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p16 is being worked on a bunch by me wwww [16_ca needs huge amounts of work and I...
authorsparky4 <sparky4@cock.li>
Tue, 18 Apr 2017 14:48:27 +0000 (09:48 -0500)
committersparky4 <sparky4@cock.li>
Tue, 18 Apr 2017 14:48:27 +0000 (09:48 -0500)
commitcb8522ed156f6c46f67caac0d2d5d1b5304385fc
treeddb3ed8020dd5c4956549940a3641acfcda3a5be
parente1fc20956ce98dc62acebad9bbccbf854721cdf1
p16 is being worked on a bunch by me wwww [16_ca needs huge amounts of work and I should remember what needs to be done soon][OpenVGMFile needs to be ported to 16_snd.c]going to port rest of code to borland c some time so we can use the core components of id engine here [going to add 16_us.c eventually but the debug system and CA_ PM_ and MM_ usage is priority now]older zcroll renamed to xcroll][zcroll is now the pre menu game loop system with PROPER data usage with CAMMPM] p16 needs much help now.
stuckon.txt [new file with mode: 0755]