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did a bunch of work on map stuff going to add fg layer sometime woon
[proj16/16.git] / src / lib / 16_vlpa_.c
diff --git a/src/lib/16_vlpa_.c b/src/lib/16_vlpa_.c
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+/* Project 16 Source Code~
+ * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
+ *
+ * This file is part of Project 16.
+ *
+ * Project 16 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Project 16 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>, or
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,
+ * Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
+
+#include "src/lib/16_vlpal.h"
+
+//color checker~
+//i want to make another vesion that checks the palette when the palette is being appened~
+void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z)
+{
+               byte *pal;
+               word zz=0;
+               pal = modexNewPal();
+               modexPalSave(pal);
+               CHKCOLDBGOUT1
+               //check palette for dups
+               for((*z)=0; (*z)<PAL_SIZE; (*z)+=3)
+               {
+                       CHKCOLDBGOUT2
+                       if((*z)%3==0)
+                       {
+//=======
+                               if(pal[(*z)]==pal[(*z)+3] && pal[(*z)+1]==pal[(*z)+4] && pal[(*z)+2]==pal[(*z)+5])
+                               {
+                                       CHKCOLDBGOUT3
+//====
+                                       break;
+                               }
+                               else for(zz=0; zz<(*q); zz+=3)
+                               {
+                                       CHKCOLDBGOUT4
+                                       if(zz%3==0)
+                                       {
+                                               if(pal[((*z)+(*q))]==pal[((*z)+(*q))+3] && pal[((*z)+(*q))+1]==pal[((*z)+(*q))+4] && pal[((*z)+(*q))+2]==pal[((*z)+(*q))+5])
+                                               {
+//====
+//====
+                                                       CHKCOLDBGOUT5
+                                                       break;
+                                               }
+                                               else if(pal[zz]==pal[((*z)+(*q))] && pal[zz+1]==pal[((*z)+(*q))+1] && pal[zz+2]==pal[((*z)+(*q))+2])
+                                               {
+                                                       CHKCOLDBGOUT6
+                                                       CHKCOLDBGOUT7
+                                                       a[((*z)+(*q))/3]=zz/3;
+                                                       (*aa)=((*z)+(*q))/3;
+                                                       CHKCOLDBGOUT8
+                                               }
+                                               /*else
+                                               {
+                                                       printf("================\n");
+                                                       printf("zq: %d  [%02d][%02d][%02d]\n", ((*z)+(*q))/3, pal[((*z)+(*q))], pal[((*z)+(*q))+1], pal[((*z)+(*q))+2]);
+                                                       printf("zz: %d  [%02d][%02d][%02d]\n", (zz)/3, pal[zz], pal[zz+1], pal[zz+2]);
+                                                       printf("z : %d  [%02d][%02d][%02d]\n", (*z)/3, pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
+                                                       printf("================\n");
+                                               }*/
+                                               CHKCOLDBGOUT9
+                                       }
+                               }
+                       }
+               }
+               CHKCOLDBGOUT10
+               //free(pal);
+}
+
+void
+VL_modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqpp)
+{
+       byte *p = bmp->palette;
+       word w=0;
+       word q=0;
+       word qq=0;
+       word ii;
+       static word a[256] = { 0 };
+       word z=0,aq=0,aa=0;
+       word pp=0,spee=0,ppee=0;
+       sword aqpw;
+
+//     if(qp>0) printf("(*i)=%02d\n", (*i));
+       modexWaitBorder();
+       if((*i)==0) outp(PAL_WRITE_REG, 0);  /* start at the beginning of palette */
+       else if(qp==0)
+       {
+               q=(*i);
+       }
+       else
+       {
+               q=(*i);
+               qq=(*i)/3;
+//             printf("q: %02d\n", (q));
+//             printf("qq: %02d\n", (qq));
+               //printf("      (*i)-q=%02d\n", (*i)-q);
+//             printf("================\n");
+               outp(PAL_WRITE_REG, qq);  /* start at the beginning of palette */
+       }
+       if((*i)<PAL_SIZE && w==0)
+       {
+               for(; (*i)<PAL_SIZE; (*i)++)
+               {
+                       //if(i%3==0 && (p[i+5]==p[i+4] && p[i+4]==p[i+3] && p[i+3]==p[i+2] && p[i+2]==p[i+1] && p[i+1]==p[i] && p[i+5]==p[i]))
+//____                 if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
+                       if(((((*i)-q)%3==0) || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+                       {
+                               if(qp>0)
+                               {
+                                       (*i)-=(aqpp*3);
+                                       aqpw=aqpp-1;
+                                       outp(PAL_WRITE_REG, qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
+                                       for(ii=aqpp; ii>0; ii--)
+                                       {
+                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]);
+                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+1)-(bmp->offset*3))]);
+                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]);
+//                                             printf("position        =       %d\n", qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
