X-Git-Url: http://git.osdn.net/view?p=proj16%2F16.git;a=blobdiff_plain;f=TODO.md;h=d3d5f0c740198688220f35bcc35b227c1fb45d15;hp=6107ab7802728f18a5d9abc68efd942879a6f6f7;hb=bde57ca7d55bc90f455e1ef620e0ddd773d8e5c2;hpb=19f62dab9a1853e601692b010e231867f948a3bd diff --git a/TODO.md b/TODO.md index 6107ab78..d3d5f0c7 100755 --- a/TODO.md +++ b/TODO.md @@ -35,6 +35,11 @@ What needs to be done - Use a little database to keep track of the images loaded and have manipulated the display pallette. - [ ] migrate from malloc and related to mm stuff +stuff needs to be done that is realized in 2021 +- [ ] return to ylookuptable found in wolf3d +- [ ] *not sure* return ID engine code variables to their old variables +- [ ] *again not sure* use doslib's variables for video +- [ ] find a way to make adaptive tile refresh in p16 - [ ] fix any bugs found - [ ] make the game wwww