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p16 is being worked on a bunch by me wwww [16_ca needs huge amounts of work and I...
authorsparky4 <sparky4@cock.li>
Tue, 4 Apr 2017 17:35:12 +0000 (12:35 -0500)
committersparky4 <sparky4@cock.li>
Tue, 4 Apr 2017 17:35:12 +0000 (12:35 -0500)
commit3d7af30456302e0bf6accc07431e8210b3af052e
tree11a4ebcc14d18a3745cdb62cb08f96ef6d97f5e5
parente5d79b39291069ca612339055dd622b5fdcf567b
p16 is being worked on a bunch by me wwww [16_ca needs huge amounts of work and I should remember what needs to be done soon][OpenVGMFile needs to be ported to 16_snd.c]going to port rest of code to borland c some time so we can use the core components of id engine here [going to add 16_us.c eventually but the debug system and CA_ PM_ and MM_ usage is priority now]older zcroll renamed to xcroll][zcroll is now the pre menu game loop system with PROPER data usage with CAMMPM]
bcexmm.dsk
bcexmm.exe
bcexmm.prj
src/exmmtest.c