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[16_ca needs huge amounts of work and I should remember what needs to be done soon...
authorsparky4 <sparky4@cock.li>
Wed, 29 Mar 2017 17:47:52 +0000 (12:47 -0500)
committersparky4 <sparky4@cock.li>
Wed, 29 Mar 2017 17:47:52 +0000 (12:47 -0500)
commit2a225a70d77b2323a29bc78539cd50c5997bca1e
treed01c4653b692f5cf9a34b5016f2db10808f3b586
parent2f1eeec31951744f38a172b730340610330ad754
[16_ca needs huge amounts of work and I should remember what needs to be done soon][OpenVGMFile needs to be ported to 16_snd.c]going to port rest of code to borland c some time so we can use the core components of id engine here [going to add 16_us.c eventually but the debug system and CA_ PM_ and MM_ usage is priority now] added animation delay test back wwww [older zcroll renamed to xcroll][zcroll is now the pre menu game loop system with PROPER data usage with CAMMPM]
16/wf3d8086/.id_ca.c.kate-swp [deleted file]
_rf_use.txt
src/lib/16_ca.c
src/lib/16_rf.c
src/lib/16_tdef.h
src/maptest.c