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trying to figure out the issue with player sprite with pcx
authorsparky4 <sparky4@cock.li>
Fri, 16 Dec 2016 15:11:24 +0000 (09:11 -0600)
committersparky4 <sparky4@cock.li>
Fri, 16 Dec 2016 15:11:24 +0000 (09:11 -0600)
commitc7e6c3d9447e917f4149be3885f0c3bedf9bec67
tree091170b6df333af175b2f71a0145b76eafd23df7
parent6feaff34f8461d5e3a9542c2df359b585c1e5120
trying to figure out the issue with player sprite with pcx
DEBUG.16W [new file with mode: 0755]
HEAP.16W [new file with mode: 0755]
MEMINFO.16W [new file with mode: 0755]
MMDUMP.16W [new file with mode: 0755]
data/G.PAL [new file with mode: 0755]
pcxtest.exe
src/lib/16_in.h
src/lib/bitmap.c
src/scroll.c
src/zcroll.c