X-Git-Url: http://git.osdn.net/view?p=proj16%2F16.git;a=blobdiff_plain;f=src%2Finputest.c;h=a27c2dd5ab5182508eab1ae504e3daa2a4b0394d;hp=30cb8598ac41ce1b5cc9f3f6f1d6f0e83a4bf35d;hb=9540760f9429bfe71894c801e85cec95e3887f8c;hpb=faab239b16b39312b26f6c4c1af85f1258aa4445 diff --git a/src/inputest.c b/src/inputest.c index 30cb8598..a27c2dd5 100755 --- a/src/inputest.c +++ b/src/inputest.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * Copyright (C) 2012-2021 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -25,71 +25,90 @@ #include "src/lib/16_in.h" #include "src/lib/16_tail.h" +#define INPUTEST_JOYSTICKPADTEST +//#define INPUTEST_MOUSETEST + void main(int argc, char *argv[]) { static global_game_variables_t gvar; - player_t player[MaxPlayers]; - //extern struct inconfig inpu; - dbg_testkeyin=0; +#ifdef __DEBUG_InputMgr__ + dbg_testkeyin=1; dbg_testcontrolnoisy=1; + dbg_joymousedelta=1; +#endif start_timer(&gvar); //Startup16(&gvar); - IN_Startup(); - //IN_Default(0,&player,ctrl_Joystick1); - //IN_SetControlType(0,&player,ctrl_Joystick1); - IN_Default(0,&player,ctrl_Keyboard1); - IN_SetControlType(0,&player,ctrl_Keyboard1); + IN_Startup(&gvar); + IN_Default(0,&gvar.player[0], + #if !defined(INPUTEST_JOYSTICKPADTEST) && !defined(INPUTEST_MOUSETEST) + ctrl_Keyboard1 + #endif + #if defined(INPUTEST_JOYSTICKPADTEST) && !defined(INPUTEST_MOUSETEST) + ctrl_Joystick1 + #endif + #if !defined(INPUTEST_JOYSTICKPADTEST) && defined(INPUTEST_MOUSETEST) + ctrl_Mouse + #endif + , &gvar); + IN_SetControlType(&gvar.player[0], + #if !defined(INPUTEST_JOYSTICKPADTEST) && !defined(INPUTEST_MOUSETEST) + ctrl_Keyboard1 + #endif + #if defined(INPUTEST_JOYSTICKPADTEST) && !defined(INPUTEST_MOUSETEST) + ctrl_Joystick1 + #endif + #if !defined(INPUTEST_JOYSTICKPADTEST) && defined(INPUTEST_MOUSETEST) + ctrl_Mouse + #endif + ); - player[0].enti.q=1; - player[0].enti.d=2; - player[0].enti.speed=4; + gvar.player[0].enti.q=1; + gvar.player[0].enti.d=2; + gvar.player[0].enti.spt=4; -//0000 nibbletest(); -//0000 booleantest(); - //printf("dbg_testkeyin=%u dbg_testcontrolnoisy=%u dbg_noplayerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_noplayerinpu); - while(!IN_KeyDown(sc_Escape)) + printf("dbg_testkeyin=%u dbg_testcontrolnoisy=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy); + while(!gvar.in.inst->Keyboard[sc_Escape]) { //0000 shinkutxt(&gvar); - IN_ReadControl(0, &player); - switch(player[0].enti.d) + IN_ReadControl(&gvar.player[0], &gvar); + switch(gvar.player[0].enti.d) { //right movement case 3: - if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { - player[0].enti.q++; - } else { player[0].enti.q = 1; player[0].enti.d = 2; } + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; //left movement case 1: - if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { - player[0].enti.q++; - } else { player[0].enti.q = 1; player[0].enti.d = 2; } + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; //down movement case 4: - if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { - player[0].enti.q++; - } else { player[0].enti.q = 1; player[0].enti.d = 2; } + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; //up movement case 0: - if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { - player[0].enti.q++; - } else { player[0].enti.q = 1; player[0].enti.d = 2; } + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; } - //printf("%u\n", IN_KeyDown(sc_Escape)); + //printf("%u\n", gvar.in.inst->Keyboard[sc_Escape]); //if( - IN_qb(sc_9);//>0) printf("IN_qb(sc_9)=%u\n", IN_qb(sc_9)); - if(IN_KeyDown(88)) //speed + if(gvar.in.inst->Keyboard[88]) //speed { switch(gvar.kurokku.fpscap) { @@ -103,11 +122,16 @@ main(int argc, char *argv[]) //IN_Ack(); } } - IN_Shutdown(); + IN_Shutdown(&gvar); //Shutdown16(&gvar); //printf("%u\n", in.Keyboard[sc_Escape]); printf("inputest.exe "); printf("version %s\n", VERSION); +#ifdef __DEBUG_InputMgr__ printf("testkeyin=%u\n", dbg_testkeyin); printf("testcontrolnoisy=%u\n", dbg_testcontrolnoisy); + printf("dbg_joymousedelta=%u\n", dbg_joymousedelta); +#endif + printf("JoysPresent={%d,%d}\n", gvar.in.JoysPresent[0], gvar.in.JoysPresent[1]); + printf("MousePresent=%d\n", gvar.in.MousePresent); }