\r
/* -======================= Constants & Vars ==========================- */\r
extern byte far* VGA; /* The VGA Memory */\r
+extern byte far gamepal;\r
#define SCREEN_SEG 0xa000\r
#define VIDEO_INT 0x10\r
#define SET_MODE 0x00\r
void modexFlashOff(word fade, byte *palette);\r
\r
/* palette loading and saving */\r
+void VL_SetPalette (byte far *palette, video_t *v);\r
void modexPalSave(byte *palette);\r
//byte *modexNewPal();\r
void modexLoadPalFile(char *filename, byte *palette);\r