unsigned huge *)bigbuffer, 16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)new,sizeof(objtype))) 16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)new,sizeof(objtype))) 16/keen/kd_demo.c: CA_ClearMarks(); 16/keen/kd_main.c: CA_Shutdown (); 16/keen/kd_main.c: CA_Startup (); 16/keen/kd_main.c: CA_ClearMarks (); 16/keen/kd_main.c: CA_MarkGrChunk(STARTFONT); 16/keen/kd_main.c: CA_MarkGrChunk(STARTFONTM); 16/keen/kd_main.c: CA_MarkGrChunk(STARTTILE8); 16/keen/kd_main.c: CA_MarkGrChunk(STARTTILE8M); 16/keen/kd_main.c: CA_MarkGrChunk(i); 16/keen/kd_main.c: CA_CacheMarks (NULL, 0); 16/keen/kd_main.c: CA_LoadAllSounds (); 16/keen/kd_play.c: CA_MarkGrChunk(j); 16/keen/kd_play.c: CA_CacheMap (gamestate.mapon); 16/keen/kd_play.c: CA_ClearMarks (); 16/keen/kd_play.c: CA_CacheMarks (levelnames[mapon], 0); 16/keen/soft.c: CA_LoadFile(SourceFile,&SrcPtr); 16/keen/soft.c: CA_LoadFile(SourceFile,DstPtr); 16/keen/soft.c: if (!CA_FarRead(handle,MK_FP(*MemPtr,0),ChunkLen)) 16/wf3d8086/id_pm.c: if (!CA_FarRead(PageFile,buf,length)) 16/wf3d8086/id_pm.c: if (!CA_FarRead(PageFile,(byte far *)buf,size)) 16/wf3d8086/id_pm.c: if (!CA_FarRead(PageFile,(byte far *)buf,size)) 16/wf3d8086/id_vh.c: CA_CacheGrChunk (STARTTILE8); 16/wf3d8086/id_vh.c: CA_CacheGrChunk (STARTTILE16+i); 16/wf3d8086/id_vh.c: CA_CacheGrChunk (i); 16/wf3d8086/wl_act2.c: CA_UpLevel (); 16/wf3d8086/wl_act2.c: CA_CacheScreen(C_LETSSEEPIC); 16/wf3d8086/wl_act2.c: CA_DownLevel (); 16/wf3d8086/wl_debug.c: CA_SetAllPurge(); 16/wf3d8086/wl_game.c: CA_CacheMap (gamestate.mapon+10*gamestate.episode); 16/wf3d8086/wl_game.c: CA_LoadAllSounds (); 16/wf3d8086/wl_game.c: CA_CacheGrChunk (STATUSBARPIC); 16/wf3d8086/wl_game.c: CA_WriteFile (demoname,(void far *)demobuffer,length); 16/wf3d8086/wl_game.c: CA_CacheGrChunk(STARTFONT); 16/wf3d8086/wl_game.c: CA_CacheGrChunk(dems[demonumber]); 16/wf3d8086/wl_game.c: CA_LoadFile (demoname,&demobuffer); 16/wf3d8086/wl_inter.c: CA_CacheScreen (screen); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (palette); 16/wf3d8086/wl_inter.c: CA_CacheScreen (ENDSCREEN3PIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (END3PALETTE); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE1PIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE2PIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE3PIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE4PIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(STARTFONT); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_TIMECODEPIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_ENDRATIOSPIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (PG13PIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_INTERMISSIONPIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT+1); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT+1); 16/wf3d8086/wl_inter.c:// CA_CacheGrChunk (C_CODEPIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (HIGHSCORESPIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (C_LEVELPIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (C_SCOREPIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (C_NAMEPIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT+1); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(STARTFONT+1); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_BACKDROPPIC); 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(STARTFONT+1); 16/wf3d8086/wl_inter.c: CA_LoadAllSounds(); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&gamestate,sizeof(gamestate)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)tilemap,sizeof(tilemap)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)actorat,sizeof(actorat)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)areaconnect,sizeof(areaconnect)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)areabyplayer,sizeof(areabyplayer)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)ob,sizeof(*ob)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&nullobj,sizeof(nullobj)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&laststatobj,sizeof(laststatobj)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)statobjlist,sizeof(statobjlist)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)doorposition,sizeof(doorposition)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)doorobjlist,sizeof(doorobjlist)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwallstate,sizeof(pwallstate)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwallx,sizeof(pwallx)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwally,sizeof(pwally)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwalldir,sizeof(pwalldir)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwallpos,sizeof(pwallpos)); 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&checksum,sizeof(checksum)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&gamestate,sizeof(gamestate)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)tilemap,sizeof(tilemap)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)actorat,sizeof(actorat)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)areaconnect,sizeof(areaconnect)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)areabyplayer,sizeof(areabyplayer)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)player,sizeof(*player)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&nullobj,sizeof(nullobj)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&laststatobj,sizeof(laststatobj)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)statobjlist,sizeof(statobjlist)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)doorposition,sizeof(doorposition)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)doorobjlist,sizeof(doorobjlist)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwallstate,sizeof(pwallstate)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwallx,sizeof(pwallx)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwally,sizeof(pwally)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwalldir,sizeof(pwalldir)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwallpos,sizeof(pwallpos)); 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&oldchecksum,sizeof(oldchecksum)); 16/wf3d8086/wl_main.c: CA_Shutdown (); 16/wf3d8086/wl_main.c: CA_CacheGrChunk (STARTFONT+1); 16/wf3d8086/wl_main.c: CA_LoadAllSounds (); 16/wf3d8086/wl_main.c: CA_Startup (); 16/wf3d8086/wl_main.c: CA_CacheGrChunk (ERRORSCREEN); 16/wf3d8086/wl_main.c: CA_CacheGrChunk(STARTFONT); 16/wf3d8086/wl_main.c: CA_UpLevel (); 16/wf3d8086/wl_main.c: CA_DownLevel (); 16/wf3d8086/wl_main.c: CA_CacheGrChunk (ORDERSCREEN); 16/wf3d8086/wl_main.c: CA_CacheGrChunk (ERRORSCREEN); 16/wf3d8086/wl_main.c: CA_CacheGrChunk (TITLEPALETTE); 16/wf3d8086/wl_main.c: CA_CacheGrChunk (TITLE1PIC); 16/wf3d8086/wl_main.c: CA_CacheGrChunk (TITLE2PIC); 16/wf3d8086/wl_main.c: CA_CacheScreen (TITLEPIC); 16/wf3d8086/wl_main.c: CA_CacheScreen (CREDITSPIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk (IDGUYS1PIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk (IDGUYS2PIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk (IDGUYSPALETTE); 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_OPTIONSPIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MRETGAMEPIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MENDGAMEPIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MRETDEMOPIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MSCORESPIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR2PIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING1PIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING2PIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_SAVEGAMEPIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MOUSELBACKPIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR2PIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING1PIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING2PIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_LOADGAMEPIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MOUSELBACKPIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1); 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_EPISODEPIC); 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_SKILLPIC); 16/wf3d8086/wl_menu.c: CA_LoadAllSounds(); 16/wf3d8086/wl_menu.c: CA_LoadAllSounds(); 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_SOUNDPIC); 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_MOUSESENSPIC); 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_CONTROLPIC); 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_CUSTOMPIC); 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_CHANGEPIC); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(i); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1); 16/wf3d8086/wl_menu.c: CA_LoadAllSounds(); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(pic); 16/wf3d8086/wl_menu.c: CA_CacheGrChunk (STARTFONT+1); 16/wf3d8086/wl_menu.c: CA_CacheAudioChunk(STARTMUSIC + chunk); 16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT+1); 16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT+1); 16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT+1); 16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT); 16/wf3d8086/wl_play.c: CA_CacheAudioChunk(STARTMUSIC + chunk); 16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_TOPWINDOWPIC); 16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_LEFTWINDOWPIC); 16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_RIGHTWINDOWPIC); 16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_BOTTOMINFOPIC); 16/wf3d8086/wl_text.c: CA_CacheMarks (); 16/wf3d8086/wl_text.c: CA_MarkGrChunk (picnum); 16/wf3d8086/wl_text.c: CA_MarkGrChunk (picnum); 16/wf3d8086/wl_text.c: CA_MarkGrChunk(STARTFONT); 16/wf3d8086/wl_text.c: CA_CacheScreen(snames[pagenum - 1]); 16/wf3d8086/wl_text.c: CA_CacheScreen(enames[which*2 + pagenum - 1]); 16/wf3d8086/wl_text.c: CA_UpLevel (); 16/wf3d8086/wl_text.c: CA_DownLevel (); 16/wf3d8086/wl_text.c: CA_CacheGrChunk (artnum); 16/wf3d8086/wl_text.c: CA_LoadFile (helpfilename,&layout); 16/wf3d8086/wl_text.c: CA_DownLevel (); 16/wf3d8086/wl_text.c: CA_UpLevel (); 16/wf3d8086/wl_text.c: CA_DownLevel (); 16/wf3d8086/wl_text.c: CA_CacheGrChunk (artnum); 16/wf3d8086/wl_text.c: CA_LoadFile (endfilename,&layout); 16/wf3d8086/wl_text.c: CA_DownLevel (); 16/wolf3d/WOLFSRC/ID_PM.C: if (!CA_FarRead(PageFile,buf,length)) 16/wolf3d/WOLFSRC/ID_PM.C: if (!CA_FarRead(PageFile,(byte far *)buf,size)) 16/wolf3d/WOLFSRC/ID_PM.C: if (!CA_FarRead(PageFile,(byte far *)buf,size)) 16/wolf3d/WOLFSRC/ID_VH.C: CA_CacheGrChunk (STARTTILE8); 16/wolf3d/WOLFSRC/ID_VH.C: CA_CacheGrChunk (STARTTILE16+i); 16/wolf3d/WOLFSRC/ID_VH.C: CA_CacheGrChunk (i); 16/wolf3d/WOLFSRC/WL_ACT2.C: CA_UpLevel (); 16/wolf3d/WOLFSRC/WL_ACT2.C: CA_CacheScreen(C_LETSSEEPIC); 16/wolf3d/WOLFSRC/WL_ACT2.C: CA_DownLevel (); 16/wolf3d/WOLFSRC/WL_DEBUG.C: CA_SetAllPurge(); 16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheMap (gamestate.mapon+10*gamestate.episode); 16/wolf3d/WOLFSRC/WL_GAME.C: CA_LoadAllSounds (); 16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheGrChunk (STATUSBARPIC); 16/wolf3d/WOLFSRC/WL_GAME.C: CA_WriteFile (demoname,(void far *)demobuffer,length); 16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheGrChunk(STARTFONT); 16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheGrChunk(dems[demonumber]); 16/wolf3d/WOLFSRC/WL_GAME.C: CA_LoadFile (demoname,&demobuffer); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheScreen (screen); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (palette); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheScreen (ENDSCREEN3PIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (END3PALETTE); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE1PIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE2PIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE3PIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE4PIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(STARTFONT); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_TIMECODEPIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_ENDRATIOSPIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (PG13PIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_INTERMISSIONPIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT+1); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT+1); 16/wolf3d/WOLFSRC/WL_INTER.C:// CA_CacheGrChunk (C_CODEPIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (HIGHSCORESPIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (C_LEVELPIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (C_SCOREPIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (C_NAMEPIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT+1); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(STARTFONT+1); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_BACKDROPPIC); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(STARTFONT+1); 16/wolf3d/WOLFSRC/WL_INTER.C: