/* -============================ Functions =============================- */
/* mode switching, page, and plane functions */
void VGAmodeX(sword vq, global_game_variables_t *gv);
-void modexEnter();
+void modex__320x240_256__Enter(global_game_variables_t *gv);
void modexLeave();
page_t modexDefaultPage();
page_t modexNextPage(page_t *p);