# serial output is plain text ASCII.
DEBUGSERIAL=1
-DELLOGFILE=0
+DELLOGFILE=1
#192x144
#wwww will add these
# objects
#
VGMSNDOBJ = vgmSnd.$(OBJ)
-#OLDLIBOBJS=bitmap.$(OBJ) 16render.$(OBJ)
-GFXLIBOBJS = 16_vl.$(OBJ) 16_vl_1.$(OBJ) 16_vl_2.$(OBJ) 16_vlpal.$(OBJ) 16text.$(OBJ) bakapee.$(OBJ) scroll16.$(OBJ) 16_vrs.$(OBJ) 16_spri.$(OBJ) $(OLDLIBOBJS)
+OLDLIBOBJS=bitmap.$(OBJ) 16render.$(OBJ)
+GFXLIBOBJS = 16_vl.$(OBJ) 16_vl_1.$(OBJ) 16_vl_2.$(OBJ) 16_vlpal.$(OBJ) 16text.$(OBJ) bakapee.$(OBJ) scroll16.$(OBJ) 16_vrs.$(OBJ) 16_spri.$(OBJ)
16LIBOBJS = 16_mm.$(OBJ) 16_pm.$(OBJ) 16_ca.$(OBJ) 16_tail.$(OBJ) 16_head.$(OBJ) 16_enti.$(OBJ) 16_dbg.$(OBJ) 16_in.$(OBJ) kitten.$(OBJ) 16_hc.$(OBJ) 16_wcpu.$(OBJ) 16_timer.$(OBJ) jsmn.$(OBJ) 16_map.$(OBJ) 16text.$(OBJ) 16_sd.$(OBJ) 16_tail_.$(OBJ) 16_dbg_1.$(OBJ)
DOSLIBOBJ = adlib.$(OBJ) 8254.$(OBJ) 8259.$(OBJ) dos.$(OBJ) cpu.$(OBJ)
!ifeq DEBUGSERIAL 1
#
# Files locations
#
-.c : $(SRC);$(SRCLIB);$(MODEXLIB16);$(JSMNLIB);$(NYANLIB);$(VGMSNDLIB);$(WCPULIB);$(UTIL)
+.c : $(SRC);$(SRCLIB);$(MODEXLIB16);$(JSMNLIB);$(NYANLIB);$(VGMSNDLIB);$(WCPULIB);$(UTIL);16/$(SRCLIB)
.asm : $(MODEXLIB);$(UTIL)
vgmtest.exe &
sountest.exe &
xcroll.exe &
+ 0croll.exe &
inputest.exe &
vrstest.exe &
tesuto.exe &
#
# Test Executables!
#
+0croll.exe: 0croll.$(OBJ) $(16LIB) gfx.lib $(DOSLIB) $(OLDLIBOBJS)
+0croll.$(OBJ): $(SRC)/0croll.c
scroll.exe: scroll.$(OBJ) $(16LIB) gfx.lib $(DOSLIB)
scroll.$(OBJ): $(SRC)/scroll.c
xcroll.exe: xcroll.$(OBJ) $(16LIB) gfx.lib $(DOSLIB)
16planar.$(OBJ):$(MODEXLIB16)/16planar.c $(MODEXLIB16)/16planar.h
16_vrs.$(OBJ): $(SRCLIB)/16_vrs.c $(SRCLIB)/16_vrs.h $(DOSLIB)
16_spri.$(OBJ):$(SRCLIB)/16_spri.c $(SRCLIB)/16_spri.h
-bitmap.$(OBJ): $(SRCLIB)/bitmap.c $(SRCLIB)/bitmap.h
+bitmap.$(OBJ): 16/$(SRCLIB)/bitmap.c 16/$(SRCLIB)/bitmap.h
planar.$(OBJ): $(SRCLIB)/planar.c $(SRCLIB)/planar.h
scroll16.$(OBJ):$(SRCLIB)/scroll16.c $(SRCLIB)/scroll16.h
16text.$(OBJ): $(SRCLIB)/16text.c $(SRCLIB)/16text.h