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p16 is being worked on a bunch by me wwww [16_ca needs huge amounts of work and I...
authorsparky4 <sparky4@cock.li>
Wed, 19 Apr 2017 14:36:14 +0000 (09:36 -0500)
committersparky4 <sparky4@cock.li>
Wed, 19 Apr 2017 14:36:14 +0000 (09:36 -0500)
commit96cfa49038b522c12f53bc49bde7b66f00096f77
treee5c37f5952ac06065b7f6e6751f918aad2c63cdf
parent8807e59c1c5d34b1ee351dd92fb7cd57b6c2847f
p16 is being worked on a bunch by me wwww [16_ca needs huge amounts of work and I should remember what needs to be done soon][OpenVGMFile needs to be ported to 16_snd.c]going to port rest of code to borland c some time so we can use the core components of id engine here [going to add 16_us.c eventually but the debug system and CA_ PM_ and MM_ usage is priority now]older zcroll renamed to xcroll][zcroll is now the pre menu game loop system with PROPER data usage with CAMMPM] sd extended
src/imfplay.c
src/lib/16_ca.c
src/lib/16_head.h
src/lib/16_sd.c
src/lib/16_sd.h
src/lib/doslib
src/util/shbat/wbuild.sh
wbuild.sh