X-Git-Url: http://git.osdn.net/view?p=proj16%2F16.git;a=blobdiff_plain;f=src%2Finputest.c;h=a27c2dd5ab5182508eab1ae504e3daa2a4b0394d;hp=2b2d564b9e411b7154e8c8a24909e1c5015dab10;hb=9540760f9429bfe71894c801e85cec95e3887f8c;hpb=93e1ab2e43ce82facb47476d9ee461b0d5beb83e diff --git a/src/inputest.c b/src/inputest.c index 2b2d564b..a27c2dd5 100755 --- a/src/inputest.c +++ b/src/inputest.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * Copyright (C) 2012-2021 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -25,39 +25,58 @@ #include "src/lib/16_in.h" #include "src/lib/16_tail.h" +#define INPUTEST_JOYSTICKPADTEST +//#define INPUTEST_MOUSETEST + void main(int argc, char *argv[]) { static global_game_variables_t gvar; - //extern struct inconfig inpu; - dbg_testkeyin=0; +#ifdef __DEBUG_InputMgr__ + dbg_testkeyin=1; dbg_testcontrolnoisy=1; + dbg_joymousedelta=1; +#endif start_timer(&gvar); //Startup16(&gvar); - IN_Startup(); + IN_Startup(&gvar); IN_Default(0,&gvar.player[0], -ctrl_Keyboard1); -//ctrl_Joystick1); + #if !defined(INPUTEST_JOYSTICKPADTEST) && !defined(INPUTEST_MOUSETEST) + ctrl_Keyboard1 + #endif + #if defined(INPUTEST_JOYSTICKPADTEST) && !defined(INPUTEST_MOUSETEST) + ctrl_Joystick1 + #endif + #if !defined(INPUTEST_JOYSTICKPADTEST) && defined(INPUTEST_MOUSETEST) + ctrl_Mouse + #endif + , &gvar); IN_SetControlType(&gvar.player[0], -ctrl_Keyboard1); -//ctrl_Joystick1); + #if !defined(INPUTEST_JOYSTICKPADTEST) && !defined(INPUTEST_MOUSETEST) + ctrl_Keyboard1 + #endif + #if defined(INPUTEST_JOYSTICKPADTEST) && !defined(INPUTEST_MOUSETEST) + ctrl_Joystick1 + #endif + #if !defined(INPUTEST_JOYSTICKPADTEST) && defined(INPUTEST_MOUSETEST) + ctrl_Mouse + #endif + ); gvar.player[0].enti.q=1; gvar.player[0].enti.d=2; - gvar.player[0].enti.speed=4; + gvar.player[0].enti.spt=4; -//0000 nibbletest(); -//0000 booleantest(); - //printf("dbg_testkeyin=%u dbg_testcontrolnoisy=%u dbg_nogvar.playerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_nogvar.playerinpu); - while(!IN_KeyDown(sc_Escape)) + printf("dbg_testkeyin=%u dbg_testcontrolnoisy=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy); + while(!gvar.in.inst->Keyboard[sc_Escape]) { //0000 shinkutxt(&gvar); - IN_ReadControl(&gvar.player[0]); + IN_ReadControl(&gvar.player[0], &gvar); switch(gvar.player[0].enti.d) { //right movement case 3: - if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { gvar.player[0].enti.q++; } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } @@ -65,7 +84,7 @@ ctrl_Keyboard1); //left movement case 1: - if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { gvar.player[0].enti.q++; } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } @@ -73,7 +92,7 @@ ctrl_Keyboard1); //down movement case 4: - if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { gvar.player[0].enti.q++; } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } @@ -81,16 +100,15 @@ ctrl_Keyboard1); //up movement case 0: - if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { gvar.player[0].enti.q++; } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; } - //printf("%u\n", IN_KeyDown(sc_Escape)); + //printf("%u\n", gvar.in.inst->Keyboard[sc_Escape]); //if( - IN_qb(sc_9);//>0) printf("IN_qb(sc_9)=%u\n", IN_qb(sc_9)); - if(IN_KeyDown(88)) //speed + if(gvar.in.inst->Keyboard[88]) //speed { switch(gvar.kurokku.fpscap) { @@ -104,11 +122,16 @@ ctrl_Keyboard1); //IN_Ack(); } } - IN_Shutdown(); + IN_Shutdown(&gvar); //Shutdown16(&gvar); //printf("%u\n", in.Keyboard[sc_Escape]); printf("inputest.exe "); printf("version %s\n", VERSION); +#ifdef __DEBUG_InputMgr__ printf("testkeyin=%u\n", dbg_testkeyin); printf("testcontrolnoisy=%u\n", dbg_testcontrolnoisy); + printf("dbg_joymousedelta=%u\n", dbg_joymousedelta); +#endif + printf("JoysPresent={%d,%d}\n", gvar.in.JoysPresent[0], gvar.in.JoysPresent[1]); + printf("MousePresent=%d\n", gvar.in.MousePresent); }