+/*if(qp>0){ //printf("[%d]", p[((*i)-q)]);     printf("[%d]", p[((*i)-q)+1]);  printf("[%d]", p[((*i)-q)+2]);  printf("[%d]", p[((*i)-q)+3]);                  printf("[%d]", p[((*i)-q)+4]);                  printf("[%d]", p[((*i)-q)+5]);                  printf("        %d [%d]\n", (*i), p[((*i)-q)]); }
+printf("[%d]", p[((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))]);
+printf("[%d]", p[((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3))]);
+printf("[%d] | ", p[((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3))]);
+printf("[%d]", p[((((*i)+((aqpp-ii)*3))+3)-(bmp->offset*3))]);
+printf("[%d]", p[((((*i)+((aqpp-ii)*3))+4)-(bmp->offset*3))]);
+printf("[%d]", p[((((*i)+((aqpp-ii)*3))+5)-(bmp->offset*3))]);
+printf("       %d [%d]\n",((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))/3, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]); }*/
+                                               //printf("%d\n", ((*i)+((ii)*3))/3);
+                                               //printf("ii=%d\n", ii);
+                                               //printf("aqpp=%d\n", aqpp);
+                                               //printf("                      %d\n", ((*i)+((aqpp-ii)*3))/3);
+                                       }
+                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3)))-(bmp->offset*3)));
+                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3)));
+                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3)));
+                                       //printf("(*i)=%d\n", (*i));
+                               }
+                               //printf("[%d]", p[((*i)-q)]);  printf("[%d]", p[((*i)-q)+1]);  printf("[%d]", p[((*i)-q)+2]);  printf("[%d]", p[((*i)-q)+3]);                  printf("[%d]", p[((*i)-q)+4]);                  printf("[%d]", p[((*i)-q)+5]);                  printf("        %d [%d]\n", (*i), p[((*i)-q)]);
+                               w++;
+                               break;
+                       }
+                       else
+                       {
+                               if(bmp->offset==0 && (*i)<3 && q==0) outp(PAL_DATA_REG, 0);
+                               else
+                               if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
+                               else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]);
+                       }
+               }
+       }
+
+       //palette checker~
+       if(q>0 && qp==0)
+       {
+               long lq;
+               long bufSize = (bmp->width * bmp->height);
+               chkcolor(bmp, &q, &a, &aa, &z);
+
+               /*printf("z=%d\n", z/3);
+               printf("q+z=%d\n", (q+z)/3);
+               printf("z-ppee=%d\n", (z-ppee)/3);
+               printf("q=%d\n", q/3);
+               printf("aa=%d\n", aa);*/
+
+               aq=0; pp = q; ppee=q;
+aqpee:
+               while(aq<=aa)
+               {
+                       //printf("a[%02d]=(%d)", aq, a[aq]);
+                       if(a[aq]==0) aq++;
+                       else{ aqpp++; break; }
+               }
+
+/*             printf("aq=%02d\n", aq);
+               printf("z=%02d\n", z/3);
+               printf("(z/3)-aqpp=%02d\n", (z/3)-aqpp);
+               printf("aqpp=%02d\n", aqpp);*/
+
+       for(lq=0; lq<bufSize; lq++)
+       {
+               if(bmp->data[lq]+bmp->offset==aq)
+               {
+                       //printf("\n%02d\n", bmp->data[lq]);
+                       //printf("\n%02d\n", bmp->offset);
+                       //printf("\naq= %02d\n", aq);
+                       //printf("a[aq]=        %02d\n", a[aq]);
+                       //bmp->data[lq]=((bmp->data[lq]+bmp->offset)-a[aq]);
+                       bmp->data[lq]=a[aq];
+                       //printf("_%d \n", bmp->data[lq]);
+               }
+               else if(bmp->data[lq]+bmp->offset < (z/3)-aqpp)
+               {
+                       if(bmp->data[lq]+bmp->offset >= aq) bmp->data[lq]=(bmp->data[lq]+bmp->offset)-aqpp;
+                       else bmp->data[lq]+=(bmp->offset);
+               }
+
+               //printf("%02d ", bmp->data[lq]);
+               //if(lq > 0 && lq%bmp->width==0) printf("\n");
+       }
+
+       while(pp<=(aq*3))
+       {
+               if(((pp/3)==aq || spee>0))
+               {
+                       /*printf("spee=%d\n", spee);
+                       printf("                pp=%02d ", pp/3);
+                       printf("old     bmp: [%d]", bmp->palette[(pp-ppee)]);
+                       printf("[%d]", bmp->palette[(pp-ppee)+1]);
+                       printf("[%d]\n", bmp->palette[(pp-ppee)+2]);*/
+                       //if(spee==0) printf("\npp=%02d\n\n", pp/3);
+                       bmp->palette[(pp-ppee)]=                bmp->palette[(pp-ppee)+3];
+                       bmp->palette[(pp-ppee)+1]=      bmp->palette[(pp-ppee)+4];
+                       bmp->palette[(pp-ppee)+2]=      bmp->palette[(pp-ppee)+5];
+                       if(spee==0) spee++;
+               }
+               /*printf("              pp=%02d ", pp/3);
+               printf("        bmp: [%d]", bmp->palette[(pp-ppee)]);
+               printf("[%d]", bmp->palette[(pp-ppee)+1]);
+               printf("[%d]\n", bmp->palette[(pp-ppee)+2]);*/
+               pp+=3;
+       }
+
+       //update the palette~
+       //printf("      aqpp=           %d\n", aqpp);
+       VL_modexPalUpdate(bmp, &ppee, 1, aqpp);
+       (*i)=ppee;
+       //printf("      aqpp=   %d\n", aqpp);
+       //printf("      ppee=   %d\n", ppee);
+
+       /*printf(".\n");
+       printf("aqpp=   %02d\n", aqpp/3);
+       printf("aq=     %02d\n", aq);
+       printf("aa=     %02d\n", aa);
+       printf("                ppee=   %02d\n", ppee);*/
+
+       if(aq<aa){ /*printf("~~~~\n"); */ppee=q; aq++; goto aqpee; }
+       /*printf("ppee=%d\n", ppee);
+       printf("pp=%d\n", pp);
+       printf("q=%d\n", q);
+       printf("(*i)=%d\n", (*i));*/
+
+       }
+}