From 11e7250ab316bf7124903c458d7e6ac8bfafea81 Mon Sep 17 00:00:00 2001 From: sparky4 Date: Thu, 1 Oct 2015 15:28:46 -0500 Subject: [PATCH] todo is updated ^^ --- TODO.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/TODO.md b/TODO.md index 2f21866e..256c46ae 100755 --- a/TODO.md +++ b/TODO.md @@ -1,14 +1,14 @@ ### TODO not in particular order~: What needs to be done -- [x] SCROLLING!!!!!!! +- [x] ~~SCROLLING!!!!!!!~~ - [ ] Fix pngwen's pcx rendering code it dose not render large relolution pcx files well at all! almost done - [ ] tweak animation frame perloop and make the dpad controls a case switch (look at commander keen code?) and vsync horizontal animation -- [x] movement and player movement when reaching edge of map -- [x] sprite rendering +- [x] ~~movement and player movement when reaching edge of map~~ +- [ ] sprite rendering - [ ] text box rendering - [x] text rendering -- [x] YAY! map loading -- [x] YAY! wwww map rendering~ +- [x] ~~YAY! map loading~~ +- [x] ~~YAY! wwww map rendering~~~ - [ ] map and item interation - [ ] item inventory~ * ==working on extending== @@ -16,14 +16,14 @@ What needs to be done - [ ] case switch with keyboard code - when your holding 2 arrow keys and a key is released the keyboard controller dose not read input from the port anymore for some weired reason - [ ] masking layer! [i think this is not easy to accomplish!] -- [x] 8088 detection to turn off vsync! +- [x] ~~8088 detection to turn off vsync!~~ - [ ] *very important!* optimize draw row and draw col - [ ] Study verge2's map system, - [ ] save feature! - [ ] *also important* interperator! and possibly custom map system - [ ] *also important* lua scripting system! - [ ] extend the map system! -- [x] opl2/3 audio!!!! +- [x] ~~opl2/3 audio!!!!~~ - [ ] engine core! * ==working== - [ ] *MOST important!* FUCKING MASSIVE DATA MANAGEMENT!!! -- 2.11.0