CA_LoadAllSounds(); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&gamestate,sizeof(gamestate)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)tilemap,sizeof(tilemap)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)actorat,sizeof(actorat)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)areaconnect,sizeof(areaconnect)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)areabyplayer,sizeof(areabyplayer)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)ob,sizeof(*ob)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&nullobj,sizeof(nullobj)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&laststatobj,sizeof(laststatobj)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)statobjlist,sizeof(statobjlist)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)doorposition,sizeof(doorposition)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)doorobjlist,sizeof(doorobjlist)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwallstate,sizeof(pwallstate)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwallx,sizeof(pwallx)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwally,sizeof(pwally)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwalldir,sizeof(pwalldir)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwallpos,sizeof(pwallpos)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&checksum,sizeof(checksum)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&gamestate,sizeof(gamestate)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)tilemap,sizeof(tilemap)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)actorat,sizeof(actorat)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)areaconnect,sizeof(areaconnect)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)areabyplayer,sizeof(areabyplayer)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)player,sizeof(*player)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&nullobj,sizeof(nullobj)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&laststatobj,sizeof(laststatobj)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)statobjlist,sizeof(statobjlist)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)doorposition,sizeof(doorposition)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)doorobjlist,sizeof(doorobjlist)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwallstate,sizeof(pwallstate)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwallx,sizeof(pwallx)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwally,sizeof(pwally)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwalldir,sizeof(pwalldir)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwallpos,sizeof(pwallpos)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&oldchecksum,sizeof(oldchecksum)); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_Shutdown (); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (STARTFONT+1); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_LoadAllSounds (); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_Startup (); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (ERRORSCREEN); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk(STARTFONT); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_UpLevel (); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_DownLevel (); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (ORDERSCREEN); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (ERRORSCREEN); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (TITLEPALETTE); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (TITLE1PIC); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (TITLE2PIC); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheScreen (TITLEPIC); 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheScreen (CREDITSPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (IDGUYS1PIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (IDGUYS2PIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (IDGUYSPALETTE); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_OPTIONSPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MRETGAMEPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MENDGAMEPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MRETDEMOPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MSCORESPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR2PIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING1PIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING2PIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_SAVEGAMEPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MOUSELBACKPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR2PIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING1PIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING2PIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_LOADGAMEPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MOUSELBACKPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_EPISODEPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_SKILLPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_LoadAllSounds(); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_LoadAllSounds(); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_SOUNDPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_MOUSESENSPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_CONTROLPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_CUSTOMPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_CHANGEPIC); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(i); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_LoadAllSounds(); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(pic); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (STARTFONT+1); 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheAudioChunk(STARTMUSIC + chunk); 16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT+1); 16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT+1); 16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT+1); 16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT); 16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheAudioChunk(STARTMUSIC + chunk); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_TOPWINDOWPIC); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_LEFTWINDOWPIC); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_RIGHTWINDOWPIC); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_BOTTOMINFOPIC); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheMarks (); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk (picnum); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk (picnum); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(STARTFONT); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheScreen(snames[pagenum - 1]); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheScreen(enames[which*2 + pagenum - 1]); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_UpLevel (); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel (); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheGrChunk (artnum); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_LoadFile (helpfilename,&layout); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel (); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_UpLevel (); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel (); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheGrChunk (artnum); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_LoadFile (endfilename,&layout); 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel ();