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added a file which explains something important
[proj16/16.git] / src / bakapi.c
index fa03d40..2d5837a 100755 (executable)
@@ -1,5 +1,5 @@
 /* Project 16 Source Code~\r
- * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ * Copyright (C) 2012-2021 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
  *\r
  * This file is part of Project 16.\r
  *\r
@@ -31,10 +31,6 @@ sword vgamodex_mode = 1; //  1 = 320x240 with buffer
 void TL_VidInit(global_game_variables_t *gvar){}\r
 //int ch=0x0;\r
 \r
-#define SETUPPAGEBAKAPI \\r
-gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]/*, &gvar.video*/); \\r
-gvar.video.page[1] = modexNextPage(&gvar.video.page[0]);\r
-\r
 \r
 void\r
 main(int argc, char *argvar[])\r
@@ -42,9 +38,9 @@ main(int argc, char *argvar[])
        static global_game_variables_t gvar;\r
        struct glob_game_vars   *ggvv;\r
        char *a;\r
-       int i;\r
-       word panq=1, pand=0;\r
-       boolean panswitch=0;\r
+       int i,c;\r
+       word panq=1, pand=0,showding=0;\r
+       boolean panswitch=0,bptest=1,runding=1;\r
 \r
        ggvv=&gvar;\r
 \r
@@ -75,52 +71,21 @@ main(int argc, char *argvar[])
                }\r
        }\r
 \r
-       // DOSLIB: check our environment\r
-       probe_dos();\r
-\r
-       // DOSLIB: what CPU are we using?\r
-       // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
-       //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
-       //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
-       //      the CPU to carry out tasks. --J.C.\r
-       cpu_probe();\r
-\r
-       // DOSLIB: check for VGA\r
-       if (!probe_vga()) {\r
-               printf("VGA probe failed\n");\r
-               return;\r
-       }\r
-       // hardware must be VGA or higher!\r
-       if (!(vga_state.vga_flags & VGA_IS_VGA)) {\r
-               printf("This program requires VGA or higher graphics hardware\n");\r
-               return;\r
-       }\r
-       textInit();\r
+       // initiate doslib //\r
+       TL_DosLibStartup(&gvar);\r
 \r
        // main variables values\r
        d=4; // switch variable\r
        key=2; // default screensaver number\r
-       xpos=TILEWHD;\r
-       ypos=TILEWHD;\r
-       xdir=1;\r
-       ydir=1;\r
+       xpos=TILEWHD; ypos=TILEWHD; xdir=1; ydir=1;\r
 \r
        VGAmodeX(vgamodex_mode, 0, &gvar); // TODO: Suggestion: Instead of magic numbers for the first param, might I suggest defining an enum or some #define constants that are easier to remember? --J.C.\r
                // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
                // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
-\r
-       bakapee.xx = rand()&0%gvar.video.page[0].width;\r
-       bakapee.yy = rand()&0%gvar.video.page[0].height;\r
-       bakapee.gq = 0;\r
-       bakapee.sx=     bakapee.sy=0;\r
-       bakapee.bakax=  bakapee.bakay=0;\r
-       bakapee.coor=0;\r
-\r
+       bakapee.xx = rand()&0%gvar.video.page[0].width; bakapee.yy = rand()&0%gvar.video.page[0].height;\r
+       bakapee.gq = 0; bakapee.sx=bakapee.sy=0; bakapee.bakax=bakapee.bakay=0; bakapee.coor=0;\r
        //once where #defines\r
-       bakapee.tile=0;\r
-       bakapee.bonk=400;\r
-       bakapee.lgq=32;\r
-       bakapee.hgq=55;\r
+       bakapee.tile=0; bakapee.bonk=400; bakapee.lgq=32; bakapee.hgq=55;\r
 \r
        switch(WCPU_detectcpu())\r
        {\r
@@ -132,35 +97,85 @@ main(int argc, char *argvar[])
                break;\r
        }\r
 \r
-       /* setup camera and screen~ */\r
+       // setup camera and screen~ //\r
        SETUPPAGEBAKAPI\r
 \r
-       //modexPalUpdate(bmp.palette); //____\r
-       //modexDrawBmp(VGA, 0, 0, &bmp, 0); //____\r
-       //getch(); //____\r
-       //VL_SetLineWidth (40, &gvar);\r
-\r
        VL_ShowPage(&gvar.video.page[0], 1, 0);\r
+       BAKAPIINITFIZZTEST\r
+\r
+       while (bptest)\r
        {\r
-               word w;\r
-               for(w=0;w<64000;w++)\r
+/*             if (key > 0)\r
+               {*/\r
+               while (!kbhit() && runding)\r
+                       {\r
+                               //{ word w; for(w=0;w<(gvar.video.page[0].width*gvar.video.page[0].height);w++) {}}\r
+                               ding(&gvar.video.page[showding], &bakapee, 4);\r
+                       }\r
+               if (kbhit())\r
+//                     {\r
+                       getch(); // eat keyboard input\r
+//                             break;\r
+//                     }\r
+//             }*/\r
+\r
                {\r
-                       ding(&gvar.video.page[0], &bakapee, 2);\r
-                       ding(&gvar.video.page[1], &bakapee, 2);\r
+\r
+                       c = getch();\r
+                       switch (c)\r
+                       {\r
+                               case 27: // Escape key //\r
+                               case '0':\r
+                               default:\r
+                                       bptest = false;\r
+                               break;\r
+                               case 'b': // test tile change //\r
+                                       switch (bakapee.tile)\r
+                                       {\r
+                                               case 0:\r
+                                                       bakapee.tile=1;\r
+                                               break;\r
+                                               case 1:\r
+                                                       bakapee.tile=0;\r
+                                               break;\r
+                                       }\r
+                               break;\r
+                               case 'r':\r
+                                       runding = false;\r
+                                       BAKAPIINITFIZZTEST\r
+                               break;\r
+                               case 'e':\r
+                                       runding = 1;\r
+                               break;\r
+                               case 'z':\r
+                                       runding = false;\r
+                                       FIZZFADEFUN\r
+//                                     runding = true;\r
+                               break;\r
+                               case '3':\r
+                               case '4':\r
+                                       runding = 1;\r
+                                       showding = c - '0' - 3;\r
+                               break;\r
+                               case '1':\r
+                               case '2':\r
+       //                      case '5':\r
+       //                      case '6':\r
+       //                      case '9':\r
+                                       key = c - '0' - 1;\r
+                                       VL_ShowPage(&gvar.video.page[key], 1, 0);\r
+                               break;\r
+                       }\r
                }\r
-#ifdef BAKAFIZZUNSIGNED\r
-               baka_FizzleFade (gvar.video.ofs.bufferofs, gvar.video.ofs.displayofs, gvar.video.page[0].width, gvar.video.page[0].height, 70, true, &gvar);\r
-#else\r
-               baka_FizzleFade (&gvar.video.page[1], &gvar.video.page[0], vga_state.vga_width, vga_state.vga_height, 70, true, &gvar);\r
-#endif\r
        }\r
-       while(!kbhit()){}\r
+\r
+\r
+//while(!kbhit()){}\r
 \r
 // screen savers\r
 //#ifdef BOINK\r
        while(d>0)      // on!\r
        {\r
-               int c;\r
                /* run screensaver routine until keyboard input */\r
                while (key > 0) {\r
                        if (kbhit()) {\r
@@ -171,7 +186,13 @@ main(int argc, char *argvar[])
                                }else c=getch();\r
                        }\r
 \r
-                       if(!panswitch)  ding(&gvar.video.page[0], &bakapee, key);\r
+                       if(!panswitch){\r
+                               if(key==9)\r
+                               {\r
+                                       ding(&gvar.video.page[1], &bakapee, 4);\r
+                                       ding(&gvar.video.page[0], &bakapee, 4);\r
+                                       FIZZFADEFUN\r
+                               }else ding(&gvar.video.page[0], &bakapee, key); }\r
                        else                    ding(&gvar.video.page[0], &bakapee, 2);\r
                        if(panswitch!=0)\r
                        {\r
@@ -237,7 +258,7 @@ main(int argc, char *argvar[])
                                {\r
                                        VL_ShowPage(&gvar.video.page[1], 0, 0);\r
                                }\r
-                               if(c==0x71 || c==0xb1 || c=='p')\r
+                               if(c==27 || c==0x71 || c==0xb1 || c=='p')\r
                                {\r
                                        //getch(); // eat keyboard input\r
                                        panswitch=0;\r
@@ -251,6 +272,7 @@ main(int argc, char *argvar[])
                // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
                // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
                        VGAmodeX(0, 0, &gvar);\r
+                       clrscr();       //added to clear screen wwww\r
                        // user imput switch\r
                        //fprintf(stderr, "xx=%d        yy=%d   tile=%d\n", bakapee.xx, bakapee.yy, bakapee.tile);\r
                        //fprintf(stderr, "dx=%d        dy=%d   ", gvar.video.page[0].dx, gvar.video.page[0].dy);\r
@@ -285,16 +307,17 @@ pee:
                                        d=0;\r
                                        break;\r
                                case 'p': // test pan\r
-                               switch (panswitch)\r
-                               {\r
-                                       case 0:\r
-                                               panswitch=1;\r
-                                       break;\r
-                                       case 1:\r
-                                               panswitch=0;\r
-                                       break;\r
-                               }\r
-                               goto pee;\r
+                                       switch (panswitch)\r
+                                       {\r
+                                               case 0:\r
+                                                       panswitch=1;\r
+                                               break;\r
+                                               case 1:\r
+                                                       panswitch=0;\r
+                                               break;\r
+                                       }\r
+                                       key=0;\r
+                                       goto pee;\r
                                break;\r
                                case 'b': // test tile change\r
                                        switch (bakapee.tile)\r
@@ -335,7 +358,6 @@ pee:
                                break;\r
                                default:\r
                                        key=0;\r
-                                       clrscr();       //added to clear screen wwww\r
                                break;\r
                        }\r
                }\r